Manuals / Brands / Photography / Camcorder Accessories / ION / Photography / Camcorder Accessories

ION Ion - page 427

1 440
Download 440 pages, 13.37 Mb
Contents
Main Page Table of Contents Introduction . . . . . . . . . . . . . . . . . . . . . . . . . .1 Chapter 1 System Overview . . . . . . . . . . . . . . . . . . . . . 9 Chapter 2 System Basics . . . . . . . . . . . . . . . . . . . . . .17 Chapter 3 Managing Show Files . . . . . . . . . . . . . . . . .49 Chapter 4 Patch. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Chapter 5 Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . .95 Chapter 6 Basic Manual Control . . . . . . . . . . . . . . . . 111 Chapter 7 Using Groups . . . . . . . . . . . . . . . . . . . . . . 133 Chapter 8 Storing and Using Palettes . . . . . . . . . . . .139 Chapter 9 Storing and Using Presets . . . . . . . . . . . .151 Chapter 11 Chapter 10 Using Fan . . . . . . . . . . . . . . . . . . . . . . . . .159 Chapter 12 Using Mark . . . . . . . . . . . . . . . . . . . . . . . . 191 Chapter 13 Using Filters . . . . . . . . . . . . . . . . . . . . . . . 199 Chapter 14 Working with Multiple Cue Lists . . . . . . . . 203 Chapter 16 Chapter 15 Multipart Cues. . . . . . . . . . . . . . . . . . . . . . 211 Chapter 17 Advanced Manual Control. . . . . . . . . . . . .227 Chapter 19 Chapter 18 Using Park . . . . . . . . . . . . . . . . . . . . . . . .235 Chapter 20 Storing and Using Submasters . . . . . . . . .257 Chapter 22 Chapter 21 Using About . . . . . . . . . . . . . . . . . . . . . . .267 Chapter 23 Storing and Using Snapshots . . . . . . . . . .283 Chapter 25 Chapter 24 Storing and Using Macros. . . . . . . . . . . . .287 Chapter 26 Virtual Media Server . . . . . . . . . . . . . . . . .311 Appendix B Appendix A Chapter 28 Appendix C Multi-console and Synchronized Backup . 357 Appendix F Appendix E Appendix D Page Introduction Using this Manual WARNING: Register Your Ion Help from ETC Technical Services Americas United Kingdom Asia Germany Important Concepts Channel = Fixture Output Record Target Move Instruction Parameters and Parameter Categories Tracking vs. Cue Only Move Fade Block vs. Assert Live and Blind HTP vs. LTP HTP LTP Other Reference Materials Help System Online Eos Family (Eos Ti, Eos, Gio and Ion) User Forums 1 Chapter 1 System Overview System Components Page Console Geography 1 Terminology Littlites Dimming Littlites Cleaning Ion Outputting DMX Console Capacities Page 2 Chapter 2 System Basics Setting Up the Hardware 2 Power Power Up the Console Power Down the Console Your First Interaction Single Monitor Configuration Page The Central Information Area (CIA) Parameter Display Browser Collapse/Expand the CIA 2 Lock the CIA Favorite CIA Display Locking the Facepanel Using the Browser Virtual Keyboard 2 Fader Module Using Direct Selects Selecting Channels with Direct Selects Direct Selects Direct Selects in Flexi Mode 2 Clear Functions Reset System vs Clear Show Reset Patch vs Clear Patch Display Control and Navigation Opening and Closing Displays From the browser From the hardkeys From the LCD softkeys 2 Selecting Displays Moving Displays Scrolling within a Display Expanding Displays Zooming Displays 2 Graphical User Interface (GUI) Display Conventions Indicators in the Live/Blind Display Conventionals Moving Lights or Multi-parameter Devices Color indicators 2 Text Indicators in live/blind Page Page Using Flexichannel Flexichannel with Timing View Channels 2 Indicators in the Playback Status Display Color indicators Text indicators Page 2 Using [Format] Summary View Table View or 2 Spreadsheet (Blind Only) Playback Status Display Page Page 2 Encoders Encoder Navigation Locking the Encoders Encoders in Blind Flexi Encoders Moving Light Controls ML Controls 2 Using Softkeys Context Sensitive Softkeys Changing Softkey Pages Page 3 Chapter 3 Managing Show Files Create a New Show File Open an Existing Show File 3 Selective Partial Show Opening 3 Partial Patch Opening Merging Show Files 3 Partial Patch Merging Printing a Show File Page 3 Saving the Current Show File Using Quick Save Using Save As Importing Show Files Exporting a Show File Deleting a File File Manager 4 Chapter 4 Patch About Patch 4 Displays Status in the Patch Display Flexichannel Views in Patch Labeling 4 Patching Conventional Fixtures Patching By Channel Range Patching Patching By Address Using Output Address vs Port/Offset Replace Helpful Hints {Address} [n] [/] 