Effects

Multi-effects

These are general-purpose multi-effects that can transform the sound, and give it a completely different character. MFX1 provides 38 types, and MFX2 provides 47 types. You can select one effect type for each of these two effect units. A wide range of types are included, such as distortion and flanger. Although the multi-effect types include a compressor, this is independent of the compressor described earlier.

fig.4-04

Parameter

Range

Explanation

 

 

 

(MFX Type)

0–38 (MFX1)

The effect used by multi-ef-

 

0–47 (MFX2)

fects 1 (or 2)

 

 

* For details on each effect,

 

 

refer to “Multi-Effects List”

 

 

(p. 92).

MFX1 (2) Re-

0–127

Depth of reverb applied to the

verb Send

 

sound processed through

Level

 

multi-effect 1 (2)

 

 

Set this to 0 if you don’t

 

 

want to apply reverb.

MFX1 Output

DRY, MFX2

Output destination of the

Assign

 

sound processed through

 

 

multi-effects 1

 

 

DRY: MIX OUTPUT jacks

 

 

MFX2: Multi-effects 2

 

 

(multi-effects 1 and 2 will be

 

 

connected in series)

 

 

* This parameter exists only

 

 

for MFX 1.

Reverb

Reverb is an effect that creates the reverberation that is characteristic of sound heard in a hall. You can choose from four types of reverb.

fig.4-05

Parameter

Range

Explanation

 

 

 

(Reverb Type)

OFF, 1–4

Type of reverb

 

 

OFF: Reverb not used

 

 

1 (REVERB): Basic reverb

 

 

2 (SRV ROOM): A more de-

 

 

tailed simulation of room

 

 

reverberation

 

 

3 (SRV HALL): A more de-

 

 

tailed simulation of hall re-

 

 

verberation

 

 

4 (SRV PLATE): A simula-

 

 

tion of a plate echo (a reverb

 

 

device using a metal plate)

1 (REVERB)

 

 

Type

ROOM1,

Type of reverb/delay

 

ROOM2,

ROOM1: Short, high-densi-

 

STAGE1,

ty reverberation

 

STAGE2,

ROOM2: Short, low-density

 

HALL1,

reverberation

 

HALL2,

STAGE1: A greater amount

 

DELAY,

of late reverberation

 

PAN-DELAY

STAGE2: Emphasis on ear-

 

 

ly reflections

 

 

HALL1: Clear reverberation

 

 

HALL2: Rich reverberation

 

 

DELAY: A conventional de-

 

 

lay

 

 

PAN-DELAY: A delay in

 

 

which the reflected sound

 

 

moves between left and

 

 

right

Time

0–127

Length of reverberation

 

 

(Type: ROOM1–HALL2)

 

 

Delay time

 

 

(Type: DELAY, PAN-DELAY)

HF Damp

200–8000 Hz,

Frequency at which the high-

 

BYPASS

frequency portion of the re-

 

 

verberation will be cut (BY-

 

 

PASS: no cut)

Delay Feed-

0–127

Number of delay repetitions

back

 

(valid only if Type is DELAY

 

 

or PAN-DELAY)

Level

0–127

Volume of the reverb sound/

 

 

delay sound

90

Page 90
Image 90
Roland MC-909 owner manual Multi-effects, Reverb