Atari CX-2600 manual May the force be with you, Game

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May the force be with you!

You and your opponent blast off into space. Each player controls one Star Ship with the Joystick Controller. The object is to score points by shooting your opponent's Star Ship with missiles fired by the red button on your Joystick Controller. Aim the nose of your Star Ship in the direction you want to fire. Space War games last ten minutes or until one player scores ten points. Player's scores appear at the top of the playfield and are color coordinated with the Star Ships. The two lines to the right of your score refer to fuel and missile supply. The top line is the fuel gauge; the bottom line is the amount of missiles remaining. Each player begins with eight missiles. Once the arsenal is depleted, the game will automatically reset each player with eight more missiles ONLY when both players are out of missiles. In most War games, fuel cannot be resupplied. In games 6 and 7, players can refuel and resupply missiles by docking with the Starbase. Fuel is used by adding "thrust" to your Star Ship or by putting your Ship into Hyperspace.

GAME 1

It's war in space as two players attempt to score 10 points first. You have Galaxy boundaries in this game.

GAME 2

Engage in combat in a galaxy which features Galaxy Boundaries and Hyperspace.

GAME 3

Oppose your space opponent in a galaxy which has Warp Drive. Use Hyperspace as a defensive move.

GAME 4

The Space Sun in the center of the galaxy exerts gravity during combat. Avoid your opponent or collision with the Space Sun by using Hyperspace. You also fight within Galaxy Boundaries.

GAME 5

The Space Sun, Warp Drive, and Hyperspace are the features of the galaxy playfield.

GAME 6

You can refuel and receive more missiles at any time during this game. Steer your Star Ship to the Starbase. This galaxy also features Galaxy Boundaries and Hyperspace.

GAME 7

Steer your Star Ship to the Starbase at any time during the game to refuel or receive more missiles. This galaxy also features Warp Drive and Hyperspace.

SPACE SHUTTLE GAMES

If you have mastered the early games, you are ready to try Space Shuttle. Connect your Star Ship with the Space Module to score. Recommended strategy is to first match your Star Ship's speed to the Space Module's speed. Then slowly maneuver your Star Ship towards the Space Module. During Shuttle games the Star Ships have an unlimited supply of fuel. In one-player games, you control one Star Ship with the left Joystick Controller and compete against the clock. You have ten minutes to score a maximum ten

