180
Adding Effects

51: SHUFFLE DELAY

Adds a shuffle to the delay sound, giving the sound a bouncy delay

effect with a swing feel.

fig.MFX-51

52: 3D DELAY

This applies a 3D effect to the delay sound. The delay sound will be

positioned 90 degrees left and 90 degrees right.

fig.MFX-52

53: TIME CTRL DELAY

A stereo delay in which the delay time can be varied smoothly.

fig.MFX-53

Parameter Value Explanation

Delay Time # 0–2600 ms,
note
Adjusts the time until the delay sound is
heard.
Shuffle
Rate #
0–100 % Adjusts the ratio (as a percentage) of the
time that elapses before Delay B sounds
relative to the time that elapses before the
Delay A sounds.
When set to 100%, the delay times are
the same.
Acceleration 0–15 Adjusts the time over which the Delay
Time changes from the current setting to
its specified new setting.
Feedback # -98– +98 % Adjusts the amount of the delay that’s
fed back into the effect. Negative (-) set-
tings invert the phase.
HF Damp 200–8000 Hz,
BYPASS
Adjusts the frequency above which
sound fed back to the effect is filtered
out. If you don’t want to filter out any
high frequencies, set this parameter to
BYPASS.
Pan A/B L64–63R Stereo location of Delay A/B
Level A/B 0–127 Volume of delay A/B
Low Gain -15– +15 dB Gain of the low frequency range
High Gain -15– +15 dB Gain of the high frequency range
Balance # D100:0W–
D0:100W
Volume balance between the direct
sound (D) and the effect sound (W)
Level 0–127 Output level

Parameter Value Explanation

Delay Left 0–2600 ms, note Adjusts the delay time from
the direct sound until the de-
lay sound is heard.
Delay Right
Delay Center
Center
Feedback #
-98– +98 % Adjusts the proportion of the
delay sound that is fed back
into the effect. Negative (-)
settings will invert the phase.
HF Damp 200–8000 Hz, BYPASS Adjusts the frequency above
which sound fed back to the
effect will be cut. If you do not
want to cut the high frequen-
cies, set this parameter to BY-
PASS.
Left Level 0–127 Output level of the delay
sound
Right Level
Center Level
Feedback
L in
R in
Delay
L out
R out
2-Band
EQ
2-Band
EQ
A
B
Delay A
Delay B
L
R
3D Delay L
3D Delay R
3D Delay C
Level
Feedback
2-Band
EQ
2-Band
EQ
L out
R out

Output Mode SPEAKER, PHONES Adjusts the method that will
be used to hear the sound that
is output to the OUTPUT
jacks. The optimal 3D effect
will be achieved if you select
SPEAKER
when using speak-
ers, or
PHONES
when using
headphones.
Low Gain -15– +15 dB Gain of the low range
High Gain -15– +15 dB Gain of the high range
Balance # D100:0W–D0:100W Volume balance between the
direct sound (D) and the effect
sound (W)
Level 0–127 Output Level

Parameter Value Explanation

Delay Time # 0–1300 ms, note Adjusts the time until the delay
is heard.
Acceleration 0–15 Adjusts the time over which the
Delay Time changes from the
current setting to a specified new
setting.
The rate of change for the Delay
Time directly affects the rate of
pitch change.
Feedback # -98– +98 % Adjusts the amount of the delay
that’s fed back into the effect.
Negative (-) settings invert the
phase.
HF Damp 200–8000 Hz,
BYPASS
Adjusts the frequency above
which sound fed back to the ef-
fect is filtered out. If you do not
want to filter out any high fre-
quencies, set this parameter to
BYPASS.
Low Gain -15– +15 dB Gain of the low frequency range
High Gain -15– +15 dB Gain of the high frequency range
Balance # D100:0W–
D0:100W
Volume balance between the di-
rect sound (D) and the delay
sound (W)
Level 0–127 Output level

Parameter Value Explanation
R in R out
L in L out
Feedback
Feedback
Pan L
Pan R

Time Ctrl Delay

Time Ctrl Delay

2-Band EQ

2-Band EQ

Fantom-Xa_e.book 180 ページ 2004年10月22日 金曜日 午後2時3分