Main
Information
As of August 20, 2004 (ROLAND)
03675378 04-11-3N
Owners Manual
NOTICE AVIS
FEDERAL COMMUNICATIONS COMMISSION RADIO FREQUENCY INTERFERENCE STATEMENT
DECLARATION OF CONFORMITY Compliance Information Statement
Page
IMPORTANT NOTES
Additional Precautions
Repairs and Data
Maintenance
Before Using Cards
Copyright
Handling CD-ROMs
Contents
Page
Page
Page
Page
Main Features
Panel Descriptions
5
Front Panel
1 2 15
Panel Descriptions
Panel Descriptions
Rear Panel
Getting Ready
Connections
Getting Ready
Turning On/Off the Power
Listening to the Demo Songs
Various Performance Features
Control Pedal
Hold Pedal
Transpose
Overview of the Fantom-Xa
Envelope
TVA (Time Variant Amplifier)
TVF (Time Variant Filter)
Patches
Part
Rhythm Sets
Performances
WG (Wave Generator): 14 TVF (Time Variant Filter) TVA (Time Variant Amplifier) Envelope
Patch
Tone 4 Tone 3 Tone 2 Tone 1
Performance
LAYER/SPLIT MIXER
About Memory
About the Onboard Effects
Page
Tempo Track
Fantom-Xa
Memory Card
Standard MIDI File (.MID)
Songs and the Sound Generator Mode
Positions for Storing a Song
User Memory Temporary Memory
About the Sampling Section
Multisample
Where Samples are Stored
Basic Operation of the Fantom-Xa
Performance Mode
To select the MIXER screen
To select the LAYER screen
Moving the Cursor
Changing a Value
VALUE Dial [INC] and [DEC]
Assigning a Name
Using the Pads to Specify Characters
Playing in Patch Mode
Functions in the PATCH PLAY screen
About the PATCH PLAY
Selecting a Patch
Selecting Patches from the List
Canceling a patch registration
Selecting Favorite Patches/ Rhythm Sets (Favorite Patch)
Registering a Favorite Patch/ Rhythm Set
Choosing the Favorite Patch/ Rhythm Set
Selecting Patches by Category
Selecting from the List
Transposing the Keyboard in Octave Units (Octave Shift)
Transposing the Keyboard in Semitone Steps (Transpose)
Selecting the Tones That Will Sound (Tone On/Off)
Playing Single Notes (Monophonic)
Creating Smooth Pitch Changes (Portamento)
Playing Percussion Instruments
Specifying the Part that Will be Affected by the Controller
Creating a Patch
How to Make Patch Settings
Four Tips for Editing Patches
Using the REALTIME CONTROL Knobs to Change the Value
1 2 3 4
Initializing Patch Settings
2 3 4
Copying Patch (Tone) Settings
The Compare Function
One-shot Waveform and Loop Waveform
Tips for Using an Acoustic Instruments Waveform
Functions of Patch Parameters
Changing How a Tone Is Sounded (Structure)
Booster
Booster
Ring Modulator
[F1 (GENERAL)]
[F2 (MODIFY)]
Parameter Group [F1 (COMMON)] Settings Common to the Entire Patch
[F3 (PORTMNT)]
[F4 (CTRL)]
[F5 (KEY RNG)] (TMT KEY RANGE)
[F6 (VEL RNG)] (TMT VELO RANGE)
[F1 (WG PRM)]
Parameter Group [F2 (WG)] Modifying Waveforms/Pitch/Pitch Envelope
Phrase Loop
Realtime Time Stretch
FXM
[F2 (PITCH)]
[F3 (PCH ENV)]
[F1 (TVF PRM)]
Parameter Group [F3 (TVF)] Modifying the Brightness of a Sound with a Filter (TVF/TVF Envelope)
[F2 (TVF ENV)]
[F1 (TVA PRM)]
Parameter Group [F4 (TVA)] Adjusting the Volume (TVA/TVA Envelope)
[F2 (TVA ENV)]
[F1 (CTRL1)][F4 (CTRL4)]
Parameter Group [F5 (CTRL)] Matrix Control Settings/Miscellaneous Settings
Page
[F5 (MISC)]
Tone Delay
[F1 (LFO 1)], [F2 (LFO 2)]
Parameter Group [F6 (LFO&OUT)] Modulating Sounds/Output
How to Apply the LFO
