Creating Accompaniment Styles — Style Creator

Edit the Created Accompaniment Style

Change the Rhythmic Feel — Groove and Dynamics

These versatile features give you a wide variety of tools for changing the rhythmic feel of your created accompaniment style. The operations here apply to step 4 on page 109.

Groove

Use these to select the desired edit operation.

Executes the Groove operation. After the operation is completed, this button changes to [UNDO], letting you restore the original data if you’re not satisfied with the Groove results. The Undo function only has one level; only the previous operation can be undone.

A

F

Calls up the Style display and

 

 

B

G

lets you store the edited

C

H

accompaniment style data.

 

D

I

 

E

J

 

Determines the settings for each of the

Groove parameters (see the list below).

1

2

3

4

5

6

7

8

Groove parameters

Original Beat

Specifies the beats to which Groove timing is to be applied. In other words, if “8 Beat” is selected, Groove timing is

 

applied to the 8th notes; if “12 Beat” is selected, Groove timing is applied to 8th-note triplets.

 

 

Beat Converter

Actually changes the timing of the beats (specified in the ORIGINAL BEAT parameter above) to the selected value. For

 

example, when ORIGINAL BEAT is set to “8 Beat” and BEAT CONVERTER is set to “12,” all 8th notes in the section are

 

shifted to 8th-note triplet timing. The “16A” and “16B” Beat Converter which appear when ORIGINAL BEAT is set to “12

 

Beat” are variations on a basic 16th-note setting.

 

 

Swing

Produces a “swing” feel by shifting the timing of the back beats, depending on the ORIGINAL BEAT parameter above.

 

For example, if the specified ORIGINAL BEAT value is 8th notes, the Swing parameter will selectively delay the 2nd, 4th,

 

6th, and 8th beats of each measure to create a swing feel. The settings “A” through “E” produce different degrees of

 

swing, with “A” being the most subtle and “E” being the most pronounced.

 

 

Fine

Selects a variety of Groove “templates” to be applied to the selected section. The “PUSH” settings cause certain beats to

 

be played early, while “HEAVY” settings delay the timing of certain beats. The numbered settings (2, 3, 4, 5) determine

 

which beats are to be affected. All beats up to the specified beat —but not including the first beat — will be played early

 

or delayed (for example, the 2nd and 3rd beats, if “3” is selected). In all cases, “A” types produce minimum effect, “B”

 

types produce medium effect, and “C” types produce maximum effect.

 

 

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