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Roland Fantom-Xa - page 10

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Main Information As of August 20, 2004 (ROLAND) 03675378 04-11-3N Owners Manual NOTICE AVIS FEDERAL COMMUNICATIONS COMMISSION RADIO FREQUENCY INTERFERENCE STATEMENT DECLARATION OF CONFORMITY Compliance Information Statement Page IMPORTANT NOTES Additional Precautions Repairs and Data Maintenance Before Using Cards Copyright Handling CD-ROMs Contents Page Page Page Page Main Features Panel Descriptions 5 Front Panel 1 2 15 Panel Descriptions Panel Descriptions Rear Panel Getting Ready Connections Getting Ready Turning On/Off the Power Listening to the Demo Songs Various Performance Features Control Pedal Hold Pedal Transpose Overview of the Fantom-Xa Envelope TVA (Time Variant Amplifier) TVF (Time Variant Filter) Patches Part Rhythm Sets Performances WG (Wave Generator): 14 TVF (Time Variant Filter) TVA (Time Variant Amplifier) Envelope Patch Tone 4 Tone 3 Tone 2 Tone 1 Performance LAYER/SPLIT MIXER About Memory About the Onboard Effects Page Tempo Track Fantom-Xa Memory Card Standard MIDI File (.MID) Songs and the Sound Generator Mode Positions for Storing a Song User Memory Temporary Memory About the Sampling Section Multisample Where Samples are Stored Basic Operation of the Fantom-Xa Performance Mode To select the MIXER screen To select the LAYER screen Moving the Cursor Changing a Value VALUE Dial [INC] and [DEC] Assigning a Name Using the Pads to Specify Characters Playing in Patch Mode Functions in the PATCH PLAY screen About the PATCH PLAY Selecting a Patch Selecting Patches from the List Canceling a patch registration Selecting Favorite Patches/ Rhythm Sets (Favorite Patch) Registering a Favorite Patch/ Rhythm Set Choosing the Favorite Patch/ Rhythm Set Selecting Patches by Category Selecting from the List Transposing the Keyboard in Octave Units (Octave Shift) Transposing the Keyboard in Semitone Steps (Transpose) Selecting the Tones That Will Sound (Tone On/Off) Playing Single Notes (Monophonic) Creating Smooth Pitch Changes (Portamento) Playing Percussion Instruments Specifying the Part that Will be Affected by the Controller Creating a Patch How to Make Patch Settings Four Tips for Editing Patches Using the REALTIME CONTROL Knobs to Change the Value 1 2 3 4 Initializing Patch Settings 2 3 4 Copying Patch (Tone) Settings The Compare Function One-shot Waveform and Loop Waveform Tips for Using an Acoustic Instruments Waveform Functions of Patch Parameters Changing How a Tone Is Sounded (Structure) Booster Booster Ring Modulator [F1 (GENERAL)] [F2 (MODIFY)] Parameter Group [F1 (COMMON)] Settings Common to the Entire Patch [F3 (PORTMNT)] [F4 (CTRL)] [F5 (KEY RNG)] (TMT KEY RANGE) [F6 (VEL RNG)] (TMT VELO RANGE) [F1 (WG PRM)] Parameter Group [F2 (WG)] Modifying Waveforms/Pitch/Pitch Envelope Phrase Loop Realtime Time Stretch FXM [F2 (PITCH)] [F3 (PCH ENV)] [F1 (TVF PRM)] Parameter Group [F3 (TVF)] Modifying the Brightness of a Sound with a Filter (TVF/TVF Envelope) [F2 (TVF ENV)] [F1 (TVA PRM)] Parameter Group [F4 (TVA)] Adjusting the Volume (TVA/TVA Envelope) [F2 (TVA ENV)] [F1 (CTRL1)][F4 (CTRL4)] Parameter Group [F5 (CTRL)] Matrix Control Settings/Miscellaneous Settings Page [F5 (MISC)] Tone Delay [F1 (LFO 1)], [F2 (LFO 2)] Parameter Group [F6 (LFO&OUT)] Modulating Sounds/Output How to Apply the LFO Apply the LFO gradually after the key is released Apply the LFO immediately when the key is pressed, and then gradually begin to decrease the effect Apply the LFO gradually