Example
| 3 & A:CHOOSE A; |
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| "COMIC STRIPS"; |
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| "DILBERT"; |
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| "CALVIN&HOBBES"; |
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| "BLONDIE"; |
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DISP | Displays textitem in a row of the display at the line_number. | ||
| A text item consists of any number of expressions and quoted | ||
| strings of text. The expressions are evaluated and turned into | ||
| strings. Lines are numbered from the top of the screen, 1 being | ||
| the top and 7 being the bottom. | ||
| DISP line_number;textitem | ||
| Example | ||
| DISP 3;"A is" 2+2 |
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| Result: A is 4 |
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| (displayed on line 3) |
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DISPTIME |
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Displays the current date and time. | |||
| DISPTIME | ||
| To set the date and time, simply store the correct settings in | ||
| the date and time variables. Use the following formats: | ||
| M.DDYYYY for the date and H.MMSS for the time. | ||
| Examples | ||
| 5.152000 & DATE(sets the date to May 15, 2000). | ||
| 10.1500 & TIME (sets the time to 10:15 am). | ||
EDITMAT | Matrix Editor. Opens the Matrix editor for the specified | ||
| matrix. Returns to the program when user presses 2.a | ||
| EDITMAT matrixname | ||
| The EDITMAT command can also be used to create matrices. | ||
| 1. Press >6+,)7@ CMDS >@ *A, >6,1@ 2.a | ||
| 2. Press >$/3+$@ M 1, and then press >(17(5@. | ||
| 3. The Matrix catalog opens with M1 available for editing. | ||
| EDITMAT matrixname is a shortcut to opening the | ||
| matrix editor with matrixname. |
Programming |