Terms Used in This Manual

This section explains some important concepts of the MRT-3.

Pattern

Playing a rhythm using sounds stored in the MRT-3 is called playing a pattern. The information stored in a pattern includes data such as pattern length, beat, and which kit (combination of drum/percussion sounds) is used.

The patterns are organized in banks (A – D, U) and numbers (01 – 99). The MRT-3 has 396 read-only preset patterns (A01 – D99) and 99 read/write user patterns (U01 – U99).

Preset patterns

User patterns

Song

Bank A

Bank B

Bank C

Bank D

Bank U

Bank A

A01

A02

A03

A04

A98

A99

Pattern

Terms Used in This Manual

A song is a sequence of patterns played in subsequent steps. The maximum number of steps in a song is 99. Provided that there is free memory, the MRT-3 has the capability to store up to 99 songs.

A song includes data such as pattern number, overall song tempo (master tempo), tempo change information, volume change information, dedicated kit information, etc.

 

 

Master tempo

 

 

 

 

 

Kit number

 

 

 

 

 

 

 

Pattern

Pattern

Pattern

Pattern

 

Song 01

 

 

 

 

 

number

number

number

number

 

Song 02

 

 

 

 

 

 

 

 

 

 

 

 

 

Song 03

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Song 98

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Song 99

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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