246 Chapter 12: Programming
7312ENG.DOC CH 12 Programming, English Julie Hewlett Revised: 07/29/98 12:17 PM Printed: 05/19/99 9:02
AM Page 246 of 32
Write a program named OUTPUT that writes the contents of B
to a specific area on the screen.
PROGRAM:OUTPUT
:3+5"B
:ClrScreen
:Output(5,4,"ANSWER: ")
:Output(5,12,B)
:Pause
getKey getKey 8
"
7 7
getKey returns a number corresponding to the last key pressed,
according to the following key code diagram. If no key has
been pressed, getKey returns 0. Use getKey inside loops to
transfer control, for example, when creating programs that use
a key to control the logic flow.
:getKey

TIN

73

Key Code Diagram

³
^ has no number associated with it.
It stops program execution.