after the key is pressed [F3 (STEP)] Setting Effects for a Patch (Effects/MFX/MFX Control/Chorus/Reverb) [F4 (OUTPUT)] Creating a Rhythm Set How to Make Rhythm Set Settings Initializing Rhythm Set Settings Copying Rhythm Tone Settings The Compare Function One-shot Waveform and Loop Waveform Saving Rhythm Sets Youve Created (Write) [F1 (GENERAL)] [F2 (CTRL)] [F3 (RX)] Functions of Rhythm Set Parameters Parameter Group [F1 (COMMON)] Settings Common to the Entire Rhythm Set [F1 (WG PRM)] Parameter Group [F2 (WG)] Modifying Waveforms/Pitch/Pitch Envelope Phrase Loop Realtime Time Stretch [F2 (PITCH)] [F3 (PCH ENV)] [F1 (LV/PAN)] [F2 (TUNE)] [F3 (VEL RNG)] Parameter Group [F3 (WAVE MIX)] [F1 (TVF PRM)] Parameter Group [F4 (TVF)] Modifying the Brightness of a Sound with a Filter (TVF/TVF Envelope) [F2 (TVF ENV)] [F1 (TVA PRM)] [F2 (TVA ENV)] Parameter Group [F5 (TVA)] Adjusting the Volume (TVA/TVA Envelope) Parameter Group [F6 (OUTPUT)] Output Settings Setting Effects for a Patch (Effects/MFX/MFX Control/Chorus/Reverb) Playing in Performance Mode Displaying PERFORM LAYER Displaying PERFORM MIXER Selecting Favorite Performances Selecting a Performance Selecting Performances from the List Selecting the Sound for a Part Using the LAYER Screen Selecting a Part Combining and Playing Sounds Together (Layer) Playing Different Sounds in Different Areas of the Keyboard (Split) Selecting the Rhythm Set Using the MIXER Screen Selecting a Part Silencing the Playback of a Specific Part (Mute) Creating a Performance Initializing Performance Settings Adjusting the Parameters of Each Part Functions of Parameters of Each Part (Performance Parameters) [F3 (PITCH)] [F4 (OUTPUT)] [F5 (FX SRC)] [F6 (OFFSET)] Coarse Tune and Octave Shift [PAGE] - [F1 (VIBRATO)] [PAGE] - [F2 (KEYBORD)] Calculating the Number of Voices Being Used [PAGE] - [F3 (KEY MOD)] Just Temperament (Tonic of C) [PAGE] - [F4 (S.TUNE1)] [F5 (S.TUNE2)] Equal Temperament [PAGE] - [F6 (EXT)] [F1 (KNOB)] Recommended Tempo Settings for the Realtime Controllers and D Beam Controller Control Switch Settings [F6 (CTRL SW)] MIDI Settings Modifying the Sound in Real Time D Beam Controller The usable range of the D Beam controller Solo Synth Pad Trigger Assignable Realtime Controller REALTIME CONTROL Knob Settings ASSIGNABLE Switch Settings Control Pedal Control Pedal Settings Page When Using a Hold Pedal Holding an Arpeggio Arpeggio Settings About Arpeggio Styles Page Selecting Ascending/Descending Variations (Arp Motif) Using the Realtime Control Knobs to Edit the Arpeggio Settings Creating an Arpeggio Style (Arpeggio Style Edit) Step-recording Using the VALUE Dial or [INC] [DEC] to Input Values Saving the Styles You Have Created (Write) Using the Chord Memory Function Changing the order in which notes are sounded About the Chord Memory Function Creating Your Own Chord Forms Saving the Chord Forms You Have Created Playing Rhythms Turning Rhythm On and Off Playing Rhythm Using Rhythm Groups Determining the Tempo for Rhythm Pattern Performances Using a controller to adjust the playback tempo 1. 2. Page Using the Realtime Control Knobs to Control the Rhythm Step-recording Creating a Rhythm Pattern (Rhythm Pattern Edit) Using the VALUE Dial or [INC] [DEC] to Input Values Saving the Rhythm Pattern You Have Created (Write) Creating a Rhythm Group (Rhythm Group Edit) Saving the Rhythm Group You Have Created (Write) Sampling Sampling Procedure Dividing a Sample During Sampling External Input Settings Switching External Input On/Off Making Input Source Settings (Input Setting) Input Effect Setup Settings Cautions when using a microphone 1. 