3.4.5 Programming the Instruction Message – 1817 Systems
The instruction message is displayed on the bottom screen of the 1817. This message can be a maximum of 80 characters (spaces count as a character) and is entered into the system memory in four blocks. The example below shows how the sample instruction message was divided into four blocks and centered on the screen. Use the blank matrix to organize your own message. Only upper case letters, numbers and spaces can be programmed from the system keypad.
Factory Default Instruction Message: Use
NOTE: The factory default instruction message was programmed from a PC, therefore upper and lower case letters, dashes
Message | USE A Z TO FIND NAME OR NUMBER ENTER CODE ON KEYPAD BUSY PRESS ANY KEY TRY AGAIN |
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| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
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Block 1 | U | S | E |
| A |
| Z |
| T | O |
| F | I | N | D |
| N | A | M | E |
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Block 2 | O | R |
| N | U | M | B | E | R |
| E | N | T | E | R |
| C | O | D | E |
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Block 3 | O | N |
| K | E | Y | P | A | D |
| B | U | S | Y |
| P | R | E | S | S |
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Block 4 | A | N | Y |
| K | E | Y |
| T | R | Y |
| A | G | A | I | N |
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| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
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Block 1 |
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Block 2 |
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Block 3 |
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Block 4 |
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After organizing the instruction message in the matrix above, follow the instructions below to enter the message into the system. After each desired letter, number or space is displayed on the directory, remember to press * to enter that character. Spaces count as a character and must be entered into memory as a character. After a complete block has been entered, press * to enter the block, then start the next block.
1.Press *81 and enter the
2.Enter the characters into block 1. Remember to press * (beep) after each character.
3.After the last character in block 1 has been entered, press * (beep) to enter the block. The screen will display: BLOCK 2.
4.Repeat steps 2 and 3 to enter characters into block 2. The screen will display: BLOCK 3.
5.Repeat steps 2 and 3 to enter characters into block 3. The screen will display: BLOCK 4.
6.Repeat steps 2 and 3 to enter characters into block 4.
7.After all four blocks are entered, press * to enter them into the system memory.
8.Press 0# together to end this programming step (beeeeeep).
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