53
Track recording
5

Using the dynamics library

The dynamics library contains dynamics settings suitable
for a variety of instruments. As for the EQ library, you can
use this to apply dynamics processing to an input chan-
nel while you record, or when you want to modify the
dynamics settings after recalling an input library.
1Press and hold the [INPUT SEL] key of the
input channel for which you want to use the
dynamics library, to access the INPUT SET-
TING popup window.
2Move the cursor to the DYN button in the
screen, and press the [ENTER] key.
The dynamics library will appear.
1List
This is the library list. The line surrounded by a dot-
ted line in the middle of the list is the data that is
selected for loading. When you turn the [DATA/
JOG] dial, the data in the list will scroll upward or
downward.
BRECALL button
Move the cursor to this button and press the
[ENTER] key to load the currently selected data.
CEXIT button
Move the cursor to this button and press the
[ENTER] key to close the popup window.
Tip!
Tip!
You can also access the dynamics library by pressing the
[DYN] knob of the Selected Channel section. For details,
refer to “Using libraries and scene memories” (
p. 73).
3Turn the [DATA/JOG] dial to select the library
that you want to use, and press the [ENTER]
key.
A popup window will ask you to confirm the library
recall operation.
4Move the cursor to the OK button and press
the [ENTER] key.
The selected dynamics library will be loaded.
5Move the cursor to the EXIT button and press
the [ENTER] key.
6If you want to adjust the dynamics settings,
turn the [DYN] knob of the Selected Channel
section.
Turning the [DYN] knob immediately after a library
has been recalled will simultaneously adjust multi-
ple dynamics parameters to control the dynamics
effect. (The result will depend on the library that
you select.)
Note
Note
If turning the [DYN] knob does not change the tone,
check whether dynamics may have been turned off for
that channel (
p. 93).
Tip!
Tip!
If necessary, you can also make detailed adjustments to
the individual dynamics parameters. For details, refer to
“Using libraries and scene memories” (
p. 73).
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