2. 3. Skip Back Sampling Editing a Sample Loading all Samples Sample List Unloading a Sample Deleting a Sample Importing an Audio File (Import Audio) Using the knobs to edit the points Sample Edit Magnifying/Shrinking the Waveform Display (Zoom In/Out) Setting the Start/End Points of the Sample Automatically calculating a samples tempo When you want to reset the beat indication (Reset Grid function) About the beat Removing Unwanted Portions of a Sample (TRUNCATE) Boosting or Limiting the High- frequency Range of the Sample (EMPHASIS) Maximizing the Volume of a Sample (NORMALIZE) AMP Procedure for Dividing a Sample Stretching or Shrinking a Sample (TIME STRETCH) Dividing a Sample into Notes (CHOP) Automatically Dividing a Sample (Auto Chop) Auditioning the Divided Samples Moving/Deleting a Dividing Point Joining Two or More Samples (COMBINE) Assigning Samples to a Pad (Assign to Pad) From Patch Mode From Performance Mode Assigning a Sample as a Patch to a Part (Assign to Keyboard) From Patch Mode From Performance Mode Create a Rhythm Set (Create Rhythm) Creating a Multisample (Create Multisample) Assigning a multisample to the desired keys Saving a Sample (Write) Using the Pads To hold two or more samples Using the Hold Function to Sustain a Sound Assigning a Pattern to a Pad (RPS Function) Using the Pads to Play Rhythms Playing Back a Song Playing a Song Immediately (Quick Play) Playing Back Songs Consecutively (Chain Play) Various Playback Methods Fast-Forward and Rewind During Playback Playing Back Correctly from the Middle of the Song (MIDI Update) Playing a Song Back at a Fixed Tempo (Muting the Tempo Track) Playing Back a S-MRC Format Song Using a Controller to Change the Playback Tempo 1. Recording Songs Two Recording Methods Patch/Rhythm set Performance Specifying the Time Signature of a Pattern (Pattern Beat) Setting the Tempo Specifying the Time Signature Recording Your Performance as You Play It (Realtime Recording) Basic Operation for Realtime Using Auto Punch-In Recording Using Manual Punch-In Recording Recording Tempo Changes in a Song (Tempo Recording) Loop Recording and Punch-In Correct the Timing of Your Playing as You Record (Recording Quantize) Selecting the Sequencer Data that will Be Recorded (Recording Select) Erasing Unwanted Data While You Record (Realtime Erase) Inputting Data One Step at a Time (Step Recording) Inputting Notes and Rests Inputting a Chord Moving the display region Moving the input location The Relation between Note Value Length and Gate Time Assigning a Pattern to a Phrase Track Editing Songs Loading the Song You Want to Edit Viewing the Data within a Track Assigning a Locate Position Moving to a Locate Position Loading Individual Tracks/Patterns of Song Data Silencing the Playback of a Track (Track Mute) Assigning Markers (Locate Positions) to a Song Specifying the Area of a Song that will Repeat (Loop Points) Basic Operation for Track Editing Editing Sequencer Data Over the Specified Range (Track Edit) Aligning a Songs Timing (Quantize) Preview Function Page Erasing Unwanted Performance Data (Erase) Copying Phrases (Copy) Inserting a Blank Measure (Insert) Transpose the Key (Transpose) If You Want to Lower the Bass Sound One Octave... When You Want to Change Percussion Sounds... Changing the Velocity (Volume) (Change Velocity) Changing the MIDI Channel (Change Channel) Changing the Length of Notes (Change Duration) Combining Two Phrase Tracks or Patterns into One (Merge) Extracting and Moving a Part of Sequencer