Main
Page
Table of Contents
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . .1
Chapter 1
System Overview . . . . . . . . . . . . . . . . . . . . . 9
Chapter 2
System Basics . . . . . . . . . . . . . . . . . . . . . .17
Chapter 3
Managing Show Files . . . . . . . . . . . . . . . . .49
Chapter 4
Patch. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Chapter 5
Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . .95
Chapter 6
Basic Manual Control . . . . . . . . . . . . . . . . 111
Chapter 7
Using Groups . . . . . . . . . . . . . . . . . . . . . . 133
Chapter 8
Storing and Using Palettes . . . . . . . . . . . .139
Chapter 9
Storing and Using Presets . . . . . . . . . . . .151
Chapter 11
Chapter 10
Using Fan . . . . . . . . . . . . . . . . . . . . . . . . .159
Chapter 12
Using Mark . . . . . . . . . . . . . . . . . . . . . . . . 191
Chapter 13
Using Filters . . . . . . . . . . . . . . . . . . . . . . . 199
Chapter 14
Working with Multiple Cue Lists . . . . . . . . 203
Chapter 16
Chapter 15
Multipart Cues. . . . . . . . . . . . . . . . . . . . . . 211
Chapter 17
Advanced Manual Control. . . . . . . . . . . . .227
Chapter 19
Chapter 18
Using Park . . . . . . . . . . . . . . . . . . . . . . . .235
Chapter 20
Storing and Using Submasters . . . . . . . . .257
Chapter 22
Chapter 21
Using About . . . . . . . . . . . . . . . . . . . . . . .267
Chapter 23
Storing and Using Snapshots . . . . . . . . . .283
Chapter 25
Chapter 24
Storing and Using Macros. . . . . . . . . . . . .287
Chapter 26
Virtual Media Server . . . . . . . . . . . . . . . . .311
Appendix B
Appendix A
Chapter 28
Appendix C
Multi-console and Synchronized Backup . 357
Appendix F
Appendix E
Appendix D
Page
Introduction
Using this Manual
WARNING:
Register Your Ion
Help from ETC Technical Services
Americas United Kingdom
Asia Germany
Important Concepts
Channel = Fixture
Output
Record Target
Move Instruction
Parameters and Parameter Categories
Tracking vs. Cue Only
Move Fade
Block vs. Assert
Live and Blind
HTP vs. LTP
HTP
LTP
Other Reference Materials
Help System
Online Eos Family (Eos Ti, Eos, Gio and Ion) User Forums
1
Chapter 1
System Overview
System Components
Page
Console Geography
1
Terminology
Littlites
Dimming Littlites
Cleaning Ion
Outputting DMX
Console Capacities
Page
2
Chapter 2
System Basics
Setting Up the Hardware
2
Power
Power Up the Console
Power Down the Console
Your First Interaction
Single Monitor Configuration
Page
The Central Information Area (CIA)
Parameter Display
Browser
Collapse/Expand the CIA
2
Lock the CIA
Favorite CIA Display
Locking the Facepanel
Using the Browser
Virtual Keyboard
2
Fader Module
Using Direct Selects
Selecting Channels with Direct Selects
Direct Selects
Direct Selects in Flexi Mode
2
Clear Functions
Reset System vs Clear Show
Reset Patch vs Clear Patch
Display Control and Navigation
Opening and Closing Displays
From the browser
From the hardkeys
From the LCD softkeys
2
Selecting Displays
Moving Displays
Scrolling within a Display
Expanding Displays
Zooming Displays
2
Graphical User Interface (GUI) Display Conventions
Indicators in the Live/Blind Display
Conventionals
Moving Lights or Multi-parameter Devices
Color indicators
2
Text Indicators in live/blind
Page
Page
Using Flexichannel
Flexichannel with Timing
View Channels
2
Indicators in the Playback Status Display
Color indicators
Text indicators
Page
2
Using [Format]
Summary View
Table View
or
2
Spreadsheet (Blind Only)
Playback Status Display
Page
Page
2
Encoders
Encoder Navigation
Locking the Encoders