Apply the LFO gradually after the key is released
Apply the LFO immediately when the key is pressed, and then gradually begin to decrease the effect
Apply the LFO gradually after the key is pressed
[F3 (STEP)]
Setting Effects for a Patch (Effects/MFX/MFX Control/Chorus/Reverb)
[F4 (OUTPUT)]
Creating a Rhythm Set
How to Make Rhythm Set Settings
Initializing Rhythm Set Settings
Copying Rhythm Tone Settings
The Compare Function
One-shot Waveform and Loop Waveform
Saving Rhythm Sets Youve Created (Write)
[F1 (GENERAL)] [F2 (CTRL)]
[F3 (RX)]
Functions of Rhythm Set Parameters
Parameter Group [F1 (COMMON)] Settings Common to the Entire Rhythm Set
[F1 (WG PRM)]
Parameter Group [F2 (WG)] Modifying Waveforms/Pitch/Pitch Envelope
Phrase Loop
Realtime Time Stretch
[F2 (PITCH)]
[F3 (PCH ENV)]
[F1 (LV/PAN)]
[F2 (TUNE)] [F3 (VEL RNG)]
Parameter Group [F3 (WAVE MIX)]
[F1 (TVF PRM)]
Parameter Group [F4 (TVF)] Modifying the Brightness of a Sound with a Filter (TVF/TVF Envelope)
[F2 (TVF ENV)]
[F1 (TVA PRM)]
[F2 (TVA ENV)]
Parameter Group [F5 (TVA)] Adjusting the Volume (TVA/TVA Envelope)
Parameter Group [F6 (OUTPUT)] Output Settings
Setting Effects for a Patch (Effects/MFX/MFX Control/Chorus/Reverb)
Playing in Performance Mode
Displaying PERFORM LAYER
Displaying PERFORM MIXER
Selecting Favorite Performances
Selecting a Performance
Selecting Performances from the List
Selecting the Sound for a Part
Using the LAYER Screen
Selecting a Part
Combining and Playing Sounds Together (Layer)
Playing Different Sounds in Different Areas of the Keyboard (Split)
Selecting the Rhythm Set
Using the MIXER Screen
Selecting a Part
Silencing the Playback of a Specific Part (Mute)
Creating a Performance
Initializing Performance Settings
Adjusting the Parameters of Each Part
Functions of Parameters of Each Part (Performance Parameters)
[F3 (PITCH)]
[F4 (OUTPUT)]
[F5 (FX SRC)] [F6 (OFFSET)]
Coarse Tune and Octave Shift
[PAGE] - [F1 (VIBRATO)]
[PAGE] - [F2 (KEYBORD)]
Calculating the Number of Voices Being Used
[PAGE] - [F3 (KEY MOD)]
Just Temperament (Tonic of C)
[PAGE] - [F4 (S.TUNE1)] [F5 (S.TUNE2)]
Equal Temperament
[PAGE] - [F6 (EXT)]
[F1 (KNOB)]
Recommended Tempo
Settings for the Realtime Controllers and D Beam Controller
Control Switch Settings [F6 (CTRL SW)]
MIDI Settings
Modifying the Sound in Real Time
D Beam Controller
The usable range of the D Beam controller
Solo Synth
Pad Trigger
Assignable
Realtime Controller
REALTIME CONTROL Knob Settings
ASSIGNABLE Switch Settings
Control Pedal
Control Pedal Settings
Page
When Using a Hold Pedal
Holding an Arpeggio
Arpeggio Settings
About Arpeggio Styles
Page
Selecting Ascending/Descending Variations (Arp Motif)
Using the Realtime Control Knobs to Edit the Arpeggio Settings
Creating an Arpeggio Style (Arpeggio Style Edit)
Step-recording
Using the VALUE Dial or [INC] [DEC] to Input Values
Saving the Styles You Have Created (Write)
Using the Chord Memory Function
Changing the order in which notes are sounded
About the Chord Memory Function
Creating Your Own Chord Forms
Saving the Chord Forms You Have Created
Playing Rhythms
Turning Rhythm On and Off
Playing Rhythm
Using Rhythm Groups
Determining the Tempo for Rhythm Pattern Performances
Using a controller to adjust the playback tempo
1.
2.
