124
Recording Songs

Realtime Recording is the recording method in which your keyboard
playing and controller operations are recorded just as you perform
them. Use this recording method when you want to capture the
nuances of your own performance.

1.

Make sure that the preparations for recording have been
completed as described in “Before You Record a New
Song” (p. 122).

If you want to record into an existing song, load the desired
song into Temporary Song (p. 131). Then press [ ] or
[] to specify the measure at which you want to begin
recording. The measure at which recording will begin is
indicated by the “M=” in the upper right of each PLAY screen.

2.

Press [ ].

The [ ] indicator will blink, and the Realtime Rec Standby
window appears.

fig.RealRecStdby

This window lets you set various parameters for realtime
recording.

If you want to record a pattern, press [PATTERN] to make it
light.

3.

As basic settings, specify the following three parameters.
Use [CURSOR] to move the cursor to each parameter, and
use the VALUE dial or [INC] [DEC] to make the setting.
In the Realtime Rec Standby window you can perform the
following operations.
Specifying the punch-in/out points (p. 125)
Specifying the loop points (p. 125)
Quantize (p. 126)
Selecting the sequencer data that will be recorded (p. 127)
For details on these operations, refer to the appropriate page.

4.

When you are finished making settings in the Realtime Rec
Standby window, press [ ] or [F6 (START)].

The Realtime Rec Standby window will close, the [ ]
indicator will change from blinking to lit, and recording will
begin.
When recording begins, the Realtime Rec Control window will
appear.

fig.RealRecCtrl

Recording Your Performance as You Play It (Realtime Recording)

Basic Operation for Realtime

Recording

Parameter Value Explanation

Rec Track TRK 1–TRK 16,
PTN001–PTN100
(* when record-
ing on a pattern)
Specify the phrase track or
pattern on which you want to
record.

Rec Mode MIX, REPLACE Select how recording is to
take place.

MIX:

Mix-recording will be carried out. Normally,
you will record using this method. If a perfor-
mance has already been recorded on the record-
ing-destination track, your newly recorded
performance will be added to the existing per-
formance without erasing it. By using this in
conjunction with Loop-recording, you can
record repeatedly over a specified area without
erasing the previously recorded performance.
For example, this is a convenient way to record
a drum performance one instrument at a time;
bass drum -> snare drum -> hi-hat, etc.

REPLACE:

Replace-recording will be carried out. If a per-
formance has already been recorded on the re-
cording-destination track, it will be erased as
you record your new performance. Use this
when you want to re-record.
Count In OFF, 1 MEAS,
2 MEAS,
WAIT NOTE
Select how recording is to be-
gin.

OFF:

Recording will begin immediately when you
press [ ].

1 MEAS:

When you press [ ], a count (playback) will
begin one measure before the recording-start lo-
cation, and recording will begin when you reach
the recording-start location.
2 MEAS:
When you press [ ], a count (playback) will
begin two measures before the recording-start
location, and recording will begin when you
reach the recording-start location.
WAIT NOTE:
As an alternative to pressing [ ], you can
play the keyboard, strike a pad, or press the
Hold pedal to start recording.

Parameter Value Explanation
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