microprocessor muting system 7
features
mute scenes
There are nine possible scene sources: MANUAL MUTE SCENES
creating a mute scene—or editing an existing one
1Press the EDIT PREVIEW button C
The button will begin to blink,indicating that the system is in EDIT PREVIEW
MODE.
2Select a SCENE to edit
The system will automatically choose a SCENE to edit, depending on the status of the system when EDIT PREVIEW was selected. If the system was in SINGLE SCENE mode (switch E depressed), the MUTE SCENE that was cur- rently active will be selected to edit. If the system was in MULTIPLE SCENE mode (switch E not depressed), the MICRO SCENE will be automatically selected for editing. If a different scene than the default is to be edited, that scene should now be chosen by pressing
3When MICRO SCENE is selected
If MICRO SCENE G was selected, then the UP/DOWN A buttons should be used to select the desired SEQUENCED SCENE (PATCH) to be edited.The DIS- PLAY B will indicate which of the 128 possible patches is being worked on.
4Assign channels to the SCENE
Any channels currently assigned to the SCENE being edited will have their STATUS LED’s J
5Clearing a MUTE SCENE
If you wish to clear all assigned channels from a SCENE,
6Saving your edit
Once you have a SCENE configured the way you want it, either press the blinking EDIT PREVIEW C button to exit EDIT mode and return to NORMAL mode, or select another SCENE to edit by pressing its associated switch H,
When returning to | + |
NORMAL mode, |
the system will revert back to the PATCH that was in place before entering EDIT mode.
This immediate | + |
change will be most | |
apparent when editing a |
|
scene that is currently the active
The MUTE LED L will change along with the STATUS LED J as a channel is added or removed from the scene during editing.
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