Page
Using the Realtime Control Knobs to Control the Rhythm
Step-recording
Creating a Rhythm Pattern (Rhythm Pattern Edit)
Using the VALUE Dial or [INC] [DEC] to Input Values
Saving the Rhythm Pattern You Have Created (Write)
Creating a Rhythm Group (Rhythm Group Edit)
Saving the Rhythm Group You Have Created (Write)
Sampling
Sampling Procedure
Dividing a Sample During Sampling
External Input Settings
Switching External Input On/Off Making Input Source Settings (Input Setting)
Input Effect Setup Settings
Cautions when using a microphone
1. 2. 3.
Skip Back Sampling
Editing a Sample
Loading all Samples
Sample List
Unloading a Sample
Deleting a Sample
Importing an Audio File (Import Audio)
Using the knobs to edit the points
Sample Edit
Magnifying/Shrinking the Waveform Display (Zoom In/Out)
Setting the Start/End Points of the Sample
Automatically calculating a samples tempo
When you want to reset the beat indication (Reset Grid function)
About the beat
Removing Unwanted Portions of a Sample (TRUNCATE)
Boosting or Limiting the High- frequency Range of the Sample (EMPHASIS)
Maximizing the Volume of a Sample (NORMALIZE)
AMP
Procedure for Dividing a Sample
Stretching or Shrinking a Sample (TIME STRETCH)
Dividing a Sample into Notes (CHOP)
Automatically Dividing a Sample (Auto Chop)
Auditioning the Divided Samples
Moving/Deleting a Dividing Point
Joining Two or More Samples (COMBINE)
Assigning Samples to a Pad (Assign to Pad)
From Patch Mode
From Performance Mode
Assigning a Sample as a Patch to a Part (Assign to Keyboard)
From Patch Mode
From Performance Mode
Create a Rhythm Set (Create Rhythm)
Creating a Multisample (Create Multisample)
Assigning a multisample to the desired keys
Saving a Sample (Write)
Using the Pads
To hold two or more samples
Using the Hold Function to Sustain a Sound
Assigning a Pattern to a Pad (RPS Function) Using the Pads to Play Rhythms
Playing Back a Song
Playing a Song Immediately (Quick Play)
Playing Back Songs Consecutively (Chain Play)
Various Playback Methods
Fast-Forward and Rewind During Playback
Playing Back Correctly from the Middle of the Song (MIDI Update)
Playing a Song Back at a Fixed Tempo (Muting the Tempo Track)
Playing Back a S-MRC Format Song
Using a Controller to Change the Playback Tempo
1.
Recording Songs
Two Recording Methods
Patch/Rhythm set
Performance
Specifying the Time Signature of a Pattern (Pattern Beat)
Setting the Tempo
Specifying the Time Signature
Recording Your Performance as You Play It (Realtime Recording)
Basic Operation for Realtime
Using Auto Punch-In Recording
Using Manual Punch-In Recording
Recording Tempo Changes in a Song (Tempo Recording)
Loop Recording and Punch-In
Correct the Timing of Your Playing as You Record (Recording Quantize)
Selecting the Sequencer Data that will Be Recorded (Recording Select)
Erasing Unwanted Data While You Record (Realtime Erase)
Inputting Data One Step at a Time (Step Recording)
Inputting Notes and Rests
Inputting a Chord
Moving the display region
Moving the input location
The Relation between Note Value Length and Gate Time
Assigning a Pattern to a Phrase Track
Editing Songs
Loading the Song You Want to Edit
Viewing the Data within a Track
Assigning a Locate Position
Moving to a Locate Position
Loading Individual Tracks/Patterns of Song Data
Silencing the Playback of a Track (Track Mute)
Assigning Markers (Locate Positions) to a Song
Specifying the Area of a Song that will Repeat (Loop Points)
Basic Operation for Track Editing
Editing Sequencer Data Over the Specified Range (Track Edit)
Aligning a Songs Timing (Quantize)
Preview Function
Page
Erasing Unwanted Performance Data (Erase)
Copying Phrases (Copy)
Inserting a Blank Measure (Insert)
Transpose the Key (Transpose)
If You Want to Lower the Bass Sound One Octave...
When You Want to Change Percussion Sounds...
