CHAPTER 9
Graphic Functions: Opacity and Effects
DL.3 Digital Light User Manual 81
12 Texture
Mixing Crossfades between the current image
and another graphic object texture.
Selects the
Source Graphic
Object Texture
Controls
Crossfade
13 Image Scale
and Rotate Scales and rotates the media file
texture applied to a 3-D object Scales Image Sets
Rotation
Angle
14 Film Roll Scrolls the media file texture
horizontally or vertically Sets Horizontal
Roll Speed Sets Vertical
Roll Speed
15 Pixelate Divides the image into rectangles
using the center pixel color of each
“box” as it’s color
Adjusts amount of
pixelation Not Used
16 Faux LED Divides the image into a grid of circles
to mimic an LED wall Varies grid from
100x100 to 10x10 Varies the
spacing and B/W
17 Faux Tile Divides the image into square tiles Varies grid from
100x100 to 10x10 Varies the
spacing and B/W
18 Fuzzifier Creates a multi-image blurring effect Horizontal
fuzz distance Vertical fuzz
distance
19 Drop
Shadow Creates a scalable drop shadow
behind the graphic object Horizontal
shadow size Vertical shadow
size
20 Zoom Blur Zooms into a position on the image
with a mult-image blurring effect
Sets horizontal
position
center
Sets vertical
position center
21 Chroma
Shift Shifts the red, blue, and green
component colors Horizontal
shift Vertical
shift
22 ShakeNBake Introduces a random vibration effect Horizontal shake Ve rtical
shake
255 Pan
and Scan Zooms in and pans across a still image Horizontal position Vertical position
Visual Mode Option Adjustments
DMX
Value Name Description Modifier 1 Modifier 2