Atari CX-2600 manual Machine Guns, Proximity Missiles, Enemy Fleet, Missions, Mission 1 Drones

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Machine Guns

In addition to the guided missiles, your jet is equipped with rapid-fire machine guns. You begin your missions with this weapon ready to fire. The number of rounds remaining is displayed in the bottom right- hand corner of the screen. Use the machine guns to destroy all enemy jets except for bombers; it takes 25 hits from a machine gun to destroy a bomber.

Proximity Missiles

In Missions 3, 4 and 5, your jet is equipped with proximity missiles. Press the fire button to launch the missile; release the fire button to detonate it. When you detonate the missile, all visible enemy jets other than bombers will be destroyed.

WARNING: Do not release the fire button too soon, or you will risk detonating the missile too close to your own jet and destroying it.

The Enemy Fleet

As you fly missions against the enemy, you will encounter different enemy aircraft. Similar in appearance, these aircraft differ in their basic color and their capabilities.

Drones appear only in Mission 1. They are red and look like Interceptors, only they can't shoot. Drones are easy to hit and make good target practice for higher missions.

Interceptors first appear in Mission 2 and are the basic enemy jet. They are also red and are the easiest of the fighter jets to destroy. They are not equipped with a tail gunner, so they can't hit you when you are behind them.

Patrollers first appear in the second wave of Mission 2 and are yellow. In Mission 2, they follow assigned patrol routes. In higher missions, Patrollers can sneak up from behind and shoot you.

Escorters first appear in Mission 3 and are blue. Their primary purpose is to protect enemy bombers, and they tend to fire quickly.

Stealth Fighters first appear in Mission 4 and are black. Stealth Fighters can jam your long-range radar so you don't know exactly where they are. They can sneak up behind you and fire on you, although they are not as aggressive as Patrollers.

Bombers are large, white delta-wing jets that are very difficult to destroy. They first appear in Mission 3. The Bomber has a tail gunner so that it can also fire behind itself. Proximity missiles cannot harm a Bomber, and it takes 25 machine gun hits to destroy one, so guided missiles are your best bet with these. Bombers usually follow assigned routes.

Super Bombers are the most dangerous enemy jets. They appear only in Mission 5. They are blue and red delta-wing jets, and guided missiles are the most effective weapons for destroying them. Super Bombers fire a barrage of missiles at once, making them especially lethal.

NOTE: Some of the enemy jets will fire at you from behind. When they have you in their sights, you will hear a warning tone and see the message "BEHIND YOU" displayed at the top of the screen.

The Missions

There are five missions in this game.

Mission 1: Drones

Mission 1 is the easiest of the missions and offers good target practice against the Drones, who can't shoot. Start with this mission to practice maneuvering your jet, shooting your weapons, and refueling.