Changing the Velocity (Volume) (Change Velocity)
Changing the MIDI Channel (Change Channel)
Changing the Length of Notes (Change Duration)
Combining Two Phrase Tracks or Patterns into One (Merge)
Extracting and Moving a Part of Sequencer Data (Extract)
Shifting Performance Data Forward and Back (Shift Clock)
Thinning Out the Sequencer Data (Data Thin)
Swapping Two Phrase Tracks or Patterns (Exchange)
Adjusting the Songs Playback Time (Time Fit)
Deleting Blank Measures (Truncate)
Editing Individual Items of Sequencer Data (Micro Edit)
Editing Sequencer Data (Basic Procedure in the Microscope)
Sequencer Data Handled by a Phrase Track/Pattern
Viewing Sequencer Data (View)
Data Handled by the Tempo Track
Data Handled by the Beat Track
Inserting Sequencer Data (Create)
Erasing Sequencer Data (Erase)
Moving Sequencer Data (Move)
Copying Sequencer Data (Copy)
Changing the Tempo Midway Through the Song
Changing the Time Signature Midway Through the Song
Assigning a Name to a Song (Song Name)
Saving/Loading a Song (Save/Load)
Data saved together with a song
Basic Procedure
Saving a Song (Save)
Saving a Song (Save Song)
File Name and Song Name
Saving Samples (Save all Samples)
Saving a Song as an SMF File (Save as SMF)
Loading a Song (Load)
Basic Procedure
Loading a Song with Samples (Load Song+Smpls)
Playing a Phrase at the Touch of a Finger (RPS)
Playing a Phrase at the Touch of a Finger (RPS)
Playing a Phrase at the Touch of a Finger (RPS)
Using the RPS Function While You Perform
Recording a Performance Using the RPS Function
Adding Effects
Making Effect Settings
Turning Effects On and Off
Applying Effects in Patch Mode
Specifying How the Sound Will Be Output (Routing)
Page
Applying Effects in Performance Mode
Specifying How the Sound Will Be Output (Routing)
7911 14 1 2
When Patch or Rhythm Set Settings Are Selected
Making Multi-Effects Settings (MFX13)
Making Multi-Effects Settings (MFX Control)
Specifying the Multi-Effects Structure (MFX Structure)
Multi-Effects Control
Multi-Effects Parameters
01: EQUALIZER
Low Boost
Boosts the volume of the lower range, creating powerful lows.
04: LOW BOOST
4-Band EQ 4-Band EQ
Spectrum Spectrum
05: SUPER FILTER
SAW1 SAW2
07: ENHANCER
06: STEP FILTER
08: AUTO WAH
Overdrive
Specifications of each Speaker Type
09: HUMANIZER
Cyclically controls a filter to create cyclic change in timbre.
12: STEP PHASER
13: MULTI STAGE PHASER
L in L out Phaser
Phaser 2-Band
Page
19: STEP PAN
This uses a 16-step sequence to vary the panning of the sound.
20: SLICER
21: ROTARY
Step Pan Step Pan
Slicer Slicer
23: CHORUS
24: FLANGER
26: HEXA-CHORUS
28: SPACE-D
31: 3D STEP FLANGER
32: 2BAND CHORUS
33: 2BAND FLANGER
34: 2BAND STEP FLANGER
Distortion
35: OVERDRIVE
38: VS DISTORTION
Creates a soft distortion similar to that produced by vacuum tube amplifiers.
High Band Step Flanger
Low Band Step Flanger High Band Step Flanger Low Band Step Flanger
39: GUITAR AMP SIMULATOR
Limiter
Pre Amp Speaker
41: LIMITER
Flattens out high levels and boosts low levels, smoothing out fluctuations in volume.
Compresses signals that exceed a specified volume level, preventing distortion from occurring.
Compressor
A delay that provides a long delay time.
When Feedback Mode is CROSS:
43: DELAY
42: GATE
Gate Gate
45: SERIAL DELAY
47: 3TAP PAN DELAY
Delay 1
Delay 2
50: REVERSE DELAY
Delay 1 Delay 2 Delay 3 Delay 4
53: TIME CTRL DELAY
A B
L
56: LOFI NOISE
In addition to a Lo-Fi effect, this adds various types of noise such as white noise and disc noise.
Radio
Compressor
59: TELEPHONE
60: PHONOGRAPH
Compressor
62: 2VOICE PITCH SHIFTER
61: PITCH SHIFTER (Feedback Pitch Shifter)
63: STEP PITCH SHIFTER
FLANGER
67: OVERDRIVE
65: GATED REVERB
Adds reverberation to the sound, simulating an acoustic space.
