For example:
Entry | Lights | For 2H |
0=OFF | 1=ON | 2=DIM 3=BRT↓ |
Status of a Unit
To see the status of an
Entry Lights | 1:22:10 |
STATUS ON |
|
At this point, one of the menu choices may be entered or the ' * ' or ' # ' key may be pressed to redisplay the menu.
Note: When an
Internal Flags
The easiest way to define a flag it to refer to it as a "virtual relay". A flag can be in one of three separate states: On, Off, or set to a value between 0 and 255. If a flag has a value of
When a counter is decremented to zero, the "When Unit Off" macro is executed. A counter will not decrement below zero. The counter will, however, roll over from 255 to 0 when incremented. The "When Unit Off" macro will be executed when the counter rolls over. This allows two counters to be cascaded to form a larger counter.
When the counter is incremented from 0 to 1, the "When Unit On" macro will now execute. This will allow you to execute a command when the Flag is incremented (counting up) from zero.
The Set command is used to set the counter to a value from 0 to 255. No macros are executed when the counter is set to zero or when the counter is changed from zero using the set command. This allows a counter to be reset without executing macros or programs associated with the counter counting to zero. Turn the Flag On or Off to have the associated macro execute. When the Flag is turned Off, its value is set to zero (0). When the Flag is turned On, its value is set to one (1). The counter is considered On for program conditions if it is nonzero
Flags can be turned Off, On, Decremented (DEC), Incremented (INC), Set, and Timed ON/OFF.
Controlling Outputs
The HMS 1100 has eight outputs that can be used to switch relays. Outputs
These 12 VDC voltage outputs are connected directly to the HMS 1100 and not through a module. If you have something connected to these outputs, such as a sprinkler system, your dealer will explain its operation.
Outputs cannot be brightened or dimmed and are not affected by All ON or All Off commands.
All On / Off
The All On/Off menu is used to turn all lights on
ALL
0=OFF 1=ON 2=SCENE
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