47
Pattern editing

Pattern Mode

Quantization will correct only note messages; other messages are not
corrected. This means that if messages that modify the sound in real
time (such as pitch bend) have been recorded in the pattern, some
Quantize settings may cause the timing of these messages to become
incorrect, so that they are no longer played correctly. It is best to use
Quantize on patterns that do not contain messages that produce
realtime change.

Reclock

This operation doubles or halves the note values of performance
data recorded in the pattern. For example, a four-measure pattern
recorded at tempo = 120 can be converted to a two-measure pattern
with halved note values, and played at tempo = 60 to produce the
identical playback. If you want to connect patterns whose tempo
differs drastically, you can use the Reclock operation to match the
note values of the two patterns.

fig.Reclock

* Using the Reclock operation will not change the original tempo of the
pattern.
* You cannot set this parameter in a way that would make the Reclock
operation produce a pattern longer than 998 measures or shorter than
1 measure.

Others

Samba 1 samba (pandero)
Samba 2 samba (surdo and timba)
Axe 1 axe (caixa)
Axe 2 axe (surdo)
Salsa 1 salsa (cascara)
Salsa 2 salsa (conga)
Triplets triplets
Quituplets quintuplets
Sextuplets sextuplets
7 Against 2 seven notes played over two beats
Lagging Tri lagging triplets

Parameter Range Explanation

Reclock Size HALF,
DOUBLE
How the note values are to be
changed
HALF:
Note values will be
halved.
DOUBLE:
Note values will be
doubled.
HALF
DOUBLE
MC-909_Ref_e.book 47ページ 2005年3月1日 火曜日 午後3時29分