
Direct 3D® Compatibility Settings 31
OpenGL® Compatibility Settings
OpenGL® Compatibility Settings Dialog
OpenGL® Compatibility Settings
Force   | Explicitly set the   | 
depth  | work best when Disabled is selected  | 
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Triple Buffering | Improves the frame rate of games when Wait for Vertical  | 
  | Sync is enabled in Custom Settings. Enabling Triple  | 
  | Buffering may decrease application performance as  | 
  | there will be less   | 
  | insufficient memory available to support this feature it will  | 
  | be automatically disabled. It is recommended that this  | 
  | feature remain disabled.  | 
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Defaults button  | Resets to the dialog’s default values.  | 
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OpenGL®  | This feature should only be disabled if you are  | 
hardware  | experiencing serious rendering problems. Disabling this  | 
acceleration  | feature will significantly decrease OpenGL® performance.  | 
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