Step 2: Match the Code Numbers.
If the code number on the display matches the code number on your test strip vial, you may begin testing.
If the two code numbers do not match, follow Step 3 to code the meter.
CODE 9 |
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| D | o n |
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| s | store | ||||
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| p | oTest Sott | |||||
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| utsid | rips | ||||
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| e the | vial | |
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| r | Code |
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| t | 10 |
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M | C | S | Testf |
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| 25aUTnP.dremSoV.osoti(tPetra3ahSceatl0Fettt˚ttrCeoeoeChudrnrapm)paestI.piaunsapniin:DtBnnnee4c3csFovdrnl,oggaikit9aooettnnrntrmss3acrrtouotoiu5ogaphlttrwed,hiouidceee3crinalesitensa,s4haBsisifduef6dgrgonoounplin,inregullnnowoysr5drloleetgoereco,ssepri0.wtma:rrobdtlti4ttachh8iRsle9ucne6o.bueeeencO˚soeFaMetqtdfN.douoo.enEraftenegTrtliOsut.acUtoiCsveHe |
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Step 3: Code the Meter. |
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After the | word |
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INSERT is | dis- |
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played on the meter, | CODE 10 | |||
press and release the | ||||
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C button; the code | M | C | ||
number will appear. |
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Continue pressing |
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the C button until |
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the number on the |
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display matches the |
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code number on the |
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test strip vial. |
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The code number is now set for the vial of test strips you are using, and the meter will remember this code number until you change it. You are now ready to do a test.
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