GEBRUIKERSHANDLEIDING

Function

Command

Decimal

Hexadecimal

1

Horiz. Line

ESC * c 1 G

27 42 99 49 71

1B 2A 63 31 47

2

Vert. Lines

ESC * c 2 G

27 42 99 50 71

1B 2A 63 32 47

3

Diagonal Lines

ESC * c 3 G

27 42 99 51 71

1B 2A 63 33 47

4

Diagonal Lines

ESC * c 4 G

27 42 99 52 71

1B 2A 63 34 47

5

Square Grid

ESC * c 5 G

27 42 99 53 71

1B 2A 63 35 47

6

Diagonal Grid

ESC * c 6 G

27 42 99 54 71

1B 2A 63 36 47

Print pattern

 

 

 

Solid Black

ESC * c 0 P

27 42 99 48 80

1B 2A 63 30 50

Erase (Solid White Area Fill)

ESC * c 1 P

27 42 99 49 80

1B 2A 63 31 50

Shaded Fill

ESC * c 2 P

27 42 99 50 80

1B 2A 63 32 50

Cross-hatched Fill

ESC * c 3 P

27 42 99 51 80

1B 2A 63 33 50

User defined

ESC * c 4 P

27 42 99 52 80

1B 2A 63 34 50

Current Pattern

ESC * c 5 P

27 42 99 53 80

1B 2A 63 35 50

Brother-defined Shading Fill

ESC * c 130 P

27 42 99 49 51 48 80

1B 2A 63 31 33 30 50

 

(64 steps, original)

 

 

 

Define Pattern

ESC * c # W

1B 2A 63 ## 51

27 42 99 ## 87

 

 

(#: byte)

 

 

User-defined Pattern Control

 

 

 

Delete All

ESC * c 0 Q

1B 2A 63 30 51

27 42 99 48 81

Delete Temporary

ESC * c 1 Q

1B 2A 63 31 51

27 42 99 49 81

Delete Current Pattern

ESC * c 2 Q

1B 2A 63 32 51

27 42 99 50 81

Make Temporary

ESC * c 4 Q

1B 2A 63 34 51

27 42 99 52 81

Make Permanent

ESC * c 5 Q

1B 2A 63 35 51

27 42 99 53 81

Set Pattern Reference Point

 

 

 

Print Direction Oriented

ESC * p 0 R

1B 2A 70 30 52

27 42 112 48 82

Logical Page Oriented

ESC * p 1 R

1B 2A 70 31 52

27 42 112 49 82

Appendix–42