Encoders in Blind
Flexi Encoders
Moving Light Controls
ML Controls
2
Using Softkeys
Context Sensitive Softkeys
Changing Softkey Pages
Page
3
Chapter 3
Managing Show Files
Create a New Show File
Open an Existing Show File
3
Selective Partial Show Opening
3
Partial Patch Opening
Merging Show Files
3
Partial Patch Merging
Printing a Show File
Page
3
Saving the Current Show File
Using Quick Save
Using Save As
Importing Show Files
Exporting a Show File
Deleting a File
File Manager
4
Chapter 4
Patch
About Patch
4
Displays
Status in the Patch Display
Flexichannel Views in Patch
Labeling
4
Patching Conventional Fixtures
Patching By Channel
Range Patching
Patching By Address
Using Output Address vs Port/Offset
Replace
Helpful Hints
{Address} [n] [/]
4
Dimmer Doubling
Moving and Copying Channels
Swapping Channels
Unpatch a Channel
Deleting Channels
4
Using {Offset} in Patch
Creating multi-part and compound channels
Using the Scroller/Wheel Picker and Editor
Using the Picker
4
Using the Editor
Creating a new scroll or wheel
4
Editing a copy of a scroll or wheel
Scroller Fan Curves
Calibrating a Scroller Using the Encoders
4
Scroller Calibration Column
Calibrating a Scroller Using the ML Display
4
Patching Moving Lights, LEDs, and Accessories
Display Pages in Patch
{Patch} Display and Settings
4
{Attribute} Display and Settings
4
{Database} Display and Settings
Adding Keywords in Patch
4
Deleting Keywords from the Database
Using Device List
Dimmer List for CEM+, CEM3, and FDX 2000
4
RDM Device List
4
Patching Discovered Dimmers and RDM Devices
Errors and Warnings
4
Detaching Devices
Clearing the Patch
Reset Patch
Fixture Creator
Creating a New Fixture
Name New Fixture
Add parameters
4
Define Parameters
4
Range editing a parameter
Lamp Controls
Page
Snap Parameters
Page
5
Chapter 5
Setup
Opening Setup
Show
Show Settings
5
Fader Configuration
5
Cue Settings
Show Control
5
Partitions
Desk
{Record Defaults}
{Manual Control}
5
{Face Panel}
{Face Panel Keypad}
5
{Displays}
{PDF File Settings}
{Brightness Settings}
{Fader Wing Config}
5
{RFR Settings}
{Trackball Settings}
Page
6
Chapter 6
Basic Manual Control
Selecting Channels
Select Channels From the Keypad
See Using Flexichannel on page 36.
Selecting Channels from Faders
Using Groups as a Channel Collector
6
[Next] and [Last]
Offset
Setting Intensity
Level Wheel
6
Manual Control of Non-intensity Parameters (NPs)
Parameter Display
Setting Parameters with the Keypad
Adjusting Parameters Using + and -
Setting Non-intensity Parameters with the Encoders
6
Encoder LCD screen
Encoder softkeys
6
Multiple Encoder Control
Form Control
Image Control
Shutter Control
Color Control
Custom Control
Using the Color Picker
Page
6
Home
Select Last
Multiple Intensity Channels
6
Lamp Controls
Using +% and -%
Channel Intensity
Non-intensity Parameters
6
Remainder Dim
Highlight and Lowlight
Lowlight Preset
6
Temporary Highlight Level
Highlight/Lowlight Rem Dim
Sneak
6
Flip
Channel Check
Address at Level
Address Check
Flash
Flash On & Flash Off
Using {Move To}
7
Chapter 7
Using Groups
Recording Groups Live
Ordered Channels
7
Offset
Editing and Updating Groups in Live
Selecting Groups
Deleting Groups
Group List
Open the Group List
Ordered View and Numeric View
Editing Groups from the Group List
Page
Page
8
Chapter 8
Storing and Using Palettes
About Palettes
Palette Types
Intensity Palettes
Focus Palettes
Color Palettes
Page
Storing Palettes Live
Storing Palettes with [Record]
8
Selective Storing Palettes with [Record]
Storing Palettes with [Record Only]
