FREEZE

This command prevents the display from being updated after

 

the program runs. This allows you to view the graphics

 

created by the program. Cancel FREEZE by pressing any key.

 

FREEZE

GETKEY

Waits for a key, then stores the keycode rc.p in name, where r

 

is row number, c is column number, and p is key-plane

 

number. The key-planes numbers are: 1 for unshifted; 2 for

 

shifted; 4 for alpha-shifted; and 5 for both alpha-shifted and

 

shifted.

 

GETKEY name

INPUT

Creates an input form with a title bar and one field. The field

 

has a label and a default value. There is text help at the bottom

 

of the form. The user enters a value and presses the 2.a menu

 

key. The value that the user enters is stored in the variable

 

name. The title, label, and help items are text strings and need

 

to be enclosed in double quotes.

 

Use >6+,)7@CHARS to type the quote marks " ".

 

INPUT name;title,label;help;default

 

Example

 

INPUT R; "Circular Area";

 

"Radius";

 

"Enter Number";1:

Programming

15-27