DL.3 Digital Light User Manual 55
Chapter 6: Graphics Engine Overview
DL.3, DL.2, and Axon Media servers all use the same graphic engine
software to control content selection, playback, and 3-D Object and Global
manipulation.

Protocol Options

DL.3, DL.2 and Axon models all provide individual and composite graphical control for up to
three 3-D Objects. You can control the “footprint” of the fixture on a DMX link by choosing to
implement only the number of 3-D objects you need. Select the protocol level in the fixture’s
onboard menu system for DL.3 and DL.2 fixtures or through the CMA for both fixture and Axon
media servers (see “Viewing Server Configuration” on page 16-206).
Appendix A: “DMX Protocol” on page A-237 has a detailed listing of all the parameters for Axon
media servers and they are discussed in more detail in the following chapters.

Image Optimizing Controls

Images can now be optimized for each cue. It is no longer necessary to pre-optimize images
with a separate software system on a separate computer when preparing for a show. Using
Visual modes, (see “Visual Mode Options” on page 9-82), you can adjust both Black Level and
Contrast for each cue and for each image.
Protocol Selection DMX Channel Range
Axon DL.3 and DL.2
Standard Protocol 149 170
Dual Protocol 111 132
Single Protocol 73 94