DL.3 Digital Light User Manual xi
Chapter 4: DMX Programming Basics and Quick Start
DMX Programming Overview ......................................................................37
DMX512 Links ............................................................................................37
8-bit vs. 16-bit DMX Parameters ...................................................................37
Determining a DMX Start Channel .................................................................38
Protocol Levels ...........................................................................................39
DL.3 and DL.2 Protocol Levels ...................................................................39
Axon Protocol Levels ................................................................................40
Lighting Console Tips .................................................................................. 41
Fixture Libraries: ........................................................................................41
Patching Digital Light Fixtures and Axon Media Servers ....................................41
DMX Output Displays ..................................................................................41
Wholehog III Programming Notes .............................................................. 42
Play Speed ................................................................................................42
Mask Strobe ..............................................................................................42
Play Modes (Opacity) ..................................................................................42
CMY ..........................................................................................................42
Control Channel Functions ...........................................................................42
Quick Start with a Wholehog Console .........................................................43
Chapter 5: Tutorials
Fixture Set-up (DL.3 and DL.2 Media Servers) .......... .......... ........................45
Lesson 1: Cross Fading Between Graphic Objects .......................................46
Define Graphic Object 1 ...........................................................................46
Add the DL.2 logo as Graphic Object 2 ....................................................... 46
Define Graphic Object 3 ...........................................................................46
Create Crossfade Cues .............................................................................46
Lesson 2 - Working with Multiple Graphic Objects ....................... ...............47
Apply Transparency Effects ..........................................................................47
Lesson 3 - Girt, the Fire Breathing Lizard .................................................... 48
Define Graphic Object 1 ..........................................................................48
Define Graphic Object 2 ...........................................................................48
Define Graphic Object 3 ...........................................................................49
Lesson 4: 3-D Objects, Rotation, Wobbulation, and Glow. ........................... 50
Define Graphic Object 1 ...........................................................................50
Define Graphic Object 2 ...........................................................................50
Adjust this effect with the Modifier parameters. ...... ..................................... 51
Lesson 5: Viewpoint .................................................................................... 52
Define Graphic Object 1 ...........................................................................52
Define Graphic Object 2 ...........................................................................52
Define Graphic Object 3 ...........................................................................52
Apply a Global Solarize Effect ....................................................................53
Adjust Global Viewpoint Mode ...................................................................53