Direct 3D® Compatibility Settings 31

OpenGL® Compatibility Settings

OpenGL® Compatibility Settings Dialog

OpenGL® Compatibility Settings

Force Z-buffer

Explicitly set the Z-Buffer depth. Most applications will

depth

work best when Disabled is selected

 

 

Triple Buffering

Improves the frame rate of games when Wait for Vertical

 

Sync is enabled in Custom Settings. Enabling Triple

 

Buffering may decrease application performance as

 

there will be less frame-buffer memory available. If there is

 

insufficient memory available to support this feature it will

 

be automatically disabled. It is recommended that this

 

feature remain disabled.

 

 

Defaults button

Resets to the dialog’s default values.

 

 

OpenGL®

This feature should only be disabled if you are

hardware

experiencing serious rendering problems. Disabling this

acceleration

feature will significantly decrease OpenGL® performance.

 

 

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ATI Technologies X600 manual OpenGL Compatibility Settings