ESC ( - |
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| Select/Cancel | Score | ||
Format : | ESC | ( |
| - nl n2 m dl | d2 | ||
ASCII code: |
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Decimal: | 27 | 40 | 45 | nl n2 | m | dl | d2 |
Hexadecimal: | 1B | 28 | 2D | nl n2 | m | dl | d2 |
Comments:
Use decimal or hexadecimal values for all variables, not ASCII characters.
Use the following values for the first 3 variables: nl must be 3
n.2 must be 0 m must be 1
The value of dl determines the location of the score: dl = 1 for underline
dl = 2 for strikethrough dl = 3 for overscore
The value of cL2 determines whether the score line is single, double, broken, or continuous:
CL! = 0 Cancel the score line selected by d1
d2 = 1 Single continuous line
d2 = 2 Double continuous line
d 2 = 5 Single broken line
d2 = 6 Double broken line
The last three bits of d2 determine the characteristics of the score line as shown below:
| Bit 2 | Bit 1 | Bit 0 |
On (1) | Broken | Double | Single |
| line | line on | line on |
Off (0) | Continuous | Double | Single |
| line | line off | line off |
Notes: If Bit 1 and Bit 0 are both off, the selected score is cancelled. Double line and single line scores cannot be combined at the same score position.