4 Dimmer Doubling Moving and Copying Channels Swapping Channels Unpatch a Channel Deleting Channels 4 Using {Offset} in Patch Creating multi-part and compound channels Using the Scroller/Wheel Picker and Editor Using the Picker 4 Using the Editor Creating a new scroll or wheel 4 Editing a copy of a scroll or wheel Scroller Fan Curves Calibrating a Scroller Using the Encoders 4 Scroller Calibration Column Calibrating a Scroller Using the ML Display 4 Patching Moving Lights, LEDs, and Accessories Display Pages in Patch {Patch} Display and Settings 4 {Attribute} Display and Settings 4 {Database} Display and Settings Adding Keywords in Patch 4 Deleting Keywords from the Database Using Device List Dimmer List for CEM+, CEM3, and FDX 2000 4 RDM Device List 4 Patching Discovered Dimmers and RDM Devices Errors and Warnings 4 Detaching Devices Clearing the Patch Reset Patch Fixture Creator Creating a New Fixture Name New Fixture Add parameters 4 Define Parameters 4 Range editing a parameter Lamp Controls Page Snap Parameters Page 5 Chapter 5 Setup Opening Setup Show Show Settings 5 Fader Configuration 5 Cue Settings Show Control 5 Partitions Desk {Record Defaults} {Manual Control} 5 {Face Panel} {Face Panel Keypad} 5 {Displays} {PDF File Settings} {Brightness Settings} {Fader Wing Config} 5 {RFR Settings} {Trackball Settings} Page 6 Chapter 6 Basic Manual Control Selecting Channels Select Channels From the Keypad See Using Flexichannel on page 36. Selecting Channels from Faders Using Groups as a Channel Collector 6 [Next] and [Last] Offset Setting Intensity Level Wheel 6 Manual Control of Non-intensity Parameters (NPs) Parameter Display Setting Parameters with the Keypad Adjusting Parameters Using + and - Setting Non-intensity Parameters with the Encoders 6 Encoder LCD screen Encoder softkeys 6 Multiple Encoder Control Form Control Image Control Shutter Control Color Control Custom Control Using the Color Picker Page 6 Home Select Last Multiple Intensity Channels 6 Lamp Controls Using +% and -% Channel Intensity Non-intensity Parameters 6 Remainder Dim Highlight and Lowlight Lowlight Preset 6 Temporary Highlight Level Highlight/Lowlight Rem Dim Sneak 6 Flip Channel Check Address at Level Address Check Flash Flash On & Flash Off Using {Move To} 7 Chapter 7 Using Groups Recording Groups Live Ordered Channels 7 Offset Editing and Updating Groups in Live Selecting Groups Deleting Groups Group List Open the Group List Ordered View and Numeric View Editing Groups from the Group List Page Page 8 Chapter 8 Storing and Using Palettes About Palettes Palette Types Intensity Palettes Focus Palettes Color Palettes Page Storing Palettes Live Storing Palettes with [Record] 8 Selective Storing Palettes with [Record] Storing Palettes with [Record Only] Using Filters with Palettes 8 Recalling Palettes Editing Palettes Live Rerecord Update 8 Editing Palettes in Blind Entering Blind Palette from Live View palettes from blind Editing in Blind Editing Palettes in Spreadsheet View Editing Palettes in List View 8 Deleting Palettes Removing Channels from a Palette Using By Type Palettes Storing a By Type Palette Editing By Type Palettes in Blind Updating By Type Palettes 9 Storing and Using Presets Storing Presets Live Storing Presets Using [Record] 9 Storing Presets using [Record Only] Preset Options {Absolute} {Locked} Recalling Presets 9 Editing Presets Live Rerecord Update Using the Preset List Opening the Preset List Move To Copy To 9 Editing Presets in Blind Editing in Table View Editing in Spreadsheet View Deleting Presets Removing Channels from a Preset 10 Chapter 10 Using Fan About Fan Fanning Parameter Data Fan From the Command Line Page Page 11 Chapter 11 Working with a Single Cue List Basic Cueing Cue Numbering 11 Recording Cues in Live Page 11 Using Selective Store Using a Positive Selective Store Using a Negative Selective Store Using [Cue Only / Track] In Track Mode In Cue Only Mode 11 Timing Setting Cue Level Timing Manual Timing at a Cue Level Non-intensity Parameter Category Timing 11 Delay Time [Time][/] Discrete Channel or Parameter Timing 11 Assigning Cue Attributes Follow/Hang Link/Loop 11 Rate Curve Label Clearing Cue Attributes Flags Block At a cue level At a Channel or Parameter Level 11 Assert AllFade Mark Preheat Using External Links Removing a trigger: 11 Modifying Cues Live Using [At] [Enter] Record and Record Only [+] Move To 11 [Update] Update Dialogue Box