Data (Extract) Shifting Performance Data Forward and Back (Shift Clock) Thinning Out the Sequencer Data (Data Thin) Swapping Two Phrase Tracks or Patterns (Exchange) Adjusting the Songs Playback Time (Time Fit) Deleting Blank Measures (Truncate) Editing Individual Items of Sequencer Data (Micro Edit) Editing Sequencer Data (Basic Procedure in the Microscope) Sequencer Data Handled by a Phrase Track/Pattern Viewing Sequencer Data (View) Data Handled by the Tempo Track Data Handled by the Beat Track Inserting Sequencer Data (Create) Erasing Sequencer Data (Erase) Moving Sequencer Data (Move) Copying Sequencer Data (Copy) Changing the Tempo Midway Through the Song Changing the Time Signature Midway Through the Song Assigning a Name to a Song (Song Name) Saving/Loading a Song (Save/Load) Data saved together with a song Basic Procedure Saving a Song (Save) Saving a Song (Save Song) File Name and Song Name Saving Samples (Save all Samples) Saving a Song as an SMF File (Save as SMF) Loading a Song (Load) Basic Procedure Loading a Song with Samples (Load Song+Smpls) Playing a Phrase at the Touch of a Finger (RPS) Playing a Phrase at the Touch of a Finger (RPS) Playing a Phrase at the Touch of a Finger (RPS) Using the RPS Function While You Perform Recording a Performance Using the RPS Function Adding Effects Making Effect Settings Turning Effects On and Off Applying Effects in Patch Mode Specifying How the Sound Will Be Output (Routing) Page Applying Effects in Performance Mode Specifying How the Sound Will Be Output (Routing) 7911 14 1 2 When Patch or Rhythm Set Settings Are Selected Making Multi-Effects Settings (MFX13) Making Multi-Effects Settings (MFX Control) Specifying the Multi-Effects Structure (MFX Structure) Multi-Effects Control Multi-Effects Parameters 01: EQUALIZER Low Boost Boosts the volume of the lower range, creating powerful lows. 04: LOW BOOST 4-Band EQ 4-Band EQ Spectrum Spectrum 05: SUPER FILTER SAW1 SAW2 07: ENHANCER 06: STEP FILTER 08: AUTO WAH Overdrive Specifications of each Speaker Type 09: HUMANIZER Cyclically controls a filter to create cyclic change in timbre. 12: STEP PHASER 13: MULTI STAGE PHASER L in L out Phaser Phaser 2-Band Page 19: STEP PAN This uses a 16-step sequence to vary the panning of the sound. 20: SLICER 21: ROTARY Step Pan Step Pan Slicer Slicer 23: CHORUS 24: FLANGER 26: HEXA-CHORUS 28: SPACE-D 31: 3D STEP FLANGER 32: 2BAND CHORUS 33: 2BAND FLANGER 34: 2BAND STEP FLANGER Distortion 35: OVERDRIVE 38: VS DISTORTION Creates a soft distortion similar to that produced by vacuum tube amplifiers. High Band Step Flanger Low Band Step Flanger High Band Step Flanger Low Band Step Flanger 39: GUITAR AMP SIMULATOR Limiter Pre Amp Speaker 41: LIMITER Flattens out high levels and boosts low levels, smoothing out fluctuations in volume. Compresses signals that exceed a specified volume level, preventing distortion from occurring. Compressor A delay that provides a long delay time. When Feedback Mode is CROSS: 43: DELAY 42: GATE Gate Gate 45: SERIAL DELAY 47: 3TAP PAN DELAY Delay 1 Delay 2 50: REVERSE DELAY Delay 1 Delay 2 Delay 3 Delay 4 53: TIME CTRL DELAY A B L 56: LOFI NOISE In addition to a Lo-Fi effect, this adds various types of noise such as white noise and disc noise. Radio Compressor 59: TELEPHONE 60: PHONOGRAPH Compressor 62: 2VOICE PITCH SHIFTER 61: PITCH SHIFTER (Feedback Pitch Shifter) 63: STEP PITCH SHIFTER FLANGER 67: OVERDRIVE 65: GATED REVERB Adds reverberation to the sound, simulating an acoustic space. 