Atari CX-2600 manual

Page 85

left difficulty switch in the "a" position and pressing the red controller button, you can exchange your new queen for any other piece except a king.

Capturing Pieces: Pieces (except pawns) capture in the same manner as they move. If any square that a piece can move to is occupied by an enemy unit, that unit can be captured. The captured piece is permanently removed from the board, and the capturing piece occupies that space. Capturing is optional - you are not required to capture when able to.

Pieces are not allowed to displace or capture pieces of their own color. When capturing or moving, none of the pieces are allowed to jump over other units, except the knight. Traditionally, the capture of the king is never actually carried out. If the king is under attack but has room to escape, it is said to be in "check." The Video Chess(TM) computer has a very distinct way to show when a king is in check which you will see during the course of a game. If the king is attacked and there is no way to escape, it is said to be "checkmated," and the game ends.

Double Moves: There are two "double moves" allowed in the game of chess. One is known as "castling," the other is known as "en passant." The Video Chess(TM) computer may use either or both during the course of a game, and you can also:

Castling - Castling can be an offensive or defensive move. To castle, the squares between the king and one of the rooks must be clear. The king or the rook may not have been moved previously. This move protects the king and moves the rook to the center of the board where it can be more effective.

When you have set up the board as described, move your king two spaces to the right or left (depending on which way you are castling), and push the red controller button. The computer will automatically bring the rook around the king, thereby completing your castling move. The computer will then think its next move.

If you move the king toward the rook on its side of the board it is called "castling to the king's side." If the king is moved toward the queen's side, it is called "castling to the queen's side."

A player may not use the castling move when the king is in check. Nor may a player castle to the king's side if any of the squares between the king and the rook are threatened. The former example is called "castling out of check"; the later example is known as "castling across check."

NOTE: If, after setting up a chess problem, your initial move is to castle, the computer may not accept it as a legal move.

En passant (in passing) - This move is used to counteract the enemy pawn's initial double move on a adjacent file. To carry out the en passant you must advance your pawn to the fifth rank. Your opponent then has the option of moving his or her pawn one square (where it would be under attack) or two squares. If you opponent elects to move two squares, the en passant move allows you to take that pawn by diagonally moving your pawn to the square that was skipped over.

The en passant capture must be made immediately, meaning when the opportunity is first available, or not at all. It cannot be executed at a later turn.

NOTE: There may be some occasions where the computer will not allow you to use en passant to move out of check. If this should occur, use the set-up move to complete the move.