Default Update Modes Updating to References Updating Without References (Make Absolute) 11 Update Break Nested Using Cue Only/Track Using Trace Updating the Current Cue Updating a Source Cue Updating a Non-Active Cue Update [Thru] Page Recording and Editing Cues from Blind To Live From Blind 11 From Summary or Table Views From the Cue Spreadsheet Replace With Move To Using Encoders in Blind 11 Deleting Cues In Track Mode In Cue Only Mode Page 12 Chapter 12 Using Mark AutoMark Conditions Triggering an AutoMark Allowing a Live Move AutoMark and Timing 12 Referenced Marks Setting Referenced Mark Flags Mark Display Indicators Applying Flags as Channels are Marked Removing Referenced Marks 12 Mark Earliest Mark Symbols Reference Marks and Timing Mark Time Page Page Record Filters 13 Partial Filters Removing Filters Storing Data with Record Filters Page 14 Chapter 14 Working with Multiple Cue Lists Recording to a New Cue List Make Manual Using Assert 14 At a Cue Level At a Cue List Level At a Channel Level Using AllFade Changing the Active Cue List 14 Using [Go To Cue] with Multiple Cue Lists Using Go To Cue 0 [Go To Cue] [0] & [Load] Using Go To Cue Out Using the Cue List Index Open the Cue List Index 14 Cue List Attributes HTP/LTP Independent Solo Mode Fader type Background Edit 15 Multipart Cues About Multipart Cues Record a Multipart Cue in Live Creating a New Multipart Cue in Live Build part-by-part Build parts from cue end state 15 Setting Multipart Cue Attributes Using Update in Live Storing a Multipart Cue in Blind Changing a Single Part Cue to a Multipart Cue Changing a Multipart Cue to a Standard Cue Deleting a Part from a Multipart Cue 16 Cue Playback Introduction to Playback Playback Controls 16 Selected Cue Live / Blind In Live In Blind Out-of-Sequence Cues Go To Cue Go To Cue Timing 16 Other Go To Cue options Slider Module Assigning Faders With Auto Playback Enabled Assigning Playback Faders Manually Changing Fader Pages Playback Fader Controls Go and Stop/Back Using [Go] Using [Stop/Back] Using Blackout Using Manual Control Manual Timing Control 16 Manual Intensity Override Manual Override Using Assert (Playback Button) Using Timing Disable Using Freeze 16 Using Stop Effect Releasing Content From a Fader Using Rate Override Manual Master Cue Lists 17 Chapter 17 Advanced Manual Control Using [Copy To] 17 Using [Recall From] Using {Make Null} In Live In Blind 17 Using {Make Manual} Using {Make Absolute} Using {Query} 17 Using [Capture] Using [Undo] Command History 18 Chapter 18 Using Park Using Park Park Display Parked Values in Live 18 Scaled Parked Values in Live Parked Addresses in Live Park Values from the Park Display 19 Chapter 19 Creating and Using Effects About Effects The Effect List 19 Effects Editor Page 19 Using Encoders with the Effect Editor Effect Status Display 19 Step Effects Program a Step Effect 19 Absolute Effects 19 Program an Absolute Effect Multiple Intensity HTP Effects Relative Effects Focus Effects Page Define a Pattern Shape Program a New Relative Effect 19 Apply an Existing Effect Recording an Effect in a Cue Editing Effects Live Stop an Effect Deleting an Effect Effects on Submasters Configuring an Effect Submaster Recording an Effect to a Submaster Running an Effect from a Submaster 19 Delaying Effects Page 20 Chapter 20 Storing and Using Submasters About Submasters Recording a Submaster 20 Submaster Displays Additive, Inhibitive, or Effectsub Proportional vs. Intensity Master Proportional submasters HTP vs. LTP Exclusive Submasters Priority Independent 20 Shield Restore Submaster Background State Changing Fader Pages On Fader Wings On the Slider Module 20 Loading Submasters On Fader Wings On the Slider Module Updating a Submaster Releasing Content From a Submaster Deleting a Submaster 20 Using Bump Button Timing With Submasters Controlling Subfades Manually Submaster List Editing Submasters 21 Chapter 21 Using About About [About] 21 [About] About System About Channel 21 About Address Page Page 21 About Cue About IFCB Palettes About Presets About Groups About Curves About Effects 22 Chapter 22 Storing and Using Curves About Curves Creating and Editing Curves Editing Curves Using the Keypad Using the curve display Clearing the curve 22 Applying a Curve To Channels In Patch To Cues To Scroller Fans Delete a Curve Page 23 Chapter 23 Storing and Using Snapshots About Snapshots Recording Snapshots 23 Recalling Snapshots Editing