Introducing the AW16G
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●Four-band EQ and dynamics processors on each
channel
Four-band full-parametric EQ and dynamics process-
ing is provided on virtually every channel. You can
recall the desired preset from the library, and use the
panel knobs and keys to quickly adjust the settings.
●Two high-quality multi-effect units are built-in
The two built-in effect units deliver a wide variety of
effects including spatial-type effects such as reverb
and delay, modulation type effects such as chorus
and flanger, and guitar-type effects such as distortion
and amp simulation. These effects can be used either
via send/return, or inserted into a desired channel.
■Recorder section●8-track simultaneous recording/16-track simulta-
neous playback
You can record multiple tracks of instruments one by
one, or set up multiple mics to record a drum set or a
live performance by an entire band. A stereo track for
direct mixdown of all 16 tracks is also provided, let-
ting you manage the multi-track audio and the two-
track mix as a single package of data.
For the multi-tracks as well as the stereo track, you
can use eight virtual tracks for each track. When
recording parts or during mixdown, you can switch
virtual tracks to record multiple takes, and select the
best take later.
●Versatile editing functionality
Audio data recorded on a track can be copied,
moved, or edited using a variety of commands. You
can make detailed edits, or even make radical
changes to the structure of the song by using the
same riff repeatedly or increasing the number of cho-
ruses.
“Time Compression” lets you compress or expand the
time axis of the audio data in a range of 50%–200%.
“Pitch Change” lets you modify the pitch in a range
of one octave upward or downward. You can use the
Undo function to reverse the results of as many as the
last fifteen editing operations.
●A variety of Locate methods, and auto punch-in/out
Seven locate points (start/end, relative zero, A/B, in/
out) and 99 markers can be assigned at any desired
point in the song, for quick access via Locate opera-
tions. Auto punch-in/out and A-B repeat playback
functions are also provided. The AW16G also has a
metronome that follows the tempo map.
●Sound Clip function
The Sound Clip function lets you record and play
back an input signal without affecting the recorder
tracks. You can use this as a sketch for your ideas for a
song or arrangement.
■Quick Loop Sampler sectionThe AW16G has a built-in pad-type sampler. You can
assign sixteen stereo waveforms to the four pads with
sample banks. Sampling uses the same 16-bit 44.1 kHz
high quality as recording. Audio tracks from the hard
disk, external input from the mixer, or WAV files from a
CD-ROM disc can also be loaded.
The timing at which each pad is pressed can be recorded
on a dedicated pad track, and edited later. Drum phrases
from the sample library can be assigned to pads, and you
can then record pad operations to use this function as a
simple rhythm machine.
The maximum polyphony is four stereo notes, and the
maximum playback time is a total of 44 seconds of stereo
for the entire Quick Loop Sampler.
■CD-RW driveA dedicated CD-RW drive (the CDRW16G, option) can
be installed in the AW16G. If this is installed, you can
produce an audio CD from the stereo tracks of the songs
recorded on the hard disk. Markers assigned within a
song can also be used as the track numbers of the CD.
You can even use advanced techniques such as assigning
more than one track number within a single song.
The CD-RW drive can also be used to backup/restore
songs, to play back audio CDs, and to load WAV data
from a CD-ROM.