M7CL Owner’s Manual
Editing scene memories
142
The scenes stored in scene memory can be copied/pasted
to other scene numbers, or cleared (erased).
1Press the SCENE field in the function
access area.
The SCENE LIST window will appear, where you can
perform various operations for scene memory. Scene
memories are edited using the buttons shown in the
upper part of the SCENE LIST window.
Each button has the following function.
1COPY button
Copies a scene into a memory buffer (a temporary
storage area). For details on how to use this, refer to
“Copying/pasting a scene” that follows.
BPASTE button
This button pastes a scene (previously copied into the
memory buffer) into another scene number. For details
on how to use this, refer to “Copying/pasting a scene”
that follows.
CCLEAR button
This button clears (erases) the selected scene. For
details on how to use this, refer to “Clearing a scene”
( p. 143).
DCUT button
Cuts a scene and places it in the memory buffer.
Scenes following the scene number you cut will be
moved forward. For details on how to use this, refer to
“Cutting a scene” ( p. 144).
EINSERT button
Inserts a scene from the memory buffer at the location
of a different scene number. Scene numbers following
the inserted position will be moved backward. For
details on how to use this, refer to “Inserting a scene”
( p. 144).
FUNDO button
This button cancels the most recently-executed scene
editing operation. If you’ve accidentally cleared an
important scene, you can press this key to return to the
state prior to editing the scene.
2Perform the desired editing operation.
For details on the procedure, refer to the following
explanations.
Here’s how to copy a scene into buffer memory, and then
paste it to a different scene number.
1Press the SCENE field in the function
access area.
The SCENE LIST window will appear.
2Turn any one of the multifunction encoders
to select the copy-source scene number,
and then press the COPY button.
A dialog box will ask you to confirm the Copy opera-
tion.
3To execute the copy, press the OK button.
The scene you selected in step 2 will be saved in the
buffer memory.
4Turn any one of the multifunction encoders
to select the paste-destination scene num-
ber, and then press the PASTE button.
A dialog box will ask you to confirm the Paste opera-
tion.

Scene memory editing

1 2 3 4 5 6
The UNDO button cannot be used if you’ve simultaneously
edited multiple scenes.
NOTE

Copying/pasting a scene

The Global Paste function enables you to copy any channel or any
parameter settings for the current scene, then paste the data to
any single or multiple scene data in memory (
p. 145).
HINT
Be aware that if you copy/cut another scene before you paste,
the other scene will be overwritten to the buffer memory.
•You cannot select multiple scenes as the copy-source.
NOTE
•You can select multiple paste-destination scenes. To do so,
turn the MULTI SELECT button on and turn a multifunction
encoder, or press the multifunction encoder while you turn it.
In this case, the same content will be pasted to all selected
scenes.
•A copied scene can also be inserted (
p. 144).
HINT
If nothing has been stored in the buffer memory, the PASTE
button is not available.
NOTE