KR103 Digital Intelligent Piano
Performance functions and effects
(4)Use the [√][®] buttons to select one of the following parameters (depending on the Keyboard part you wish to prepare a different MFX type for):
Off | =120 | UPP |
Off | =120 | Lay |
Off | =120 | Loe |
(5) Use the
Remember that the choice of a different MFX type is only audible for the Keyboard part that is currently assigned to the MFX (see above). Furthermore, the part in question (if it is Lower or Layer) must be switched on.
Also, please note that the MFX type of the Upper part changes when you assign a different sound to that part (so that a guitar sound uses a distortion effect, an organ sound the rotary effect, etc.).
| Off: The MFX is off. | |
| Enhancer: An Enhancer controls the overtone structure | |
| of the high frequencies, adding sparkle and tightness to | |
| the sound. | |
| Overdrv1~4: Overdrive creates a soft distortion similar | |
| to that produced by tube amplifiers. Several types of | |
| overdrive are available: (1) Small combo amp, (2) Combo | |
| amp, (3) Large | |
| ||
| Distort1~4: This effect produces a more intense distor- | |
| tion than Overdrive. The numbers refer to different | |
| kinds of distortion. | |
| Phaser: Adds a | |
| sound, producing a twisting modulation that creates | |
| spaciousness and depth. | |
| AutoWah: The Auto Wah cyclically controls a filter to | |
| create cyclic change in timbre. | |
| Rotary: Simulates the sound of a classic rotary speaker. | |
| This effect is most suitable for electric organ. By assign- | |
| ing the “RotSlow/Fast” parameter to a pedal, you can | |
| use that pedal to alternate between slow and fast | |
| undulations. | |
| StFlangr: This is a stereo Flanger. It produces a metallic | |
| resonance that rises and falls like a jet airplane taking | |
| off or landing. | |
| SpFlangr: A Step Flanger is a Flanger effect with clearly | |
| noticeable steps rather than continuous pitch changes. | |
r | Compress: A compressor reduces signal peaks and | |
boosts low levels, smoothing out unevenness in volume. | ||
Limiter: A limiter prevents the volume from exceeding | ||
| ||
| a certain level without boosting low levels. | |
| HexaCho: Hexa Chorus uses six layers of chorused | |
| sound to give richness and spatial spread to the sound. | |
| Trem Cho: Tremolo Chorus is a chorus effect with | |
| added Tremolo (cyclic modulation of the volume). | |
| StChorus: This is a stereo chorus. |
StDelay: Delay is an effect that allows you repeat the input signal, thus creating echoes (repetition).
Mod Dly: This effect adds modulation to the delayed sound, producing an effect similar to a flanger. 3Tap Dly: The Triple Tap Delay produces three delay sounds; center, left and right.
4Tap Dly: Delay with four repetition lines.
TmCtrDly: This effect controls the delay time in real- time.
Reverb: A nice Reverb effect.
GteRevNr: Gate Reverb is a special type of reverb in which the reverberant sound is suddenly cut off (and does not gradually decrease).
GteRevRv: A gated Reverb effect that sounds “back- wards”.
GteRevS1: The reverberant sound moves from right to left.
GteRevS2: The reverberant sound moves from left to right.
2PtchShf: A Pitch Shifter changes the pitch of the original sound. This
OD®Flger: Connects an overdrive and a flanger in series.
OD®Delay: Connects an overdrive and a delay in series.
DS®Chors: Connects distortion and a chorus in series.
DS®Flger: Connects distortion and a flanger in series.
DS®Delay: Connects distortion and a delay in series.
EH®Chors: Connects an enhancer and a chorus in series.
EH®Flger: Connects an enhancer and a flanger in series.
EH®Delay: Connects an enhancer and a delay in series.
Cho®Dly: Connects a chorus and a delay in series.
FL®Delay: Connects a flanger and a delay in series.
Cho®Flgr: Connects a chorus and a flanger in series.
Cho/Dly: Connects a chorus and a delay in parallel. (“Parallel” means that the input signal is processed by two effects that do not interact.)
FL/Delay: Connects a flanger and a delay in parallel.
Cho/Flgr: Connects a chorus and a flanger in parallel.
Note: This setting can be saved to a User Program (see p. 46).
Note: MFX type selection is linked to sound selection for the Upper part. That explains why the type you assign to the Upper part (UPP) may change automatically. Note that this does not apply to all sounds.
(6)While selecting an MFX type, play a few notes on the keyboard to audition the effect.
(7)Press the [Exit] button to leave this function.
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