Chapter 4 Working with Parts
NI Ultiboard User Manual 4-18 ni.com
2. Choose the type of object to be created:
For a hole, enable the Hole option (the hole extends from the
Offset to the Height)—If you want to make the selected part a
hole in the 3D view, the part must be completely enclosed (for
example, a circle or rectangle) and be contained within another
larger object. For example, this could be used to create a notch or
dimple in a DIP (dual-in-line package.) These settings should be
applied by first editing the part (using either In-place Edit or the
Database Manager) and choosing the object to which the settings
apply.
For a sphere, enable the Create Sphere option and enter a value
in the Radius field.
Material Tab
To choose the colors to display for the part, click on the color box beside
each of the following field labels, and choose a color from the dialog box
that appears:
Part—The color used when the part’s face is viewed at right angles to
a line from the viewer to the part.
Backlight—The color used on any part face for which the light source
is not directly incident.
Reflection—The color used for reflected light. This works in
conjunction with the Surface setting. The more shine, the more the
part will display reflected light.
Illumination—The color used when the part emits light, for example,
a light emitting diode.
Pins Tab
To choose the pin model to be used in the 3D rendering, choose from the
Type list. By default the pin will attach at the mid-point of the body of the
part. Enable the Height option and enter a height value to use a value other
than the default.
Cylinder Tab
Complete the following steps to model a part in a cylindrical package such
as a resistor or diode:
1. Enable the Cylinder between pins option.
2. If the part is a resistor, enable the Color code option.