PICTURE menu
PICTURE menu (continued)
Item
Description
|
| Using the ▲/▼ cursor buttons changes the active iris control mode. | |||||
|
| PRESENTATION ó THEATER ó TURN OFF | |||||
|
|
|
|
|
|
|
|
|
|
|
|
|
| Feature |
|
|
|
|
|
|
|
|
|
ACTIVE IRIS |
| PRESENTATION | The active iris displays the best presentation |
| |||
| image for both bright and dark scenes. |
| |||||
|
|
|
|
|
| ||
|
| THEATER | The active iris displays the best theater image for |
| |||
|
| both bright and dark scenes. |
| ||||
|
|
|
|
|
|
| |
|
| TURN OFF | The active iris is always open. |
| |||
|
| • The screen may flicker when the PRESENTATION or THEATER | |||||
|
| modes are selected. If this occurs select TURN OFF. | |||||
|
| This projector has 4 memories for adjustment data (for all the items | |||||
|
| of the PICTURE menu). | |||||
|
| Selecting a function using the ▲/▼ buttons and pressing the ► or | |||||
|
|
|
|
|
| ||
|
| ENTER | button performs each function. | ||||
|
| ||||||
|
|
|
|
| |||
|
|
|
|
| |||
|
|
| |||||
|
| Performing a LOAD function loads the data from the memory linked | |||||
|
| in the number included in the function’s name, and adjusts the | |||||
|
| picture automatically depending on the data. | |||||
|
| • The LOAD functions whose linked memory has no data are | |||||
MY MEMORY |
| skipped. |
|
| |||
| • Remember that the current adjusted condition will be lost by | ||||||
|
| ||||||
|
| loading data. If you want to keep the current adjustment, please | |||||
|
| save it before performing a LOAD function. | |||||
|
| • There may be some noise and the screen may flicker for a | |||||
|
| moment when loading data. This is not malfunction. | |||||
|
| • The LOAD functions can be also performed by the MY MEMORY | |||||
|
| button which can be set by the MY BUTTON item in OPTION menu | |||||
|
| (46). |
|
| |||
|
|
| |||||
|
| Performing a SAVE function saves the current adjustment data into | |||||
|
| the memory linked in the number included in the function’s name. | |||||
|
| • Remember that the current data being stored of a memory will be | |||||
|
| lost by saving a new data into the memory. |
29