| MIDP | Mobile Information Device Profile |
| OEM | Original Equipment Manufacturer |
| OTA | Over The Air |
| RMS | Record Management System |
| RTOS | Real Time Operating System |
| SC | Service Center |
| SDK | Software Development Kit |
| SMS | Short Message Service |
| SU | Subscribe Unit |
| UI | User Interface |
| URI | Location Services Unified Resource Identifier |
| VM | Virtual Machine |
|
|
|
Document Overview
This developer’s guide is organized into the following chapters and appendixes:
Chapter 1 – Introduction: this chapter has general information about this document, including purpose, scope, references, and definitions.
Chapter 2 – J2ME Introduction: this chapter describes the J2ME platform and the available resources on the C370, C450, and C550 series of handsets.
Chapter 3 – Developing and Packaging J2ME Applications: this chapter describes important features to look for when selecting tools and emulation environments. It also describes how to package a J2ME application, how to package a MIDlet, and generate JAR and JAD files properly.
Chapter 4 – Downloading Applications: this chapter describes the process for downloading applications.
Chapter 5 – Application Management: this chapter describes the lifecycle,
Chapter 6 – Networking APIs: this chapter describes the Java Networking API.
Chapter 7 – LCDUI: this chapter describes the Limited Connection Device User Interface API.
Chapter 8 – Gaming and Sound API: this chapter describes the Gaming API and Sound API.
Chapter 9 – Vibe and Backlight API: this chapter describes the Vibe and Backlight API.
Chapter 10 – SMS MO: this chapter describes SMS MO.