GAME ASSIGNMENTS

GAME MODE(SINGLE) NORMAL

GAME MODE(NETWORK) NORMAL

GAME DIFFICULTY

NORMAL

DEFALT VIEW

DRIVER

SPEED DISPLAY

KM/H

> SEAT NUMBER

X

EXIT

 

SELECT WITH SERVICE BUTTON

AND

PRESS TEST BUTTON

FIG. 17. 3 b

Cause all of the machines to exit from the test mode. After the test mode, the screens proceed to and display the NETWORK CHECK.

When a network-checking is finished, the system displays am advertisement screen. This means a successful completion of setting. If any seat number is duplicated, an error message appears on the screen. Normally the NETWORK CHECK takes less than one minute. If the screen does not proceed from the NETWORK CHECK screen, some sorts of errors such as incorrect setting, or incorrect connection or malfunctioning of the communication cable can be considered.

17 - 4 CAUTIONS TO BE HEEDED DURING COMMUNICATION PLAY

STOP

IMPORTANT

With a communication play, the ADVERTISE SOUND and GAME DIFFICULTY items can be set only on the MASTER game machine. New settings by the MASTER game machine become effective to all the interconnected game machines.

If any setting is inadequate or if the communication cables are improperly connected, the system keeps displaying the network-checking screen or an error message. If this is the case, you cannot play the game.

During communication play, if communication is interrupted due to some cause, the game is discontinued and the NETWORK CHECK screen is displayed.

If one of the linked machines enters the test mode, all others display the NETWORK CHECK screen.

Machine's operation when linked for communication play alters comparing to that of when independently operated. Be careful of this point.

As described above, some setting items must be set only on the MASTER game machine. They cannot be set on any SLAVE game machines or, if set, will not become effective.

When any game machine is in a test mode, a network-checking screen appears on the other game machines interconnected for a communication play. While a guest is using any one of the interconnected game machines, therefore, do not activate a test mode even on the unused game machine.

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Sega 999-1108 owner manual 17 4 Cautions to be Heeded During Communication Play