Using Filters with Palettes
8
Recalling Palettes
Editing Palettes Live
Rerecord
Update
8
Editing Palettes in Blind
Entering Blind Palette from Live
View palettes from blind
Editing in Blind
Editing Palettes in Spreadsheet View
Editing Palettes in List View
8
Deleting Palettes
Removing Channels from a Palette
Using By Type Palettes
Storing a By Type Palette
Editing By Type Palettes in Blind
Updating By Type Palettes
9
Storing and Using Presets
Storing Presets Live
Storing Presets Using [Record]
9
Storing Presets using [Record Only]
Preset Options
{Absolute}
{Locked}
Recalling Presets
9
Editing Presets Live
Rerecord
Update
Using the Preset List
Opening the Preset List
Move To
Copy To
9
Editing Presets in Blind
Editing in Table View
Editing in Spreadsheet View
Deleting Presets
Removing Channels from a Preset
10
Chapter 10
Using Fan
About Fan
Fanning Parameter Data
Fan From the Command Line
Page
Page
11
Chapter 11
Working with a Single Cue List
Basic Cueing
Cue Numbering
11
Recording Cues in Live
Page
11
Using Selective Store
Using a Positive Selective Store
Using a Negative Selective Store
Using [Cue Only / Track]
In Track Mode
In Cue Only Mode
11
Timing
Setting Cue Level Timing
Manual Timing at a Cue Level
Non-intensity Parameter Category Timing
11
Delay Time
[Time][/]
Discrete Channel or Parameter Timing
11
Assigning Cue Attributes
Follow/Hang
Link/Loop
11
Rate
Curve
Label
Clearing Cue Attributes
Flags
Block
At a cue level
At a Channel or Parameter Level
11
Assert
AllFade
Mark
Preheat
Using External Links
Removing a trigger:
11
Modifying Cues Live
Using [At] [Enter]
Record and Record Only [+]
Move To
11
[Update]
Update Dialogue Box
Default Update Modes
Updating to References
Updating Without References (Make Absolute)
11
Update Break Nested
Using Cue Only/Track
Using Trace
Updating the Current Cue
Updating a Source Cue
Updating a Non-Active Cue
Update [Thru]
Page
Recording and Editing Cues from Blind
To Live From Blind
11
From Summary or Table Views
From the Cue Spreadsheet
Replace With
Move To
Using Encoders in Blind
11
Deleting Cues
In Track Mode
In Cue Only Mode
Page
12
Chapter 12
Using Mark
AutoMark
Conditions Triggering an AutoMark
Allowing a Live Move
AutoMark and Timing
12
Referenced Marks
Setting Referenced Mark Flags
Mark Display Indicators
Applying Flags as Channels are Marked
Removing Referenced Marks
12
Mark Earliest
Mark Symbols
Reference Marks and Timing
Mark Time
Page
Page
Record Filters
13
Partial Filters
Removing Filters
Storing Data with Record Filters
Page
14
Chapter 14
Working with Multiple Cue Lists
Recording to a New Cue List
Make Manual
Using Assert
14
At a Cue Level
At a Cue List Level
At a Channel Level
Using AllFade
Changing the Active Cue List
14
Using [Go To Cue] with Multiple Cue Lists
Using Go To Cue 0
[Go To Cue] [0] & [Load]
Using Go To Cue Out
Using the Cue List Index
Open the Cue List Index
14
Cue List Attributes
HTP/LTP
Independent
Solo Mode
Fader type
Background
Edit
15
Multipart Cues
About Multipart Cues
Record a Multipart Cue in Live
Creating a New Multipart Cue in Live
Build part-by-part
Build parts from cue end state
15
Setting Multipart Cue Attributes
Using Update in Live
Storing a Multipart Cue in Blind
Changing a Single Part Cue to a Multipart Cue
Changing a Multipart Cue to a Standard Cue
Deleting a Part from a Multipart Cue
16
Cue Playback
Introduction to Playback
Playback Controls
16
Selected Cue
Live / Blind
In Live
In Blind
Out-of-Sequence Cues
Go To Cue
Go To Cue Timing
16
Other Go To Cue options