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Contents Model CX-2600 Contents Hardware Precautions and Maintenance Health Warnings and PrecautionsGetting Started Game Console Specifications Connecting the Joystick ControllersMain Menu Explanation TroubleshootingArcade Asteroidstm 1 or 2 Players Arcade FavoritesSky’s The Limit Controls/Game PlayGame Variations Special FeaturesHelpful Hints Difficulty SwitchesFlip Young Children’s VersionsScoring Controls Arcade Pong 1 or 2 PlayersSpecial Note Space Just Got a Bit Deadlier Asteroids Deluxetm 1 or 2 PlayersZylor Ships Killer Satellites Tanks You’re Combat ReadySuper Tanks FightersGame Number Skill Level Your Radar ScreenTank Sparking the Evil Insects Centipede 1 or 2 PlayersSpider CentipedeFlea ScorpionCan You Land Safely? Lunar Lander 1 PlayerRid Your Garden of those Bothersome Bugs Millipedetm 1 or 2 PlayersSurvival Tips Beetle Bonus LifeDefend your Cities Missile Command 1 or 2 PlayersSmart Enemy Cruise Missile/Dumb Enemy Cruise Missile Slow/Fast Target ControlStarting Wave Childrens GamesEnemy Cruise Missiles Points How Good a Shot Are You? Space Dueltm 1 or 2 PlayersSpace Objects/Scoring Space StationsAdventuretm 1 Player Adventure TerritoryKeys to the Kingdom Good MagicGood Or Bad Magic Bad MagicLevel Adventure Iitm 1 Player Keys to the Kingdoms Good Or Bad Magic It’s Enough To Scare You To Death Haunted House 1 PlayerObjects UrnSounds CreaturesGame Game Barely escaped with my life... The Adventurer Retrun to Haunted Housetm 1 PlayerPrepare To Be Scared to Death……Again Creatures Level 1 Floor Plan TV-Type SwitchLevel 2 Floor Plan Storage Area LevelThanks to the following for additional assistance Return To Haunted House Homebrew TeamSave The Human Race Secret Questtm 1 PlayerOxygen Bottles and Energy Pods Weapon Strength Value Energy UsedSonic Keys Status Screen?Strategy It’s Hunting Time… Wizardtm 1 PlayerWizardTM Variations Skill And Action Zone Play In a New Dimension3D TIC-TAC-TOE1 or 2 Players Game Matrix Explore The Ocean Depths Aquaventure TM 1 PlayerPoints Play Ball The Umpire Cries Atari Climbertm 1 PlayerCredits Missile Action Combat 1 or 2 PlayersDifficulty Tank GamesInvisible Tank Games Tank-Pong GamesInvisible Tank-Pong Games Bi-Plane GamesGame No Sky Type Missile Type Jet-Fighter GamesGame No Planes vs Maze Type Missile Type All Out Tank Warfare Combat Iitm 2 PlayersDodge To Win Dodge ‘EMTM 1 or 2 PlayersGames Left difficulty switch Handicap Difficulty SwitchRight difficulty switch Playing The Game Fatal RUN 1 or 2 PlayersStrategy Ribbit, Ribbit Frog Pondtm 2 PlayersGuess Correctly To Avoid the Hangman’s Noose Hangman 1 or 2 PlayersHangman 2-Player Computer Games Hangman 1-Player GamesHangman 2-Player Opponent Games Be a daredevil Human Cannonballtm 1 or 2 PlayersScoring Your beat is the mean streets of Atari Central… Maze Crazetm 1 or 2 PlayersGame Selection Variations Blazing Brickbats and Blackbirds OFF the Walltm 1 or 2 PlayersZig Zag Z Playing Tips Level of DifficultyMagnetic Paddle M Nuke Ball bombGot An Itchy Trigger Finger? Outlawtm 1 or 2 PlayersHandicap Gunslinger’s CodeGame1 Gunslinger Two-Player GamesTarget Shoot One-Player Games Scoring Pitfall!TM Basics PITFALL!TM 1 PlayerHazards Of Pitfall!TM Getting The Feel Of Pitfall!TMTips from David Crane, designer of Pitfall!TM How To Seek Your Fortune With Pitfall HarryEnemy Jet at 12 o’ clock Radar Locktm 1 or 2 PLAYERsOne-Player Games Instrument PanelTwo-Player Games WeaponsProximity Missiles Machine GunsEnemy Fleet MissionsMission 3 Bombers Mission 2 Interceptors and PatrollersMission 4 Stealth Fighters Mission 5 Super BombersPage River RAID 1 or 2 Players Special Features Of River RaidRiver Raid Basics Game Select and Difficulty How To Become a River RaiderTips from Carol Shaw, designer of River Raid Hurry, The Water Is Rising Save Marytm 1 PlayerSport Of Kings Video Checkerstm 1 PlayerBeginning The Game Difficulty Switches Strategy Checkmate Video Chesstm 1 PlayerPage Skill Levels Page Caverns of Marstm 1 or 2 Players Space StationMartian Defense System Understanding The Screen And Your Mission RefuelingSelecting a Skill Level CommanderPoints for Distance Traveled Defend the Quad Quadruntm 1 PlayerHints Scoring Hotot To The Rescue Saboteurtm 1 PlayerGame Variations Space Glossary Space WAR 1 or 2 PlayersGame May the force be with youPlayer Space Module Games Space WAR Strategy Tips Yars Revengetm 1 or 2 Players Games 6 Game102 Yars Returntm 1 or 2 Players 104 105 Credits Help Via Telephone in the United States & Canada Help Via the InternetCopyright Terms And ConditionsLimitation of Liability Choice of LAW and Venue