Atari CX-2600 manual Selecting a Skill Level, Commander

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There are from two to five caverns to invade before reaching the Martian Headquarters. The number of caverns depends upon the skill level at which you are playing. Once you reach headquarters (also called the Base), you must activate the fusion bomb and retrace your path to the surface. If you reach the surface before the bomb explodes, you are placed at the cavern entrance to begin another invasion. You can invade the headquarters and escape to the surface a maximum of five times. However, if the bomb explodes before you reach the top of the caverns, your mission is over.

Your mission is not as easy as it may look; there are limits imposed on your spaceship. You are given a limited amount of fuel for each life. You lose one life whenever your fuel supply runs out. Crashing into a cavern wall or a Martian object will also cost you one life. If you are invading a cavern when you lose a life, your spaceship is placed at the beginning of the cavern where you lost that life. If, on your descent, you lose all your lives, the GAME OVER display appears on the screen.

Selecting A Skill Level

Before beginning a game, choose a skill level. Press the SELECT button on your ATARI®Flashback II(TM) Classic Game Console one or more times until the desired skill level is displayed at the bottom of the screen.

There are four skill levels from which to choose: NOVICE, PILOT, WARRIOR, and COMMANDER. Each successive level increases in difficulty by adding a new cavern:

NOVICE

Caverns 1, 2, Base

PILOT

Caverns 1, 2, 3, Base

WARRIOR

Caverns 1, 2, 3, 4, Base

COMMANDER

Caverns 1, 2, 3, 4, 5, Base

Begin with the NOVICE level to acquaint yourself with the game and get used to maneuvering your spaceship. Once you have mastered the NOVICE level, go on to the more difficult levels.

On successive escapes, the cavern display moves faster making it more difficult for you to maneuver your space fighter. This is true at all skill levels.

Scoring

You score points for every Martian object destroyed and for the distance you travel through each cavern. At the end of the game both your score and the high score are shown.

The Martian objects in Caverns 1 through 5 are divided into two color groups: red and white. Each color group has a different value as shown below:

White Objects

Worth 200 Points

Creon Rocket

 

Radar Transmitter

 

Space Mine

 

Red Objects

Worth 150 Points

Fuel Tank

 

Pyxias Rocket

 