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Contents Model CX-2600 Contents Hardware Precautions and Maintenance Health Warnings and PrecautionsGetting Started Game Console Specifications Connecting the Joystick ControllersMain Menu Explanation TroubleshootingArcade Asteroidstm 1 or 2 Players Arcade FavoritesSky’s The Limit Controls/Game PlayGame Variations Special FeaturesHelpful Hints Difficulty SwitchesFlip Young Children’s VersionsScoring Controls Arcade Pong 1 or 2 PlayersSpecial Note Space Just Got a Bit Deadlier Asteroids Deluxetm 1 or 2 PlayersZylor Ships Killer Satellites Tanks You’re Combat ReadySuper Tanks FightersGame Number Skill Level Your Radar ScreenTank Sparking the Evil Insects Centipede 1 or 2 PlayersSpider CentipedeFlea ScorpionCan You Land Safely? Lunar Lander 1 PlayerRid Your Garden of those Bothersome Bugs Millipedetm 1 or 2 PlayersSurvival Tips Beetle Bonus LifeDefend your Cities Missile Command 1 or 2 PlayersSmart Enemy Cruise Missile/Dumb Enemy Cruise Missile Slow/Fast Target ControlStarting Wave Childrens GamesEnemy Cruise Missiles Points How Good a Shot Are You? Space Dueltm 1 or 2 PlayersSpace Objects/Scoring Space StationsAdventuretm 1 Player Adventure TerritoryKeys to the Kingdom Good MagicGood Or Bad Magic Bad MagicLevel Adventure Iitm 1 Player Keys to the Kingdoms Good Or Bad Magic It’s Enough To Scare You To Death Haunted House 1 PlayerObjects UrnSounds CreaturesGame Game Barely escaped with my life... The Adventurer Retrun to Haunted Housetm 1 PlayerPrepare To Be Scared to Death……Again Creatures Level 1 Floor Plan TV-Type SwitchLevel 2 Floor Plan Storage Area LevelThanks to the following for additional assistance Return To Haunted House Homebrew TeamSave The Human Race Secret Questtm 1 PlayerOxygen Bottles and Energy Pods Weapon Strength Value Energy UsedSonic Keys Status Screen?Strategy It’s Hunting Time… Wizardtm 1 PlayerWizardTM Variations Skill And Action Zone Play In a New Dimension3D TIC-TAC-TOE1 or 2 Players Game Matrix Explore The Ocean Depths Aquaventure TM 1 PlayerPoints Play Ball The Umpire Cries Atari Climbertm 1 PlayerCredits Missile Action Combat 1 or 2 PlayersDifficulty Tank GamesInvisible Tank Games Tank-Pong GamesInvisible Tank-Pong Games Bi-Plane GamesGame No Sky Type Missile Type Jet-Fighter GamesGame No Planes vs Maze Type Missile Type All Out Tank Warfare Combat Iitm 2 PlayersDodge To Win Dodge ‘EMTM 1 or 2 PlayersGames Left difficulty switch Handicap Difficulty SwitchRight difficulty switch Playing The Game Fatal RUN 1 or 2 PlayersStrategy Ribbit, Ribbit Frog Pondtm 2 PlayersGuess Correctly To Avoid the Hangman’s Noose Hangman 1 or 2 PlayersHangman 2-Player Computer Games Hangman 1-Player GamesHangman 2-Player Opponent Games Be a daredevil Human Cannonballtm 1 or 2 PlayersScoring Your beat is the mean streets of Atari Central… Maze Crazetm 1 or 2 PlayersGame Selection Variations Blazing Brickbats and Blackbirds OFF the Walltm 1 or 2 PlayersZig Zag Z Playing Tips Level of DifficultyMagnetic Paddle M Nuke Ball bombGot An Itchy Trigger Finger? Outlawtm 1 or 2 PlayersHandicap Gunslinger’s CodeGame1 Gunslinger Two-Player GamesTarget Shoot One-Player Games Scoring Pitfall!TM Basics PITFALL!TM 1 PlayerHazards Of Pitfall!TM Getting The Feel Of Pitfall!TMTips from David Crane, designer of Pitfall!TM How To Seek Your Fortune With Pitfall HarryEnemy Jet at 12 o’ clock Radar Locktm 1 or 2 PLAYERsOne-Player Games Instrument PanelTwo-Player Games WeaponsProximity Missiles Machine GunsEnemy Fleet MissionsMission 3 Bombers Mission 2 Interceptors and PatrollersMission 4 Stealth Fighters Mission 5 Super BombersPage River RAID 1 or 2 Players Special Features Of River RaidRiver Raid Basics Game Select and Difficulty How To Become a River RaiderTips from Carol Shaw, designer of River Raid Hurry, The Water Is Rising Save Marytm 1 PlayerSport Of Kings Video Checkerstm 1 PlayerBeginning The Game Difficulty Switches Strategy Checkmate Video Chesstm 1 PlayerPage Skill Levels Page Caverns of Marstm 1 or 2 Players Space StationMartian Defense System Understanding The Screen And Your Mission RefuelingSelecting a Skill Level CommanderPoints for Distance Traveled Defend the Quad Quadruntm 1 PlayerHints Scoring Hotot To The Rescue Saboteurtm 1 PlayerGame Variations Space Glossary Space WAR 1 or 2 PlayersGame May the force be with youPlayer Space Module Games Space WAR Strategy Tips Yars Revengetm 1 or 2 Players Games 6 Game102 Yars Returntm 1 or 2 Players 104 105 Credits Help Via Telephone in the United States & Canada Help Via the InternetCopyright Terms And ConditionsLimitation of Liability Choice of LAW and Venue