Slider Module
Assigning Faders
With Auto Playback Enabled
Assigning Playback Faders Manually
Changing Fader Pages
Playback Fader Controls
Go and Stop/Back
Using [Go]
Using [Stop/Back]
Using Blackout
Using Manual Control
Manual Timing Control
16
Manual Intensity Override
Manual Override
Using Assert (Playback Button)
Using Timing Disable
Using Freeze
16
Using Stop Effect
Releasing Content From a Fader
Using Rate Override
Manual Master Cue Lists
17
Chapter 17
Advanced Manual Control
Using [Copy To]
17
Using [Recall From]
Using {Make Null}
In Live
In Blind
17
Using {Make Manual}
Using {Make Absolute}
Using {Query}
17
Using [Capture]
Using [Undo]
Command History
18
Chapter 18
Using Park
Using Park
Park Display
Parked Values in Live
18
Scaled Parked Values in Live
Parked Addresses in Live
Park Values from the Park Display
19
Chapter 19
Creating and Using Effects
About Effects
The Effect List
19
Effects Editor
Page
19
Using Encoders with the Effect Editor
Effect Status Display
19
Step Effects
Program a Step Effect
19
Absolute Effects
19
Program an Absolute Effect
Multiple Intensity HTP Effects
Relative Effects
Focus Effects
Page
Define a Pattern Shape
Program a New Relative Effect
19
Apply an Existing Effect
Recording an Effect in a Cue
Editing Effects Live
Stop an Effect
Deleting an Effect
Effects on Submasters
Configuring an Effect Submaster
Recording an Effect to a Submaster
Running an Effect from a Submaster
19
Delaying Effects
Page
20
Chapter 20
Storing and Using Submasters
About Submasters
Recording a Submaster
20
Submaster Displays
Additive, Inhibitive, or Effectsub
Proportional vs. Intensity Master
Proportional submasters
HTP vs. LTP
Exclusive Submasters
Priority
Independent
20
Shield
Restore
Submaster Background State
Changing Fader Pages
On Fader Wings
On the Slider Module
20
Loading Submasters
On Fader Wings
On the Slider Module
Updating a Submaster
Releasing Content From a Submaster
Deleting a Submaster
20
Using Bump Button Timing With Submasters
Controlling Subfades Manually
Submaster List
Editing Submasters
21
Chapter 21
Using About
About [About]
21
[About]
About System
About Channel
21
About Address
Page
Page
21
About Cue
About IFCB Palettes
About Presets
About Groups
About Curves
About Effects
22
Chapter 22
Storing and Using Curves
About Curves
Creating and Editing Curves
Editing Curves
Using the Keypad
Using the curve display
Clearing the curve
22
Applying a Curve
To Channels In Patch
To Cues
To Scroller Fans
Delete a Curve
Page
23
Chapter 23
Storing and Using Snapshots
About Snapshots
Recording Snapshots
23
Recalling Snapshots
Editing Snapshots
Deleting Snapshots
Page
24
Chapter 24
Storing and Using Macros
About Macros
Store a Macro from Live
Using the [Learn] key
24
Macro Editor Display
24
Create a New Macro from the Display
24
Edit an Existing Macro
Play a Macro
Stop a Macro
Delete a Macro
25
Chapter 25
Using Magic Sheets
Page
25
Magic Sheet Display
Magic Sheet List
Display Tools
25
Navigating a Magic Sheet
Multi-Touch Gestures
Keyboard Shortcuts
Creating and Editing Magic Sheets
Quick Save
25
Layout Tools
Edit Mode
Zoom
Alignment
25
Ordering
Magic Sheet Object Library
MS Objects
Page
25
Fixture Symbols
Images
Background Settings
Exporting and Importing Magic Sheets
MS Object Properties
Editing Objects on the Magic Sheet
Page
Page
Page
About Virtual Media Server
Media Content
Importing Media Content
26
Exporting Media Content
Patching the Virtual Media Server and Layers
26
Creating a Pixel Map
Page
26
Working with the Virtual Media Server