68: OVERDRIVE
CHORUS
72: ENHANCER
FLANGER
70: DISTORTION
74: ENHANCER
DELAY
77: CHORUS
FLANGER
When Using 3D Effects
About the STEP RESET function
Making Chorus Settings
Making Reverb Settings
Page
Settings Common to All Modes (System Function)
System Information
How to Make System Function Settings
System Menu [F1 (GENERAL)]
Functions of System Parameters
[F3 (SOUND)]
[F4 (USB)]
System Menu [F2 (KBD/CTRL)]
[F1 (KBD)]
[F2 (PDL BND)]
[F3 (KNOB SW)]
[F4 (CTRL)]
System Control
System Menu [F3 (MIDI)]
Fantom-Xa Fantom-Xa
(External)
[F1 (GENERL)]
[F2 (TX)]
[F4 (MMC MTC)]
[F3 (RX)]
MIDI Clock and MTC
Types of MTC
Non-Drop Format and Drop Format
System Menu [F4 (SEQ/TEMPO)]
[F1 (METRO)]
[F3 (SYNC)]
[F2 (REC TRK)]
System Menu [F5 (D BEAM)]
[F1 (GENERL)]
[F3 (ASSIGN)]
[F2 (TRIGGER)]
[F4 (DB SYN)]
Data Management Functions/ Reset to Factory Settings (Factory Reset)
UTILITY MENU screen
Backing Up User Data (User Backup)
File-Related Functions (File Utility)
Basic Procedure
AUDIO_IMPORT
TMP
Copying a File (Copy)
Deleting a File (Delete)
Moving a File (Move)
Initializing a Memory Card (Card Format)
Connecting to Your Computer via USB
Transferring Files to or from Your Computer (Storage Mode)
Specify the Connection-Destination
Connections
Page
Driver Installation and Settings
Exchanging MIDI Messages with Your Computer (MIDI Mode)
Caution when disconnecting the USB cable
What is the USB MIDI Driver?
Using Fantom-X Editor
Installing Fantom-X Editor into Your Computer
Making Connections
Fantom-X Editor System Requirements
System Requirements (Windows)
System Requirements (Mac OS)
About V-LINK
Local Switch
Pad Mode
V-LINK Parameters
Resetting the Image
Using the Clip Filter
2. 3.
Installing the Wave Expansion Board
Cautions When Installing a Wave Expansion Board
How to Install a Wave Expansion Board
Checking the Installed Wave Expansion Board
Expanding the Memory
Precautions for Expanding Memory
How to Expand the Memory
Removing the Memory
Using a Memory Card
Writing data to the card
Before Using the Memory Card
memory card
Troubleshooting
Problems Concerning the Entire Fantom-Xa Issues Related to Sound
Page
Issues Related to Effects
Issues Related to Saving Data
Issues Related to Sequencer
Issues Related to MIDI and External Devices
Issues Related to Sampling
Issues Related to a Memory Card
Error Messages
Performance List
CARD (Card Group)
USER (User Group) PRST (Preset Group)
Page
PR-A (Preset A Group) PR-B (Preset B Group)
CC#0 = 87, CC#32 = 64 CC#0 = 87, CC#32 = 65
PR-C (Preset C Group) PR-D (Preset D Group)
CC#0 = 87, CC#32 = 66 CC#0 = 87, CC#32 = 67
PR-E (Preset E Group) PR-F (Preset F Group)
CC#0 = 87, CC#32 = 68 CC#0 = 87, CC#32 = 69
GM (GM2 Group)
Voice: number of voice LSB: Bank Select LSB (CC#32), MSB (CC#0) is all 121 PC: Program Change Number
Rhythm Set List
Page
Page
Page
Page
Page
Page
GM (GM2 Group)
GM (GM2 Group)
Waveform List
Waveform List
Waveform List
Arpeggio Style List/Chord Form List
Chord Form List
Arpeggio Style List
Rhythm Group List
USER (User Group) PRST (Preset Group)
Rhythm Pattern List
Rhythm Pattern List
Recommended
About MIDI
MIDI THRU Connector
MIDI OUT Connector
MIDI IN Connector
MIDI Implementation Chart
MIDI Implementation Chart
(Sequencer Section) Model Fantom-Xa
MIDI Implementation Chart
Specifications
Sequencer Section
Sampling Section
Sound Generator Section
Others
Index
C
B
A
Numerics
F
E
D
K
J
I
H
M
L
Page
Q
P
S
R
T
W
V
U
Z
NOTICE AVIS
FEDERAL COMMUNICATIONS COMMISSION RADIO FREQUENCY INTERFERENCE STATEMENT
DECLARATION OF CONFORMITY Compliance Information Statement
Information
As of August 20, 2004 (ROLAND)
To stop the song, press [EXIT].
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