Korg D3200 owner manual Moving to a different location

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2-2. Moving to a different location

Using the counter to move

(1)Select a page in which the counter is shown at the top of the display, such as the song page, Meter page, CH VIEW, or “Ch View” tab page.

(2)Click the location counter unit that you want to change (it will be enclosed by a frame).

(2)

(2)

(3)Turn the value dial (or use the +/– keys) to move to the new location.

Using the FF and REW keys to move

Moving to a point later in the song (fast-forward)

Press the FF key.

If you hold down the FF key during playback, you will move toward the end of the song. Playback will resume when you release the key.

If you hold down the FF key while stopped, you will begin moving toward the end of the song and will continue moving until you press another transport key (such as STOP or PLAY).

If you press the FF key during loop playback, loop playback will stop, and then the location will begin moving toward the end of the song.

Moving to a point earlier in the song (rewind)

Press the REW key.

If you hold down the REW key during playback, you will move toward the beginning of the song. Playback will resume when you release the key.

If you hold down the REW key while stopped, you will begin moving toward the beginning of the song and will continue moving until you press another transport key (such as STOP or PLAY).

If you press the REW key during loop playback, loop playback will stop, and then the location will begin moving toward the begin- ning of the song.

Moving to the beginning/end of the song

Moving to the beginning of the song

Hold down the STOP key and press the REW key to move to the beginning of the song.

Moving to the end of the song

Hold down the STOP key and press the FF key to move to the end of the song.

Using the Locate keys to move

You can register a specific location for each of the Locate keys, and move immediately to those locations by pressing the appropriate key.

You can register up to four locations in each song.

Use the one of the LOC 1/IN, LOC 2/OUT, LOC 3/TO, or LOC 4/END keys to register the locations.

In addition to recalling the registered locations, these keys are also used to specify locations for auto-punch recording (IN/OUT loca- tions) and track editing (editing range). For details on the func- tion of each locate key, refer to “19. LOC 1/IN, … LOC 4/END” (p.147).

Assigning locations to the Locate keys

(1)Move to the location that you want to register (store). Use the counter or the FF/REW keys to move to the desired location.

(2)Press the STORE key; the StoredTime dialog box will appear, allowing you to register the location.

If you decide to cancel, click the Exit button or press the STORE key once again.

(3)Press one of the LOC 1/IN, LOC 2/OUT, LOC 3/TO, or LOC 4/END keys to register this location to that key. The registration will be completed, and the dialog box will close.

You can register a Locate key to a location during playback or recording simply by performing step (2).

If you want to set a location precisely while viewing the waveform, refer to “2-3. Finding a precise location (SCRUB)” (p.40).

Moving to a location registered to a Locate key

While stopped or playing, press one of the LOC 1/IN, LOC 2/ OUT, LOC 3/TO, or LOC 4/END keys. You will move to the registered location.

Moving using assignable Marks

You can register Marks at specific locations and use them to move to the registered locations.

You can name each mark, to indicate locations within the song.

Up to one hundred marks can be registered per song.

In addition to their use for finding a registered location, the Marks are also used to divide tracks when you create an audio CD (p.80 “2. Disc At Once”).

Registering a mark

(1)Move to the location that you want to register. Use the counter or FF/REW keys to move.

(2)Press the STORE key, and the StoredTime dialog box will appear.

If you decide not to register the location, click the Exit button or press the STORE key once again.

(3)Press the MARK key to register the location as a mark. The dialog box will close.

Mark numbers are automatically re-assigned in numerical or- der starting at the beginning of the song.

(4)Verify that the mark was registered.

Press the MARK key and select the “EditMark” tab page, and verify that your new mark was registered.

During playback or recording, perform steps (2) – (4) to reg- ister a location as a Mark.

