Motorola MVME162 manual Port Numbers

Models: MVME162

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Using the 162Bug Debugger

By using one of the offset registers, the disassembled code addresses can be made to match the listing file addresses as follows:

162Bug>OF R0

R0 =00000000 00000000? 1327C. <CR> 162Bug>MD 0+R0;DI <CR>

4

00000+R0

48E78080

MOVEM.L

D0/A0,—(A7)

00004+R0

4280

CLR.L

D0

 

 

00006+R0

1018

MOVE.B

(A0)+,D0

 

00008+R0

5340

SUBQ.W

#1,D0

 

0000A+R0 12D8

MOVE.B

(A0)+,(A1)+

 

0000C+R0 51C8FFFC

DBF

D0,$A+R0

 

00010+R0

4CDF0101

MOVEM.L

(A7)+,D0/A0

 

00014+R0

4E75

RTS

 

 

162Bug>

 

 

 

For additional information about the offset registers, refer to the Debugging Package for Motorola 68K CISC CPUs User’s Manual.

Port Numbers

Some 162Bug commands give you the option to choose the port to be used to input or output. Valid port numbers which may be used for these commands are as follows:

1.MVME162 EIA-232-D Debug (Terminal Port 0 or 00) (PORT 1 on the MVME162 P2 connector). Sometimes known as the "console port", it is used for interactive user input/output by default.

2.MVME162 EIA-232-D (Terminal Port 1 or 01) (PORT 2 on the MVME162 P2 connector). Sometimes known as the "host port", this is the default for downloading, uploading, concurrent mode, and transparent modes.

Note

These logical port numbers (0 and 1) are shown in the pinouts of the MVME162 module as "SERIAL PORT 1" and "SERIAL PORT 2", respectively. Physically, they are all part of connector P2. They are also available at the front panel DB-25 connectors J15 (for PORT 1 or A) and J9 (for PORT 2 or B).

4-8

MVME162 Embedded Controller Installation Guide

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Motorola MVME162 manual Port Numbers