Chapter 5 - Description of Controls

Store

Once you have created a new Program you can press [STORE] to store it. The [STORE buttonÕs LED will light. You can now dial in a Program number from the User bank, using the [VALUE/ENTER] knob, that you want to store it into (you cannot store a Program into the Preset bank, since this is stored in ROM). Press either the [STORE] button or the [VALUE/ENTER] button and your Program is stored. The display will momentarily read ÒPROGRAM STOREDÓ. The [STORE] buttonÕs LED will turn off and you will be returned to whatever mode you were in prior to storing. To cancel the operation without storing, press any other button before pressing [STORE] or [VALUE/ENTER].

Once a Program is stored, the previous Program in the selected location is replaced, and cannot be retrieved. Before storing, you may want to transmit the entire contents of the User bank into a SysEx storage device. See Chapter 6 for more info.

User Program Write Protect

This function has been added to prevent the accidental erasure of User Programs. Write Protect affects all Programs in the User bank.

To enable User Program Write Protect:

Press [STORE].

The [STORE] buttonÕs LED will light.

Press [PAGE >] to advance to Store Page 2. The display will read:

USER PROGRAM WRITE PROTECT: OFF

Use the [VALUE] knob to turn the User Program Write Protect function ON or OFF.

If the User Program Write Protect is enabled and you attempt to store a Program, the display will temporarily read:

NOT STORED - WRITE PROTECT IS ON

This message indicates that you must first turn off the User Program Write Protect function in order to store a Program into the User banks.

Compare

Once a Program has been edited, the word ÒEDITEDÓ will appear in the display below the Program number. If [COMPARE] is pressed, its LED will light and you will temporarily hear (and see) the original version of the Program. This allows you to compare the changes youÕve made with the original.

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Q20 Reference Manual