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Contents Page Important Safety Instructions Handling of the internal hard disk Data handlingIii RW drive Printing conventions in this ManualTable of Contents Mixer EffectsSession Drums Vii RecorderData Reference ViiiAppendices Specifications 174 More about drives and files 171Various lists 176 Before using the D3200 for the first time Power on/offPower-on Included itemsSetting the calendar Power-offPress the SYSTEM/MIDI key Click the Control tab Main features Parts and their function Functions LCD screen Connection exampleInput Main features Track digital multi-track recorderSession Drums Mixer scene memories, plus Midi control of mixer parametersCD-R/RW drive for creating backup disk and audio CDs What is ?Sophisticated digital editing tools Intuitive interface designed for ease-of-usePhantom power switch Parts and their functionTop panel Input 1, Input 2...INPUT 12 jacks60 -40 dBu mic input 13 1-16 key, 17-32 key 14 REC/PLAY keyCH on key Solo keyDirect keys Knob MatrixScrub key Mark keyLOOP, TRIGGER, Auto Punch indicators 37 REC/PLAY Mode keys40 HDD/CD access and Midi indicators On key, standby indicatorRear panel About the CD-R/RW drive Items and functions in the LCD screen ViewList button Scroll bar/scroll buttonsConfirmation button Radio buttonsSelecting the page mode Selecting and setting parametersBasic operation Switching between channels 1-16 Send and equalizerEditing effects Selecting a channelExamples of operation Connections Turn the D3200 onPlease note the following items before you begin ConnectionsAdjust the mix When the demo song ends, press the Stop keyListen to the demo song Press the Song key to access the Song Create a new songName the song Create the songConnect your audio sources to the mixer inputs Connect mics and instruments to the Input jacksConfirm the changes Connect a guitar to the guitar inputAssign the inputs to channels Press the EQ key to access the EQ/ATT tab Choose a channel Use the Knob Matrix to adjust the EQAdjust the EQ settings of channel Adding EQ and EffectsReverb&Delay in the Mono Applying effects to the input soundChoose an effect type Choose an effect programSetting the recording mode RecordingPreparations for recording Normal Select the recording statusPlayback Start recordingOverdubbing Arm track 2 for recordingPress the EQ key to access the EQ/ATT tab Applying effects and EQ to individual channelsApplying EQ to each channel/track Adjusting the pan Selecting a master effectSelect a track for EQ Select an effect programAdjusting the Master Effect 1 Send amount for each track Checking and adjusting the master effectAdjust the send amount of each track Adjust the return form the master effectsMake the desired adjustments, and then press the Stop key Set the meters to display the post fader levelsApplying an effect to the master bus Final Effect Choose a final effectWhen you‘re done adjusting the master EQ, press the Stop key Applying EQ to the master bus Master EQAdjust the recording level Recording the master trackSpecify a virtual track Arm the master track for recordingWriting to a CD Saving your songSelecting/creating a song Creating a new songUsing the name library Renaming a songSelecting a song Selecting a song from the song listSwitching the counter display Switching the information display areaLocation Mixer Effects Session Drums RecorderMoving to a different location Using the Mark keys to move Moving to the location assigned to a markDeleting a mark Session Drums RecorderFinding a precise location Scrub Finding a zero-cross pointPress the Scrub key to display the Scrub Song editing procedure Song editingCopying a song Moving a songInputting audio to the mixer Analog inputProtecting a song Saving a songUsing the tuner Inputting the digital audio signal from a MD or DAT Audio outputs from the mixerDigital input Sub inputMixer settings Adjusting the volumeAdjusting the pan EQ EqualizerEQ library Storing and recall- ing EQ settings PairingMaster EQ Group settings Monitor settingsFader groups CH on groupsAdjusting the cue level Solo settingsMuting a channel Mixer Setup Storing a mixer setupClick the Yes button or press the panel YES key to save Storing/recalling a scene Storing a sceneRecalling a scene Renaming a sceneSpecifying parameters that will be disabled for all scenes Editing and overwriting a sceneControlling scenes via Midi Midi outputAutomation Scene automationEvent automation When you play back the song, event recording will begin Playing back the eventsEditing events Turn Automation on RecHow DSP power is allocated to the effects Number of effects and DSP power for each variety of effectEffect type and size Using insert effects Using master effectsUsing the final effect Applying insert effects during recordingEditing the effects Editing the effect parametersStoring an effect program For an insert effectUsing external effects Using a pedal or Midi to control an effectControlling effects from an external device Select the effect that you want to controlListening to drum patterns Creating a drum track for an entire song Pattern MapIf you’ve selected Metronome as the group D3200 contains 756 drum patterns →p.176 Drum Pat- tern ListRecording with Session Drums Recording additional tracks as you listen to the drum trackRecording patterns on a track Auditioning the pattern mapEditing a drum kit Selecting a drum kitRecording directly to the master track Editing the sound of a drum kitPattern maps Creating a pattern mapTurn