28 ATI 3D Tab

Custom Properties Dialog: OpenGL® or Direct 3D®

SMOOTHVISION™

Anisotropic filtering uses a texture filtering technique

HD Anisotropic

that blends multiple texture samples together. The

Filtering slider

number of samples taken when anisotropic filtering is

 

performed can vary. By moving this slider to the right, as

 

the number of samples taken increases, the quality of

 

the final image increases significantly. 16X provides

 

extremely detailed, crisp-looking images as a result of

 

the largest number of texture samples possible.

 

Selecting the Application Preference checkbox will

 

result in high-quality images, with a negligible reduction

 

in the application’s performance.

 

Select the Application Preference checkbox for high-

 

quality images, with a negligible reduction in the

 

application’s performance.

 

Deselect the Application Preference checkbox to

 

customize the anisotropic filtering.

 

 

Texture Preference

Choose between high quality or high performance

slider

textures for your application. Moving the slider to the

 

right delivers the highest quality experience. Moving the

 

slider to the left emphasizes a high-performance

 

solution while still providing good visuals.

 

 

Mipmap Detail

Choose the texture quality of the mipmaps the

Level slider

application will use. Mipmaps are a collection of different

 

sized textures of the same image. As the user moves

 

closer to a 3D object the image quality should increase,

 

requiring a higher quality texture of the same image. The

 

base mipmap is the highest quality texture, and all

 

subsequent mipmaps are smaller sized textures of the

 

same image. Moving the slider to the right selects a

 

higher quality base mipmap, delivering the highest

 

quality application experience. Moving the slider to the

 

left selects a lower quality mipmap, delivering the

 

highest application performance.

 

 

Wait for Vertical

Controls whether the Vertical sync is always on, always

sync slider

off, or controlled by the application.

TRUFORM™ slider

TRUFORM™ is a technology developed by ATI that

 

enables higher-order surface rendering through

 

traditional triangle rendering APIs. It improves the

 

sillouhettes and lighting of objects.

 

 

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ATI Technologies X600 HD Anisotropic, Filtering slider, Texture Preference, Mipmap Detail, Level slider, Wait for Vertical