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| OPERATION 3 | |
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| Pattern |
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| z Function | This function is that the camera memorizes the path (mostly curve | |||||
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| path) by the joystick of the controller and revives the trajectory | |
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| operated by joystick as closely as possible. | |
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| MAX. 4 Patterns are programmable and Maximum 1200 | |
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| communication commands can be programmed in a pattern. | |
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| z Setting Patterns | A Pattern can be created by the following methods. |
Method 1) <Set Pattern> [Pattern NO.]
{The Pattern programming window appears on the monitor as below.
EDIT PATTERN 1
[NEAR:SAVE /FAR:DELETE] 0/0/x1/N
{The movement by Joystick and the preset movement can be memorized in a pattern.
{After a pattern is programmed, the remaining storage is displayed in progress bar on the screen.
{To save the recording, press NEAR key and to cancel, press FAR key.
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| Method2)ProgramminginOSDMenu: Seethesection“HowtouseOSDMenu”. | ||
z | Running Patterns | Method1)<Run Pattern>[Pattern NO.] | ex)Run Pattern 2 | : <RunPattern> [2] |
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| Method2)<Go Preset>[PatternNO. + 130] | ex)Run Pattern 2 | : <GoPreset>[132] |
z | Deleting Patterns | To delete Patterns, enter into OSD menu. |
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Note) When the system memorizes Patterns, the commands are stored in the momories, not the positions of Pan/Tilt/Zoom. Hence there might be small differences between the original path and the revived path by path type of Patterns. Note that it is not a problem in position precision.
37X Speed Dome Camera | 21/50 |