Snapshots Deleting Snapshots Page 24 Chapter 24 Storing and Using Macros About Macros Store a Macro from Live Using the [Learn] key 24 Macro Editor Display 24 Create a New Macro from the Display 24 Edit an Existing Macro Play a Macro Stop a Macro Delete a Macro 25 Chapter 25 Using Magic Sheets Page 25 Magic Sheet Display Magic Sheet List Display Tools 25 Navigating a Magic Sheet Multi-Touch Gestures Keyboard Shortcuts Creating and Editing Magic Sheets Quick Save 25 Layout Tools Edit Mode Zoom Alignment 25 Ordering Magic Sheet Object Library MS Objects Page 25 Fixture Symbols Images Background Settings Exporting and Importing Magic Sheets MS Object Properties Editing Objects on the Magic Sheet Page Page Page About Virtual Media Server Media Content Importing Media Content 26 Exporting Media Content Patching the Virtual Media Server and Layers 26 Creating a Pixel Map Page 26 Working with the Virtual Media Server Server Channel Controls Layer Channel Controls Page Page Page 26 Effect Layers Types of Effects 26 Pixel Mapping in a Multi-Console System Steps for Configuring a Multi-Console System 26 Synchronizing Media Archives Page Page About User ID Data shared between Eos Family devices with the same User ID Data specific to the Eos Family device, regardless of User ID Data identical between all Eos Family devices, regardless of User ID Assigning User ID Using Partitioned Control About Partitioned Control How to Use Partitions Setting Up Partitioned Control Partition List Page Using Partitions Partitions in Playback Flexichannel in Partitioned Control A Appendix A Eos Configuration Utility What the Utility Does Eos Configuration Utility Reference Starting Screen Primary Backup Page General Settings Page Calibrate ETC External Touchscreens Monitor Arrangement A Software Update Network Settings Local Area Connection Status Obtain an IP Automatically IP Address A Subnet Mask Gateway Physical Address Enable Remote Power On/ Off Output Protocols A Interface Protocols DHCP Service Learn Network Devices Update Service (TFTP) A Time Service (SNTP) Maintenance and Diagnostics Deep Clear Page Page Page Face Panel Test A Buttons RPU Face Panel Buttons Local I/O Local DMX Outputs Show Control Gateway RFR USB RFR Settings High Frequency Channel Network ID B Appendix B Facepanel Shortcuts Facepanel and Displays Operations Page Page C Appendix C Multi-console and Synchronized Backup Definition of terms Multi-console setup Designate Primary DHCP Server Change Device Name Backup Auto Switch C Network Type Change IP Address User ID and multi-console features Data shared between Ion devices with the same User ID Data specific to the Ion device, regardless of User ID Data identical between all Ion devices, regardless of User ID Multi-console backup Synchronized Backup Setting up Synchronized Backup Page C Backup Scenarios Console and console RPU and console Remote Software Installation Remote Power On/Off C Mirror Mode Using Mirror Mode on a Client without a Dongle Configuring Mirror Mode Displays Exiting Mirror Mode Shutdown/Start Up in Mirror Mode Macros D Appendix D Using the RPU and RVI RPU Overview Remote Processor Unit (RPU) D Start Up Software Configuration Basic Use Guidelines RVI3 and RVI Overview Remote Video Interface 3 (RVI3) D RVI3 Start Up Remote Video Interface (RVI) Electrical Specification Page D RVI Start Up Basic Use Guidelines for RVI3 and RVI Displays Button Configuration Page E Appendix E Remote Control Remotes Overview Phone Remote Phone Remote Functions Phone Remote Connector Radio Focus Remote (RFR) Handheld Remote E Base Station Receiver USB Ethernet Console Section Mode Change Frequency and ID Setting E Basic Use Guidelines Keypad Function LCD General Layout Thumbwheels Recharge the Handheld Battery Remotes Enabled/Disable Remotes Enabled/Disable Via a Macro E RFR Operation Modes Channel Check Mode Park Mode Live Mode E Playback Mode Patch Mode E Technical Specifications Base Station Receiver Handheld Transmitter Page F Appendix F Universal Fader Wings 1 x 20 Setup 2 x 10 and 2 x 20 Setup Rules of Connection Rule One Page F Attach fader wing array to Ion Connect Universal Fader Wing(s) to Console with USB Cable User Guidelines for Fader Wings Fader Wing Interaction With Ion 1x20 2x10 or 2x20 Multiple wings connected F Using the Buttons Loading Faders Fader Wing Paging Using the Faders Index Symbols A B C Page D E F G H I K L M Page N O P Page Q R S Page T U V W