3. Configuration Options
3-88 December 2002 9000-A2-GB31-00
Configuring General SNMP Management

Select General SNMP Management to add, change, or delete the information

needed to allow the FrameSaver unit to be managed as an SNMP agent by the

NMS supporting the SNMP protocols (see Table 3-33, General SNMP

Management Options).

Main MenuConfigurationManag ement and Communication General

SNMP Management

You must have Level-1 access to display or configure these options.

Table 3-33. General SNMP Management Options (1 of 2)

SNMP Management
Possible Settings: Enable, Disable
Default Setting: Enable
Determines whether the FrameSaver unit can be managed as an SNMP agent by an
SNMP-compatible NMS.
Enable – Can be managed as an SNMP agent.
Disable – Cannot be managed as an SNMP agent. The FrameSaver unit will not respond
to SNMP messages nor send SNMP traps.
Community Name 1
Possible Settings: ASCII text entry, Clear
Default Setting: Public in ASCII text field
Specifies the first of two names that are allowed to access the objects in the FrameSaver
unit’s MIB. The community name must be supplied by an external SNMP manager
whenever the manager tries to access an object in the MIB.
ASCII text entry – Adds to or changes Community Name 1 (maximum 255 characters).
Clear – Clears Community Name 1.
Name 1 Access
Possible Settings: Read, Read/Write
Default Setting: Read/Write
Specifies the type of access allowed to the objects in the MIB. This is the type of access
allowed for external SNMP managers accessing MIB objects using Community Name 1.
Read – Allows read-only access (SNMP Get command). This includes all objects
specified as either read-only or read/write in the MIB RFCs.
Read/Write – Allows read and write access (SNMP get and set commands).
Community Name 2
Possible Settings: ASCII text entry, Clear
Default Setting: Clear
Specifies the second of two names that are allowed to access the objects in the
FrameSaver unit’s MIB. The community name must be supplied by an external SNMP
manager whenever the manager tries to access an object in the MIB.
ASCII text entry – Adds to or changes Community Name 2 (maximum 255 characters).
Clear – Clears Community Name 2.