Atari CX-2600 manual Weapon Strength Value Energy Used, Oxygen Bottles and Energy Pods, Sonic Keys

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Press the fire button to use the active weapon. You may have to zap an alien a number of times to destroy it.

Each weapon has a strength and energy value. Stronger weapons do more damage to the aliens. When you use a weapon, you lose energy units.

The following chart shows the strength and energy depletion value of each weapon type.

Weapon

Strength Value

Energy Used

Energy Sword

2

1

Sonic Blaster

4

2

Particle Beam

8

4

Oxygen Bottles and Energy Pods

Each time you destroy a room full of aliens, an oxygen bottle or energy pod appears. Touch these objects to replenish lost oxygen and energy. Fighting aliens depletes energy and/or oxygen. Exploring depletes oxygen at the rate of one oxygen bottle every minute. The game ends if you run out of oxygen. If you run out of energy, the game continues, but you will not be able to use any weapons until you find more energy.

Indicator bars at the bottom of the screen show how much energy and oxygen you have. Each mark on the indicator equals 16 units of energy or one bottle of oxygen.

Sonic Keys

Sonic doors appear throughout the space stations. In order to open a sonic door, you must have a sonic key. These keys are scattered around the stations. When you come to a sonic door, make sure the sonic key is active, then press the fire button to open the door and reveal a secret stairway. Activate a sonic key from the status screen as explained under Active Object in the next section. Each sonic key can only be used once.

Status Screen?

You can look at the status screen any time during the game by pushing the [TV Type] switch on the

2600 console up and down. To return to the game screen, push the [TV Type] switch up and down again.

The status screen shows the following:

Current Station When you destroy a station, it disappears from the status screen. The current station flashes.

Current Level A stack of bars indicate how many levels the current station contains. The current level flashes.

Active Object The active object is either a weapon or a sonic key. To change active objects, press the fire button until the object you want appears.

Re-entry Code If you want to exit the game so you can return later at the same station, write down this code so you can restart at the status screen. (See Saving a Game for more information.)

Destroying a Station

Your secret orders specify the following procedure for destroying a station. The procedure is dangerous and risky, but it's the only known way to destroy these evil space stations.