Server Channel Controls
Layer Channel Controls
Page
Page
Page
26
Effect Layers
Types of Effects
26
Pixel Mapping in a Multi-Console System
Steps for Configuring a Multi-Console System
26
Synchronizing Media Archives
Page
Page
About User ID
Data shared between Eos Family devices with the same User ID
Data specific to the Eos Family device, regardless of User ID
Data identical between all Eos Family devices, regardless of User ID
Assigning User ID
Using Partitioned Control
About Partitioned Control
How to Use Partitions
Setting Up Partitioned Control
Partition List
Page
Using Partitions
Partitions in Playback
Flexichannel in Partitioned Control
A
Appendix A Eos Configuration Utility
What the Utility Does
Eos Configuration Utility Reference
Starting Screen
Primary
Backup
Page
General Settings
Page
Calibrate ETC External Touchscreens
Monitor Arrangement
A
Software Update
Network Settings
Local Area Connection
Status
Obtain an IP Automatically
IP Address
A
Subnet Mask
Gateway
Physical Address
Enable Remote Power On/ Off
Output Protocols
A
Interface Protocols
DHCP Service
Learn Network Devices
Update Service (TFTP)
A
Time Service (SNTP)
Maintenance and Diagnostics
Deep Clear
Page
Page
Page
Face Panel Test
A
Buttons
RPU Face Panel Buttons
Local I/O
Local DMX Outputs
Show Control Gateway
RFR
USB RFR Settings
High Frequency Channel
Network ID
B
Appendix B Facepanel Shortcuts
Facepanel and Displays
Operations
Page
Page
C
Appendix C Multi-console and Synchronized Backup
Definition of terms
Multi-console setup
Designate Primary
DHCP Server
Change Device Name
Backup Auto Switch
C
Network Type
Change IP Address
User ID and multi-console features
Data shared between Ion devices with the same User ID
Data specific to the Ion device, regardless of User ID
Data identical between all Ion devices, regardless of User ID
Multi-console backup
Synchronized Backup
Setting up Synchronized Backup
Page
C
Backup Scenarios
Console and console
RPU and console
Remote Software Installation
Remote Power On/Off
C
Mirror Mode
Using Mirror Mode on a Client without a Dongle
Configuring Mirror Mode
Displays
Exiting Mirror Mode
Shutdown/Start Up in Mirror Mode
Macros
D
Appendix D Using the RPU and RVI
RPU Overview
Remote Processor Unit (RPU)
D
Start Up
Software Configuration
Basic Use Guidelines
RVI3 and RVI Overview
Remote Video Interface 3 (RVI3)
D
RVI3 Start Up
Remote Video Interface (RVI)
Electrical Specification
Page
D
RVI Start Up
Basic Use Guidelines for RVI3 and RVI
Displays
Button Configuration
Page
E
Appendix E Remote Control
Remotes Overview
Phone Remote
Phone Remote Functions
Phone Remote Connector
Radio Focus Remote (RFR)
Handheld Remote
E
Base Station Receiver
USB
Ethernet
Console Section Mode
Change Frequency and ID Setting
E
Basic Use Guidelines
Keypad Function
LCD General Layout
Thumbwheels
Recharge the Handheld Battery
Remotes Enabled/Disable
Remotes Enabled/Disable Via a Macro
E
RFR Operation Modes
Channel Check Mode
Park Mode
Live Mode
E
Playback Mode
Patch Mode
E
Technical Specifications
Base Station Receiver
Handheld Transmitter
Page
F
Appendix F Universal Fader Wings
1 x 20 Setup
2 x 10 and 2 x 20 Setup
Rules of Connection
Rule One
Page
F
Attach fader wing array to Ion
Connect Universal Fader Wing(s) to Console with USB Cable
User Guidelines for Fader Wings
Fader Wing Interaction With Ion
1x20
2x10 or 2x20
Multiple wings connected
F
Using the Buttons
Loading Faders
Fader Wing Paging
Using the Faders
Index
Symbols
A
B
C
Page
D
E
F
G
H
I
K
L
M
Page
N
O
P
Page
Q
R
S
Page
T
U
V
W