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Contents Model CX-2600 Contents Health Warnings and Precautions Hardware Precautions and MaintenanceGetting Started Connecting the Joystick Controllers Game Console SpecificationsTroubleshooting Main Menu ExplanationSky’s The Limit Arcade FavoritesArcade Asteroidstm 1 or 2 Players Controls/Game PlaySpecial Features Game VariationsFlip Difficulty SwitchesHelpful Hints Young Children’s VersionsScoring Arcade Pong 1 or 2 Players ControlsSpecial Note Asteroids Deluxetm 1 or 2 Players Space Just Got a Bit DeadlierZylor Ships Killer Satellites Super Tanks You’re Combat ReadyTanks FightersYour Radar Screen Game Number Skill LevelTank Centipede 1 or 2 Players Sparking the Evil InsectsFlea CentipedeSpider ScorpionLunar Lander 1 Player Can You Land Safely?Millipedetm 1 or 2 Players Rid Your Garden of those Bothersome BugsSurvival Tips Bonus Life BeetleMissile Command 1 or 2 Players Defend your CitiesStarting Wave Slow/Fast Target ControlSmart Enemy Cruise Missile/Dumb Enemy Cruise Missile Childrens GamesEnemy Cruise Missiles Points Space Objects/Scoring Space Dueltm 1 or 2 PlayersHow Good a Shot Are You? Space StationsKeys to the Kingdom Adventure TerritoryAdventuretm 1 Player Good MagicBad Magic Good Or Bad MagicLevel Adventure Iitm 1 Player Keys to the Kingdoms Good Or Bad Magic Objects Haunted House 1 PlayerIt’s Enough To Scare You To Death UrnCreatures SoundsGame Game Retrun to Haunted Housetm 1 Player Barely escaped with my life... The AdventurerPrepare To Be Scared to Death……Again Creatures TV-Type Switch Level 1 Floor PlanLevel 2 Floor Plan Level Storage AreaReturn To Haunted House Homebrew Team Thanks to the following for additional assistanceSecret Questtm 1 Player Save The Human RaceSonic Keys Weapon Strength Value Energy UsedOxygen Bottles and Energy Pods Status Screen?Strategy Wizardtm 1 Player It’s Hunting Time…WizardTM Variations Play In a New Dimension Skill And Action Zone3D TIC-TAC-TOE1 or 2 Players Game Matrix Aquaventure TM 1 Player Explore The Ocean DepthsPoints Atari Climbertm 1 Player Play Ball The Umpire CriesCredits Difficulty Combat 1 or 2 PlayersMissile Action Tank GamesInvisible Tank-Pong Games Tank-Pong GamesInvisible Tank Games Bi-Plane GamesJet-Fighter Games Game No Sky Type Missile TypeGame No Planes vs Maze Type Missile Type Combat Iitm 2 Players All Out Tank WarfareDodge ‘EMTM 1 or 2 Players Dodge To WinGames Handicap Difficulty Switch Left difficulty switchRight difficulty switch Fatal RUN 1 or 2 Players Playing The GameStrategy Frog Pondtm 2 Players Ribbit, RibbitHangman 1 or 2 Players Guess Correctly To Avoid the Hangman’s NooseHangman 1-Player Games Hangman 2-Player Computer GamesHangman 2-Player Opponent Games Human Cannonballtm 1 or 2 Players Be a daredevilScoring Maze Crazetm 1 or 2 Players Your beat is the mean streets of Atari Central…Game Selection Variations OFF the Walltm 1 or 2 Players Blazing Brickbats and BlackbirdsZig Zag Z Magnetic Paddle M Level of DifficultyPlaying Tips Nuke Ball bombHandicap Outlawtm 1 or 2 PlayersGot An Itchy Trigger Finger? Gunslinger’s CodeGunslinger Two-Player Games Game1Target Shoot One-Player Games Scoring Hazards Of Pitfall!TM PITFALL!TM 1 PlayerPitfall!TM Basics Getting The Feel Of Pitfall!TMHow To Seek Your Fortune With Pitfall Harry Tips from David Crane, designer of Pitfall!TMRadar Locktm 1 or 2 PLAYERs Enemy Jet at 12 o’ clockTwo-Player Games Instrument PanelOne-Player Games WeaponsEnemy Fleet Machine GunsProximity Missiles MissionsMission 4 Stealth Fighters Mission 2 Interceptors and PatrollersMission 3 Bombers Mission 5 Super BombersPage Special Features Of River Raid River RAID 1 or 2 PlayersRiver Raid Basics How To Become a River Raider Game Select and DifficultyTips from Carol Shaw, designer of River Raid Save Marytm 1 Player Hurry, The Water Is RisingVideo Checkerstm 1 Player Sport Of KingsBeginning The Game Difficulty Switches Strategy Video Chesstm 1 Player CheckmatePage Skill Levels Page Space Station Caverns of Marstm 1 or 2 PlayersMartian Defense System Refueling Understanding The Screen And Your MissionCommander Selecting a Skill LevelPoints for Distance Traveled Quadruntm 1 Player Defend the QuadHints Scoring Saboteurtm 1 Player Hotot To The RescueGame Variations Space WAR 1 or 2 Players Space GlossaryMay the force be with you GamePlayer Space Module Games Space WAR Strategy Tips Yars Revengetm 1 or 2 Players Game Games 6102 Yars Returntm 1 or 2 Players 104 105 Credits Help Via the Internet Help Via Telephone in the United States & CanadaTerms And Conditions CopyrightLimitation of Liability Choice of LAW and Venue