Reverb Models
Chamber
An elongated ambient space such as a hallway, stairwell or elevator shaft creates this reverb type. Lots of decay on tap here.
DChamber
REVERB
Hall
DECAY
TONE
110ms
MIX
This model simulates the sound of a concert hall or large open space with a strong reverb tail. Imagine a gymnasium, performance hall, or cathedral.
D Hall
REVERB
Ducking
DECAY
TONE
110ms
MIX
Built using a ‘Hall’ model but with a ducking effect. The volume of your reverb is “ducked” (reduced) while you’re playing, and increases when you pause between phrases.
D
REVERB
Octo
Ducking
DECAY
TONE
9•3
110ms
MIX
Creates a lush, ambient space. Its dense, harmonic decay is controlled by Knob 1 (Decay Time). Octo is very effective when using volume swells.
D
REVERB
Octo
DECAY
TONE
110ms
MIX