Atari CX-2600 manual You’re Combat Ready, Super Tanks, Fighters, Flying Saucers

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Battlezone(TM) (1 OR 2 PLAYERS)

The original ATARI 2600 version of this 1980 arcade classic! The whole world is in trouble. From your combat tank, you must find and destroy the enemy tanks, aerial fighters, and flying saucers before they find you. Get ready for the futuristic fight to the finish.

You’re Combat Ready!

The year is 1999, and the nations of the earth have declared a world-wide peace plan. But there is a problem with the proposed truce. A council of military commanders has unleashed battalions of automated weapons into the countryside. These aerial fighters, flying saucers, tanks, and super tanks will turn the world into a lifeless landscape unless you can stop them.

Luckily, you've discovered an old military tank hidden inside the museum. Use your Joystick to steer the tank as you search for enemy automatons. Since your electronic periscope only gives you a front view from the tank, you'll have to rely heavily on your radar screen to detect the enemy. If you see a blip on the radar, you need to move fast! Use your Joystick to turn your tank until the enemy appears on the screen; press the red controller button to fire your turret gun.

Controls/Game Play

You have five tanks to complete your mission. Your tank will be destroyed each time it is hit by enemy fire.

Use your Joystick to maneuver your tank. Push forward on your Joystick to move your tank forward; pull back on the Joystick to move your tank backward. To rotate your tank in position, push the Joystick directly right or left. Move the tank in an arc by pushing your Joystick diagonally in the desired direction.

Fire your turret gun by pressing the red button on your controller. If you miss a target, you cannot fire again for approximately 2 seconds.

The enemies you'll encounter are:

Tanks

Tanks are your most common enemy. They move a bit slower than your tank, and can be identified by their blue turrets.

Super Tanks

These look like regular tanks, but have yellow turrets and can move faster than your tank.

Fighters

Fighters always appear directly in front of you then zigzag toward your tank. When a fighter reaches point-blank range, it will veer to the side and fire an anti-tank shell directly at you. You can identify a fighter by the "buzz" sound it makes as it flies.

