First, you must bounce the Yar against the left side of the screen to make the Zorlon Cannon appear. Also, to make the cannon appear, you need five TRONS. TRONS are units of energy which you can collect at the following rate:
1.Eat a cell from the shield: 1 TRON
2.Touch the Qotile: 2 TRONS
3.Catch a Zorlon Cannon shot after it bounces off the shield: 4 TRONS
If a Yar bounces of the left side with less than five TRONS, it will not get a shot, but it won't lose the TRONS it has, either. (Each time a Yar is destroyed, it loses its TRONS). Each Yar has a capacity of 255 TRONS. If a Yar tries to take on more than that, it will short out and the Yar will lose all its TRONS. The count of TRONS is not displayed on the screen. Yar scouts understand the count instinctively.
Game 6 is the
Game 7 is the
Scoring
ACTIVITY | POINTS | BONUS |
Cell, hit by Missile | 69 |
|
Cell, devoured by Yar | 69 | 100 points |
Qotile, destroyed | 1000 |
|
Swirl, destroyed in place | 2000 |
|
Swirl, destroyed in | 6000 | additional life |
HIGH SCORE GAME FEATURES:
POINTS 70,000
150,000
230,000
ACTIVITY
Swirl triples in frequency and sometimes fires instantly. Shield turns blue.
Swirl returns to normal frequency but will remain in
Swirl again triples in frequency and sometimes fires instantly. Shield turns pink.