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Contents Model CX-2600 Contents Getting Started Health Warnings and PrecautionsHardware Precautions and Maintenance Game Console Specifications Connecting the Joystick ControllersMain Menu Explanation TroubleshootingArcade Asteroidstm 1 or 2 Players Arcade FavoritesSky’s The Limit Controls/Game PlayGame Variations Special FeaturesHelpful Hints Difficulty SwitchesFlip Young Children’s VersionsScoring Special Note Arcade Pong 1 or 2 PlayersControls Zylor Ships Asteroids Deluxetm 1 or 2 PlayersSpace Just Got a Bit Deadlier Killer Satellites Tanks You’re Combat ReadySuper Tanks FightersGame Number Skill Level Your Radar ScreenTank Sparking the Evil Insects Centipede 1 or 2 PlayersSpider CentipedeFlea ScorpionCan You Land Safely? Lunar Lander 1 PlayerSurvival Tips Millipedetm 1 or 2 PlayersRid Your Garden of those Bothersome Bugs Beetle Bonus LifeDefend your Cities Missile Command 1 or 2 PlayersSmart Enemy Cruise Missile/Dumb Enemy Cruise Missile Slow/Fast Target ControlStarting Wave Childrens GamesEnemy Cruise Missiles Points How Good a Shot Are You? Space Dueltm 1 or 2 PlayersSpace Objects/Scoring Space StationsAdventuretm 1 Player Adventure TerritoryKeys to the Kingdom Good MagicLevel Bad MagicGood Or Bad Magic Adventure Iitm 1 Player Keys to the Kingdoms Good Or Bad Magic It’s Enough To Scare You To Death Haunted House 1 PlayerObjects UrnSounds CreaturesGame Game Barely escaped with my life... The Adventurer Retrun to Haunted Housetm 1 PlayerPrepare To Be Scared to Death……Again Creatures Level 2 Floor Plan TV-Type SwitchLevel 1 Floor Plan Storage Area LevelThanks to the following for additional assistance Return To Haunted House Homebrew TeamSave The Human Race Secret Questtm 1 PlayerOxygen Bottles and Energy Pods Weapon Strength Value Energy UsedSonic Keys Status Screen?Strategy WizardTM Variations Wizardtm 1 PlayerIt’s Hunting Time… 3D TIC-TAC-TOE1 or 2 Players Play In a New DimensionSkill And Action Zone Game Matrix Points Aquaventure TM 1 PlayerExplore The Ocean Depths Credits Atari Climbertm 1 PlayerPlay Ball The Umpire Cries Missile Action Combat 1 or 2 PlayersDifficulty Tank GamesInvisible Tank Games Tank-Pong GamesInvisible Tank-Pong Games Bi-Plane GamesGame No Planes vs Maze Type Missile Type Jet-Fighter GamesGame No Sky Type Missile Type All Out Tank Warfare Combat Iitm 2 PlayersGames Dodge ‘EMTM 1 or 2 PlayersDodge To Win Right difficulty switch Handicap Difficulty SwitchLeft difficulty switch Playing The Game Fatal RUN 1 or 2 PlayersStrategy Ribbit, Ribbit Frog Pondtm 2 PlayersGuess Correctly To Avoid the Hangman’s Noose Hangman 1 or 2 PlayersHangman 2-Player Computer Games Hangman 1-Player GamesHangman 2-Player Opponent Games Be a daredevil Human Cannonballtm 1 or 2 PlayersScoring Game Selection Maze Crazetm 1 or 2 PlayersYour beat is the mean streets of Atari Central… Variations Zig Zag Z OFF the Walltm 1 or 2 PlayersBlazing Brickbats and Blackbirds Playing Tips Level of DifficultyMagnetic Paddle M Nuke Ball bombGot An Itchy Trigger Finger? Outlawtm 1 or 2 PlayersHandicap Gunslinger’s CodeGame1 Gunslinger Two-Player GamesTarget Shoot One-Player Games Scoring Pitfall!TM Basics PITFALL!TM 1 PlayerHazards Of Pitfall!TM Getting The Feel Of Pitfall!TMTips from David Crane, designer of Pitfall!TM How To Seek Your Fortune With Pitfall HarryEnemy Jet at 12 o’ clock Radar Locktm 1 or 2 PLAYERsOne-Player Games Instrument PanelTwo-Player Games WeaponsProximity Missiles Machine GunsEnemy Fleet MissionsMission 3 Bombers Mission 2 Interceptors and PatrollersMission 4 Stealth Fighters Mission 5 Super BombersPage River Raid Basics Special Features Of River RaidRiver RAID 1 or 2 Players Tips from Carol Shaw, designer of River Raid How To Become a River RaiderGame Select and Difficulty Hurry, The Water Is Rising Save Marytm 1 PlayerSport Of Kings Video Checkerstm 1 PlayerBeginning The Game Difficulty Switches Strategy Checkmate Video Chesstm 1 PlayerPage Skill Levels Page Martian Defense System Space StationCaverns of Marstm 1 or 2 Players Understanding The Screen And Your Mission RefuelingSelecting a Skill Level CommanderPoints for Distance Traveled Hints Quadruntm 1 PlayerDefend the Quad Scoring Hotot To The Rescue Saboteurtm 1 PlayerGame Variations Space Glossary Space WAR 1 or 2 PlayersGame May the force be with youPlayer Space Module Games Space WAR Strategy Tips Yars Revengetm 1 or 2 Players Games 6 Game102 Yars Returntm 1 or 2 Players 104 105 Credits Help Via Telephone in the United States & Canada Help Via the InternetCopyright Terms And ConditionsLimitation of Liability Choice of LAW and Venue