FIG. 17. 3 a
5 Activate the game test mode. (8-3)
6 Select and open the GAME ASSIGNMENTS screen. Note that the screen looks different between the MASTER and SLAVE game machines.
7 Perform the SEAT NUMBER setting in the GAME ASSIGNMENTS screen. Set the machines sequentially to No.1, No.2, No.3, and so on as applicable starting from the extreme left facing the monitor's front side. Set every seat number correctly without duplication.
83

17 - 3 SETTING FOR COMMUNICATION PLAY

STOP

IMPORTANT

During communication play, if the test mode is not finished within 3 minutes on all the linked machines, the NETWORK CHECK cannot be performed, causing

NETWORK ERROR.

Change the game setting for each seat in a manner so as to meet communication play. If the setting is not correct, communication play cannot be played.

SETTING FOR COMMUNICATION PLAY

1Turn the linked machines' power on.

2Cause all of the machines to enter the test mode.

3Select the SYSTEM ASSIGNMENTS.

4Perform the COMMUNICATION MODE setting in the SYSTEM ASSIGNMENTS screen. Set one of the machines to MASTER and all others to SLAVE. Set to RELAY for exclusive use of LIVE Monitor.

SYSTEM ASSIGNMENTS

CABINET TYPE

1PLAYER

ADVERTISE SOUND ON

MONITOR TYPE

HORIZONTAL

DISPLAY MODE

AUTOSCAN

SERVICE TYPE

COMMON

> COMMUNICATION MODE MASTER EXIT

SELECT WITH SERVICE BUTTON

AND

PRESS TEST BUTTON

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Sega 999-1108 owner manual 17 3 Setting for Communication Play