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Contents Model CX-2600 Contents Getting Started Health Warnings and PrecautionsHardware Precautions and Maintenance Connecting the Joystick Controllers Game Console SpecificationsTroubleshooting Main Menu ExplanationSky’s The Limit Arcade FavoritesArcade Asteroidstm 1 or 2 Players Controls/Game PlaySpecial Features Game VariationsFlip Difficulty SwitchesHelpful Hints Young Children’s VersionsScoring Special Note Arcade Pong 1 or 2 PlayersControls Zylor Ships Asteroids Deluxetm 1 or 2 PlayersSpace Just Got a Bit Deadlier Killer Satellites Super Tanks You’re Combat ReadyTanks FightersYour Radar Screen Game Number Skill LevelTank Centipede 1 or 2 Players Sparking the Evil InsectsFlea CentipedeSpider ScorpionLunar Lander 1 Player Can You Land Safely?Survival Tips Millipedetm 1 or 2 PlayersRid Your Garden of those Bothersome Bugs Bonus Life BeetleMissile Command 1 or 2 Players Defend your CitiesStarting Wave Slow/Fast Target ControlSmart Enemy Cruise Missile/Dumb Enemy Cruise Missile Childrens GamesEnemy Cruise Missiles Points Space Objects/Scoring Space Dueltm 1 or 2 PlayersHow Good a Shot Are You? Space StationsKeys to the Kingdom Adventure TerritoryAdventuretm 1 Player Good MagicLevel Bad MagicGood Or Bad Magic Adventure Iitm 1 Player Keys to the Kingdoms Good Or Bad Magic Objects Haunted House 1 PlayerIt’s Enough To Scare You To Death UrnCreatures SoundsGame Game Retrun to Haunted Housetm 1 Player Barely escaped with my life... The AdventurerPrepare To Be Scared to Death……Again Creatures Level 2 Floor Plan TV-Type SwitchLevel 1 Floor Plan Level Storage AreaReturn To Haunted House Homebrew Team Thanks to the following for additional assistanceSecret Questtm 1 Player Save The Human RaceSonic Keys Weapon Strength Value Energy UsedOxygen Bottles and Energy Pods Status Screen?Strategy WizardTM Variations Wizardtm 1 PlayerIt’s Hunting Time… 3D TIC-TAC-TOE1 or 2 Players Play In a New DimensionSkill And Action Zone Game Matrix Points Aquaventure TM 1 PlayerExplore The Ocean Depths Credits Atari Climbertm 1 PlayerPlay Ball The Umpire Cries Difficulty Combat 1 or 2 PlayersMissile Action Tank GamesInvisible Tank-Pong Games Tank-Pong GamesInvisible Tank Games Bi-Plane GamesGame No Planes vs Maze Type Missile Type Jet-Fighter GamesGame No Sky Type Missile Type Combat Iitm 2 Players All Out Tank WarfareGames Dodge ‘EMTM 1 or 2 PlayersDodge To Win Right difficulty switch Handicap Difficulty SwitchLeft difficulty switch Fatal RUN 1 or 2 Players Playing The GameStrategy Frog Pondtm 2 Players Ribbit, RibbitHangman 1 or 2 Players Guess Correctly To Avoid the Hangman’s NooseHangman 1-Player Games Hangman 2-Player Computer GamesHangman 2-Player Opponent Games Human Cannonballtm 1 or 2 Players Be a daredevilScoring Game Selection Maze Crazetm 1 or 2 PlayersYour beat is the mean streets of Atari Central… Variations Zig Zag Z OFF the Walltm 1 or 2 PlayersBlazing Brickbats and Blackbirds Magnetic Paddle M Level of DifficultyPlaying Tips Nuke Ball bombHandicap Outlawtm 1 or 2 PlayersGot An Itchy Trigger Finger? Gunslinger’s CodeGunslinger Two-Player Games Game1Target Shoot One-Player Games Scoring Hazards Of Pitfall!TM PITFALL!TM 1 PlayerPitfall!TM Basics Getting The Feel Of Pitfall!TMHow To Seek Your Fortune With Pitfall Harry Tips from David Crane, designer of Pitfall!TMRadar Locktm 1 or 2 PLAYERs Enemy Jet at 12 o’ clockTwo-Player Games Instrument PanelOne-Player Games WeaponsEnemy Fleet Machine GunsProximity Missiles MissionsMission 4 Stealth Fighters Mission 2 Interceptors and PatrollersMission 3 Bombers Mission 5 Super BombersPage River Raid Basics Special Features Of River RaidRiver RAID 1 or 2 Players Tips from Carol Shaw, designer of River Raid How To Become a River RaiderGame Select and Difficulty Save Marytm 1 Player Hurry, The Water Is RisingVideo Checkerstm 1 Player Sport Of KingsBeginning The Game Difficulty Switches Strategy Video Chesstm 1 Player CheckmatePage Skill Levels Page Martian Defense System Space StationCaverns of Marstm 1 or 2 Players Refueling Understanding The Screen And Your MissionCommander Selecting a Skill LevelPoints for Distance Traveled Hints Quadruntm 1 PlayerDefend the Quad Scoring Saboteurtm 1 Player Hotot To The RescueGame Variations Space WAR 1 or 2 Players Space GlossaryMay the force be with you GamePlayer Space Module Games Space WAR Strategy Tips Yars Revengetm 1 or 2 Players Game Games 6102 Yars Returntm 1 or 2 Players 104 105 Credits Help Via the Internet Help Via Telephone in the United States & CanadaTerms And Conditions CopyrightLimitation of Liability Choice of LAW and Venue