Flying Saucers

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Contents Model CX-2600 Contents Hardware Precautions and Maintenance Health Warnings and PrecautionsGetting Started Game Console Specifications Connecting the Joystick ControllersMain Menu Explanation TroubleshootingArcade Asteroidstm 1 or 2 Players Arcade FavoritesSky’s The Limit Controls/Game PlayGame Variations Special FeaturesHelpful Hints Difficulty SwitchesFlip Young Children’s VersionsScoring Controls Arcade Pong 1 or 2 PlayersSpecial Note Space Just Got a Bit Deadlier Asteroids Deluxetm 1 or 2 PlayersZylor Ships Killer Satellites Tanks You’re Combat ReadySuper Tanks FightersGame Number Skill Level Your Radar ScreenTank Sparking the Evil Insects Centipede 1 or 2 PlayersSpider CentipedeFlea ScorpionCan You Land Safely? Lunar Lander 1 PlayerRid Your Garden of those Bothersome Bugs Millipedetm 1 or 2 PlayersSurvival Tips Beetle Bonus LifeDefend your Cities Missile Command 1 or 2 PlayersSmart Enemy Cruise Missile/Dumb Enemy Cruise Missile Slow/Fast Target ControlStarting Wave Childrens GamesEnemy Cruise Missiles Points How Good a Shot Are You? Space Dueltm 1 or 2 PlayersSpace Objects/Scoring Space StationsAdventuretm 1 Player Adventure TerritoryKeys to the Kingdom Good MagicGood Or Bad Magic Bad MagicLevel Adventure Iitm 1 Player Keys to the Kingdoms Good Or Bad Magic It’s Enough To Scare You To Death Haunted House 1 PlayerObjects UrnSounds CreaturesGame Game Barely escaped with my life... The Adventurer Retrun to Haunted Housetm 1 PlayerPrepare To Be Scared to Death……Again Creatures Level 1 Floor Plan TV-Type SwitchLevel 2 Floor Plan Storage Area LevelThanks to the following for additional assistance Return To Haunted House Homebrew TeamSave The Human Race Secret Questtm 1 PlayerOxygen Bottles and Energy Pods Weapon Strength Value Energy UsedSonic Keys Status Screen?Strategy It’s Hunting Time… Wizardtm 1 PlayerWizardTM Variations Skill And Action Zone Play In a New Dimension3D TIC-TAC-TOE1 or 2 Players Game Matrix Explore The Ocean Depths Aquaventure TM 1 PlayerPoints Play Ball The Umpire Cries Atari Climbertm 1 PlayerCredits Missile Action Combat 1 or 2 PlayersDifficulty Tank GamesInvisible Tank Games Tank-Pong GamesInvisible Tank-Pong Games Bi-Plane GamesGame No Sky Type Missile Type Jet-Fighter GamesGame No Planes vs Maze Type Missile Type All Out Tank Warfare Combat Iitm 2 PlayersDodge To Win Dodge ‘EMTM 1 or 2 PlayersGames Left difficulty switch Handicap Difficulty SwitchRight difficulty switch Playing The Game Fatal RUN 1 or 2 PlayersStrategy Ribbit, Ribbit Frog Pondtm 2 PlayersGuess Correctly To Avoid the Hangman’s Noose Hangman 1 or 2 PlayersHangman 2-Player Computer Games Hangman 1-Player GamesHangman 2-Player Opponent Games Be a daredevil Human Cannonballtm 1 or 2 PlayersScoring Your beat is the mean streets of Atari Central… Maze Crazetm 1 or 2 PlayersGame Selection Variations Blazing Brickbats and Blackbirds OFF the Walltm 1 or 2 PlayersZig Zag Z Playing Tips Level of DifficultyMagnetic Paddle M Nuke Ball bombGot An Itchy Trigger Finger? Outlawtm 1 or 2 PlayersHandicap Gunslinger’s CodeGame1 Gunslinger Two-Player GamesTarget Shoot One-Player Games Scoring Pitfall!TM Basics PITFALL!TM 1 PlayerHazards Of Pitfall!TM Getting The Feel Of Pitfall!TMTips from David Crane, designer of Pitfall!TM How To Seek Your Fortune With Pitfall HarryEnemy Jet at 12 o’ clock Radar Locktm 1 or 2 PLAYERsOne-Player Games Instrument PanelTwo-Player Games WeaponsProximity Missiles Machine GunsEnemy Fleet MissionsMission 3 Bombers Mission 2 Interceptors and PatrollersMission 4 Stealth Fighters Mission 5 Super BombersPage River RAID 1 or 2 Players Special Features Of River RaidRiver Raid Basics Game Select and Difficulty How To Become a River RaiderTips from Carol Shaw, designer of River Raid Hurry, The Water Is Rising Save Marytm 1 PlayerSport Of Kings Video Checkerstm 1 PlayerBeginning The Game Difficulty Switches Strategy Checkmate Video Chesstm 1 PlayerPage Skill Levels Page Caverns of Marstm 1 or 2 Players Space StationMartian Defense System Understanding The Screen And Your Mission RefuelingSelecting a Skill Level CommanderPoints for Distance Traveled Defend the Quad Quadruntm 1 PlayerHints Scoring Hotot To The Rescue Saboteurtm 1 PlayerGame Variations Space Glossary Space WAR 1 or 2 PlayersGame May the force be with youPlayer Space Module Games Space WAR Strategy Tips Yars Revengetm 1 or 2 Players Games 6 Game102 Yars Returntm 1 or 2 Players 104 105 Credits Help Via Telephone in the United States & Canada Help Via the InternetCopyright Terms And ConditionsLimitation of Liability Choice of LAW and Venue