VSS™SR - SURROUND
VSS™SR (Surround)
The VSS™SR (Surround) algorithm is a unique room simulator with new facilities for surround production. The diffused field of the simulation is turned into a Front/Rear composition with separate Decay, Level and Predelay parameters for front and rear.
The composite output of the simulator is compatible with mono, stereo and surround reproduction.
When used for surround production a surround encoder is not needed, but monitoring should be done through a Dolby SR compatible decoding system.
Front Decay
(0.01 - 20) Changes the Decay time at the mono information in the signal.
Rear Decay
(0.01 - 20) Changes the Decay time at the stereo information in the signal.
Front Level
Rear Level
Early Lev
Hi Color (available in easy mode only) Adjusts the spectral balance in the high frequencies. This is actually a simple way of adjusting a complex selection of frequencies.
Lo Color (available in easy mode only)
Adjusting the spectral balance in the low frequencies. A simple way of adjusting a complex selection of frequencies.
Front Delay
(0 - 200ms) Changes the reverb feed delay time of the Front/center information in the signal.
Rear Delay
Changes the reverb feed delay time of the Rear/surround information in the signal.
Pre Delay
(0 - 100ms) A delay placed at the Input of the algorithm. This sets how long after the dry sound the Early Reflections will begin.
Mix
(0% - 100%) Wet/Dry mix. Can be frozen at 100% on the I/O menu.
Out Level
Expert mode
Press OK to gain access to the following additional parameters.
Note: Hi Color and Lo Color are not available in this mode.
Early Reflections
Early Type
(Several types) Pick the type that best compliments your material or best represents the effect you are going for.
Early Size
(Small, Medium, Large) Changes the size of the Early Type parameter.
Note: Some of the Early Types are only one size.
Early Pos
Here you can select between a Close and a Distant setting. This enables you to change the distance between the listening position and the source in the same Early Reflection pattern. Note that some of the Early Types only have one position available.
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