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| Appendix, continued | 
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| Surround Bank 3: *Stage+Hall | 
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| B3 P1 | Lg Stage + Hall | Surround | A stage in the front and hall around you. This one is about a 33 meter stage and a | 
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| Ambience | 38 meter hall. | 
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| B3 P2 | Med Stage + Hall | Surround | A stage in the front and hall around you. This one is about a 14 meter stage and a | 
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| Ambience | 25 meter hall. | 
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| B3 P3 | Small Stage + Hall | Surround | A stage in the front and hall around you. This one is about a ten meter stage and a | 
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 | Ambience | 15 meter hall. | 
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| B3 P4 | Brite Stage + Hall | Surround | 
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| B3 P5 | Small MT Stage | Surround | Empty performance space with an empty stage. | 
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| B3 P6 | Verb Behind You | Surround | Strong reverb sent to the rear channels keeps front dry and focused, while large | 
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| B3 P7 | Front Row | Surround | Adjust reverb and ambience levels to bring yourself closer to or farther from the | 
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| Ambience | stage. | 
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| B3 P8 | Bright Stage | Surround | Fairly bright stage with a darker large hall. | 
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| B3 P9 | Big Stage | Surround | Early reflections mimic a very large stage area and reverb supplies the large hall | 
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| Ambience | around it. | 
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| B3 P0 | On Stage | Surround | With outputs panned to the sides and reverb levels adjusted accordingly, this | 
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| Ambience | emulates the sound of being on a stage, with the reverb decaying in front. | 
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| Surround Bank 4: *Chambers | 
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| B4 P1 | Round Chamber | Surround | Big empty space with strong bottom end. Consider using this on anything from | 
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| Chamber | dialog to  | 
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| B4 P2 | Bright Chamber | Surround | 
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| Chamber | around chamber. | 
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| B4 P3 | Small Chamber | Surround | Small bright space. About  | 
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| B4 P4 | Short Chamber | Surround | Fairly small room Size and MidRT of around 0.7 seconds. Good  | 
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| Chamber | utility chamber. | 
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| B4 P5 | Tight Chamber | Surround | Very small bright space. Shortened MidRT lends a more abrupt release. Good for | 
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| Chamber | when you want the reverb short, but don’t want to use a gated effect. | 
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| B4 P6 | Gately Chamber | Surround | Extremely short MidRT setting gives a very abrupt cutoff, but is still more "natural" | 
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| Chamber | than a full gate. | 
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| B4 P7 | Slap Chamber | Surround | Nice for adding strength. Slap delays are up front. Use Joystick to change effect. | 
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| B4 P8 | Buck’N Chamber | Surround | This is a  | 
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| B4 P9 | Off the Back Wall | Ambient | Much movement from front to back. This program is useful for live concert | 
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| Chamber | ambiences as well as dramatic singular effects. | 
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| B4 P0 | Hotel Foyer | Ambient | This airy space is like the  | 
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