68: OVERDRIVE CHORUS 72: ENHANCER FLANGER 70: DISTORTION 74: ENHANCER DELAY 77: CHORUS FLANGER When Using 3D Effects About the STEP RESET function Making Chorus Settings Making Reverb Settings Page Settings Common to All Modes (System Function) System Information How to Make System Function Settings System Menu [F1 (GENERAL)] Functions of System Parameters [F3 (SOUND)] [F4 (USB)] System Menu [F2 (KBD/CTRL)] [F1 (KBD)] [F2 (PDL BND)] [F3 (KNOB SW)] [F4 (CTRL)] System Control System Menu [F3 (MIDI)] Fantom-Xa Fantom-Xa (External) [F1 (GENERL)] [F2 (TX)] [F4 (MMC MTC)] [F3 (RX)] MIDI Clock and MTC Types of MTC Non-Drop Format and Drop Format System Menu [F4 (SEQ/TEMPO)] [F1 (METRO)] [F3 (SYNC)] [F2 (REC TRK)] System Menu [F5 (D BEAM)] [F1 (GENERL)] [F3 (ASSIGN)] [F2 (TRIGGER)] [F4 (DB SYN)] Data Management Functions/ Reset to Factory Settings (Factory Reset) UTILITY MENU screen Backing Up User Data (User Backup) File-Related Functions (File Utility) Basic Procedure AUDIO_IMPORT TMP Copying a File (Copy) Deleting a File (Delete) Moving a File (Move) Initializing a Memory Card (Card Format) Connecting to Your Computer via USB Transferring Files to or from Your Computer (Storage Mode) Specify the Connection-Destination Connections Page Driver Installation and Settings Exchanging MIDI Messages with Your Computer (MIDI Mode) Caution when disconnecting the USB cable What is the USB MIDI Driver? Using Fantom-X Editor Installing Fantom-X Editor into Your Computer Making Connections Fantom-X Editor System Requirements System Requirements (Windows) System Requirements (Mac OS) About V-LINK Local Switch Pad Mode V-LINK Parameters Resetting the Image Using the Clip Filter 2. 3. Installing the Wave Expansion Board Cautions When Installing a Wave Expansion Board How to Install a Wave Expansion Board Checking the Installed Wave Expansion Board Expanding the Memory Precautions for Expanding Memory How to Expand the Memory Removing the Memory Using a Memory Card Writing data to the card Before Using the Memory Card memory card Troubleshooting Problems Concerning the Entire Fantom-Xa Issues Related to Sound Page Issues Related to Effects Issues Related to Saving Data Issues Related to Sequencer Issues Related to MIDI and External Devices Issues Related to Sampling Issues Related to a Memory Card Error Messages Performance List CARD (Card Group) USER (User Group) PRST (Preset Group) Page PR-A (Preset A Group) PR-B (Preset B Group) CC#0 = 87, CC#32 = 64 CC#0 = 87, CC#32 = 65 PR-C (Preset C Group) PR-D (Preset D Group) CC#0 = 87, CC#32 = 66 CC#0 = 87, CC#32 = 67 PR-E (Preset E Group) PR-F (Preset F Group) CC#0 = 87, CC#32 = 68 CC#0 = 87, CC#32 = 69 GM (GM2 Group) Voice: number of voice LSB: Bank Select LSB (CC#32), MSB (CC#0) is all 121 PC: Program Change Number Rhythm Set List Page Page Page Page Page Page GM (GM2 Group) GM (GM2 Group) Waveform List Waveform List Waveform List Arpeggio Style List/Chord Form List Chord Form List Arpeggio Style List Rhythm Group List USER (User Group) PRST (Preset Group) Rhythm Pattern List Rhythm Pattern List Recommended About MIDI MIDI THRU Connector MIDI OUT Connector MIDI IN Connector MIDI Implementation Chart MIDI Implementation Chart (Sequencer Section) Model Fantom-Xa MIDI Implementation Chart Specifications Sequencer Section Sampling Section Sound Generator Section Others Index C B A Numerics F E D K J I H M L Page Q P S R T W V U Z NOTICE AVIS FEDERAL COMMUNICATIONS COMMISSION RADIO FREQUENCY INTERFERENCE STATEMENT DECLARATION OF CONFORMITY Compliance Information Statement Information As of August 20, 2004 (ROLAND) To stop the song, press [EXIT]. 202 985