Recording manually
You can record into an existing window or create a new window at the time of recording. If you have an audio device that supports multiple inputs, you can use Sound Forge to perform multichannel recording.
Tips:
•Sound Forge is not a multitrack editor. Check out our Vegas and ACID families of products for full multitrack recording and editing. You can use multichannel recording to create surround audio or capture field recordings.
•If you experience gapping or glitching when recording multichannel audio, try increasing your buffer size. You can increase the Record buffering setting on the Audio tab of the Preferences dialog or click the Advanced button on the Audio tab of the Preferences dialog to increase your device’s buffers.
1.Connect your audio sources to your sound card’s inputs. For more information on connecting audio sources, refer to your sound card’s user documentation.
2.Enable your recording inputs:
a.From the Options menu, choose Preferences, and click the Audio tab.
b.Choose your recording device from the Audio device type
c.Click the Record tab.
d.Select the Enable check box for each input you want to enable for recording, and then select a radio button to assign the input to an audio channel.
In the following example, the signal from Analog in 1 is recorded to channel 1, Analog in 2 is recorded to channel 2, and so on.
e. Click OK to close the Preferences dialog and save your changes.
3.Click the Record button () on the transport bar, or press Ctrl+R. The Record dialog is displayed.
Title bar
Recording attributes
Record to new window
Recording method |
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| Remote recording | |||||||
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Recording mode |
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| Set selection | |||
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| Set recording | |||||
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| destination window | ||
Transport bar |
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Recording time |
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Click to view meters and meter reset |
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Pre/post roll |
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Prerecording buffer |
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MTC/SMPTE |
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sync settings |
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Input monitoring |
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DC adjust |
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136 CHAPTER 8