Editing a Program
Choosing the Effects
Use the following operations to choose the effect(s) to be used in your program. You can choose up to two effect blocks
(when using 2ch (10~36) or | |||||
(See page 8 for details). |
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Effect algorithms | Display | Rotary encoder | |||
(SEARCH) | |||||
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1 Press Fx TYPE (SEARCH) to display the type screen.
| F x T y p e : T y p e |
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| F x A : 1 1 / F x B : 1 2 |
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2 Turn the rotary encoder to select the effect (01~45) for FxA.
The numbers (01~45) correspond to the effects printed on the front panel to the left of the display.
F x T y p e : T y p e |
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F x A : 4 5 / F x B : 1 2 |
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When you select a 4ch effect (numbers 01~09), press EXIT to return to play mode and skip the following steps.
3 Press EDIT PARAMETER /twice to move the cursor to FxB.
Note: this is not possible if you select a 4ch effect (01~09) in the previous step.
EDIT PARAMETER | EXIT |
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4 Turn the rotary encoder to select an effect (10~45) for FxB.
The numbers (10~45) correspond to the effects printed on the front panel.
| F x T y p e : T y p e |
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| F x A : 4 5 / F x B : 3 0 |
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5 Press EXIT to return to play mode.
To change the structure type before returning to the play mode, press EDIT PARAMETER ?to switch to the structure parameter, then proceed from step 3 of “Choosing the Structure”.
F x T y p e : T y p e |
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F x A : 4 5 / F x B : 1 2 |
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