the Click Monitor button off normal display List, select highlightTempo Editing a pattern mapTempo track Song Guide functionChanging the tempo during the song Tap tempoRecording Pattern map tempoBasic recording Bounce recordingSwitching virtual tracks Trigger recordingUsing a foot switch for manual punch-in/out Manual punch-in/outAuto punch-in/out Creating a master track Loop recordingSong Locate Mixer Effects Session Drums Playback Normal playbackLoop playback Track editing procedures Track editingPlaying back an album CD project Copy a track CopyTrkUsing the clipboard to copy data to another song Insert blank space InsertTrk Erase a track EraseTrk Delete a track DeleteTrkDeleting track data Deleting all data of a trackExchange tracks SwapTrk Reverse a track ReverseTrkOptimizing a track OptimizeTrk Expand/compress a track ExpCmpTrkSelect the expansion/compression mode Copying to a virtual trackSelect the copy-source virtual track Verify the copy-destinationExchange two entire tracks SwapWholeTrk Fade-in/fade-out FadeTrkSwapping entire tracks Creating a fade-inCreating a fade-out Specify the region where you want to erase punch Noise Eliminating noise NoiseReductionErasing punch noise ErasePunchNoise Select NoiseReductionNaming a track Track At OnceErase a silent region EraseSilence Disc At Once Album CD ProjectWrite the song Finalize the discSong Locate Mixer Effects Session Drums Recorder Specify the size of the gaps between each trackAudition the Album CD Project Check the CD by playing it back on an audio CD playerRipping a CD Creating a live CDCreate a master track for this song Edit the album CD project. Figure EBacking up and restoring Backing upBacking up 1 Song Execute the backup When backing up to CD-R/RWWhen backing up to the PC drive Backing up All DataRestoring backed-up data Audio files Importing an audio fileImporting an audio track into the beginning of a track Exporting an audio file Importing an audio file into the middle of a trackExporting an audio file Using D32XD and D16XD data Using D3200 data on a different modelUsing data from a different model on the D3200 Drive and data compatibility with the Digital RecordingSpecifying the drive size Specifying the PC drive sizeRenaming a song drive Checking the hard diskFormatting the hard disk Creating a system recovery To keep only the audio data that you are actually usingLoad system Drive capacityPC drive Checking, renaming, or deleting filesDeleting the Undo data Sharing event dataSaving/loading Windows users Windows Me/2000 or laterMacintosh users Mac OS9.0.4 or later Using Midi Midi connectionsMidi messages used by D3200 Using Midi to control the mixer Synchronizing two D3200 unitsDownloading the operating system Upgrading the systemClickPoint Calibration dialog box will appear Press the panel Enter keyCounter Counter displayTime Disp Type dialog box Using the name library RenameEditing a name Meter/Track View100 2a. CH INPUT/SubMixer 1012b. PAIR/GROUP 1022b-1. Channel Pair 2b-2. Fader Group2c. FADER/PAN/AUTOMATION 1032c-1. Fader Pan 2c-2. Automation104 2c-3. Event List105 2c-4. Edit Scene106 2c-5. Scene Filter2c-6. Mixer View 2d. EQ/ATT/PHASE 1072d-1. EQ/ATT 2d-2. EQ Library2d-3. Phase 1082d-4. Master EQ 2e. Send EFF/AUX/REC 1092f. SOLO/MONITOR 1102e-5. Rec Send 2f-1. Solo2g. Mixer Setup 1112f-2. Monitor 2f-3. Cue Level112 Ch ViewChannel Routing View 3a. Rename113 Effect Routing114 Insert EFFEffects that can be used simultaneously Techniques for assigning effects115 Master EFF1Effect program selection PAN 116Master EFF2 Final EFF117 118 119 120 Disk UtilityHDD, CD 121 122 Edit PC FileBackup Restore123 Restore destination 124Album CD Project Other data files125 126 Virtual TrackMaster Track Edit Track127 CopyTrk128 Wave dialog box129 InsertTrkEraseTrk DeleteTrk130 SwapTrkReverseTrk A3.WAVE131 OptimizeTrkExpCmpTrk A4. Wave132 CopyWholeTrkSwapWholeTrk A3. VirtualA3. Mode 133FadeTrk NormalizeTrk134 NoiseReductionErasePunchNoise Before execution After execution135 Import FileEraseSilence 136 Export File11. CD 13711a. Album CD 13811b. Track at once 13911c. CD Player 140WAV Undo 141Calib 142 143 Drums Track Mixer144 Pattern MapMark 145Tempo Track 146 ZoomRec Mode LOC 1/IN, … LOC 4/ENDMixer Navigation Tools 147148 Play/Stop Mode Transport keys149 Category Reverb&Delay 150Category Modulation&Pitch Category Dynamics&Filter151 Category SFX&etcCategory Multi About the effect algorithms Stereo-type152 C/R Delay Stereo/Cross Delay10 St. Multitap Delay Stereo Multitap Delay 15311 St.Modulation Dly Stereo Modulation Delay Auto Panning Delay154 Stereo Phaser 155Stereo Flanger Stereo Vibrato156 Stereo TremoloStereo Expander 19 St.Pitch Shifter Stereo Pitch Shifter157 Stereo LimiterStereo Gate Stereo Filter158 Multiband LimiterCategory SFX&etc SFX/Etc effects Talking ModulatorMonaural-type 159Rotary Speaker Mono Reverb Room160 161 162 Mono Wah49 Mn.Ring Modulator Mono Ring Modulator Tube Pre Amp Sim Tube PreAmp Simulator163 164 165 Key does not function when pressed 166167 Audio filesStartup 168 169 170 Drives 171CD-R/RW drive PC USB driveAudio CDs and files 172Playing an audio CD Creating an audio CD173 LoadingWAV-format audio files Files on the PC USB drive PC files174 Recorder sectionMidi functionality General175 InputDrum Pattern List 176EQ Library List Name Library ListDemo Song List 177178 179 180 181 182 183 Virtual trackWord clock XLR jackIndex 184185 CD-RWREC/PLAY Mode 186187 USB188 Midi implementation chart 189Korg INC
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